Player Matchup

Sun Wukong
Sun Wukong
AdditiveConch72
Sun Wukong
Level 18
God Stats
11W - 3L
1,675 SR
Queue Stats
11W - 3L
1,615 Elo+
Party 1
Medusa
Medusa
EstyAlchemist
Medusa
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,643 Elo+
Party 1
Baron Samedi
Baron Samedi
GhostIyGamer
Baron Samedi
Level 77
God Stats
7W - 0L
1,661 SR
Queue Stats
34W - 22L
1,592 Elo+
Party 1
Team Averages
Level 47
1,612 SR
1,617 Elo+

VS

Team Averages
Level 53
1,694 SR
1,555 Elo+
Sol
Sol
Birdsarefake311
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 10L
1,682 Elo+
Party 2
Atlas
Atlas
Macknight21
Atlas
Level 28
God Stats
2W - 1L
1,882 SR
Queue Stats
15W - 21L
1,396 Elo+
Party 2
Neith
Neith
TheLastMrBIGG
Neith
Level 103
God Stats
1W - 1L
1,699 SR
Queue Stats
49W - 24L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AdditiveConch72
Sun Wukong
15
2 / 3 / 10
10,863
679
14,744
22,226
18,176
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
6 / 0 / 4
11,640
728
21,833
15,729
6,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
GhostIyGamer
Baron Samedi
17
4 / 0 / 7
11,454
716
13,161
7,273
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 0
10,137
634
15,347
16,454
7,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 7 / 3
9,737
609
7,573
21,993
29,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
0 / 3 / 3
9,947
622
10,357
18,188
8,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
12
Kills
3
3
Deaths
12
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AdditiveConch72
Sun Wukong
2
3
10
2.33
L
3
2
0
1.5
W
6
0
4
8
W
Baron Samedi
GhostIyGamer
Baron Samedi
4
0
7
7.5
L
0
7
3
0.21
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,738
Damage
33,277
45,228
Taken
56,635
29,022
Mitigated
45,070
13,905
Healing
12,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AdditiveConch72
Sun Wukong
14,744
3,416
0
3,391
22,226
18,176
141
8,043
14,183
0
35,923
L
15,347
4,468
0
5,840
16,454
7,804
351
3,453
13,001
40,923
6,231
W
21,833
8,940
0
3,428
15,729
6,920
2,055
9,785
5,944
0
81,527
W
Baron Samedi
GhostIyGamer
Baron Samedi
13,161
418
3,303
3,783
7,273
3,926
406
4,234
3,039
38,787
0
L
7,573
2,975
387
3,747
21,993
29,159
0
6,211
15,782
25,490
0
L
10,357
3,551
0
2,883
18,188
8,107
0
3,844
14,344
0
46,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,957
Gold Earned
29,821
208
Minions Killed
185
5
Camps Cleared
9
943,503
Distance Traveled
843,826
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,863
679
35
2
1
314,190
6
L
Sol
10,137
634
75
5
6
287,250
4
W
Medusa
11,640
728
112
7
2
311,463
5
W
Baron Samedi
11,454
716
61
4
2
317,850
0
L
Atlas
9,737
609
16
1
0
275,189
4
L
Neith
9,947
622
94
6
3
281,387
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role