Player Matchup

Neith
Neith
ICYplagueD0c
Neith
Level 53
God Stats
7W - 9L
1,754 SR
Queue Stats
106W - 129L
1,404 Elo+
Party 1
Baron Samedi
Baron Samedi
IrishGiant375
Baron Samedi
Level 117
God Stats
7W - 11L
1,379 SR
Queue Stats
127W - 188L
1,395 Elo+
Party 1
Sun Wukong
Sun Wukong
TheSkyyDolphin
Sun Wukong
Level 129
God Stats
2W - 1L
1,526 SR
Queue Stats
126W - 190L
1,384 Elo+
Party 1
Team Averages
Level 100
1,553 SR
1,394 Elo+

VS

Team Averages
Level 97
1,449 SR
1,480 Elo+
Chang'e
Chang'e
 
Chang'e
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
ItsDarckk
Izanami
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 80L
1,400 Elo+
Solo
Tyr
Tyr
freehandrope01
Tyr
Level 107
God Stats
5W - 7L
1,346 SR
Queue Stats
165W - 137L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 1
10,420
651
13,829
9,828
4,592
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
IrishGiant375
Baron Samedi
14
0 / 5 / 3
9,435
590
14,481
11,483
5,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
TheSkyyDolphin
Sun Wukong
14
1 / 7 / 3
9,757
610
14,740
24,124
14,164
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
9 / 2 / 6
12,028
752
17,971
17,537
7,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ItsDarckk
Izanami
16
1 / 1 / 14
10,840
678
10,474
15,760
6,596
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 1 / 10
11,356
710
10,818
22,806
24,371
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
4
Kills
15
15
Deaths
4
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
9
2
6
6
L
3
3
1
1.17
L
Baron Samedi
IrishGiant375
Baron Samedi
0
5
3
0.3
W
Izanami
ItsDarckk
Izanami
1
1
14
8
L
Sun Wukong
TheSkyyDolphin
Sun Wukong
1
7
3
0.36
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,050
Damage
39,263
45,435
Taken
56,103
24,685
Mitigated
38,338
12,517
Healing
31,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
17,971
0
8,256
11,645
17,537
7,371
339
4,112
13,425
51,318
0
L
13,829
5,667
0
873
9,828
4,592
489
3,032
6,796
0
34,014
L
Baron Samedi
IrishGiant375
Baron Samedi
14,481
1,013
1,713
3,872
11,483
5,929
330
4,890
6,593
43,537
0
W
Izanami
ItsDarckk
Izanami
10,474
7,404
0
3,490
15,760
6,596
2,501
4,304
11,456
0
55,323
L
Sun Wukong
TheSkyyDolphin
Sun Wukong
14,740
2,503
0
6,059
24,124
14,164
549
10,308
13,816
0
37,808
W
10,818
1,383
893
7,386
22,806
24,371
317
6,942
15,864
0
28,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,612
Gold Earned
34,224
163
Minions Killed
201
5
Camps Cleared
9
827,627
Distance Traveled
911,935
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,028
752
65
4
1
307,967
1
L
Neith
10,420
651
46
3
3
266,011
3
L
Baron Samedi
9,435
590
69
4
2
269,821
5
W
Izanami
10,840
678
90
6
6
269,860
1
L
Sun Wukong
9,757
610
48
3
0
291,795
3
W
Tyr
11,356
710
46
3
2
334,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role