Player Matchup

Terra
Terra
Gold IV
 
Terra
Gold IV
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold IV
 
Hou Yi
Gold IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver I
 
Bastet
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
Lunar_Orca
Cthulhu
Bronze III
Level 85
God Stats
1W - 9L
1,482 SR
Queue Stats
24W - 33L
1,425 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
ZuperGremlin
Baron Samedi
Gold III
Level 137
God Stats
12W - 20L
1,502 SR
Queue Stats
179W - 179L
1,465 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,497 SR
1,478 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,529 SR
1,473 MMR
Chiron
Chiron
Gold I
EchoDerek
Chiron
Gold I
Level 106
God Stats
31W - 25L
1,699 SR
Queue Stats
161W - 145L
1,589 MMR
Party 2
Mulan
Mulan
Gold IV
MXS HARRY
Mulan
Gold IV
Level 141
God Stats
2W - 2L
1,553 SR
Queue Stats
138W - 134L
1,398 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
Melichyk
Erlang Shen
Silver II
Level 47
God Stats
10W - 6L
1,674 SR
Queue Stats
33W - 21L
1,588 MMR
Party 2
Poseidon
Poseidon
Gold V
VernonHos
Poseidon
Gold V
Level 125
God Stats
2W - 2L
1,152 SR
Queue Stats
64W - 72L
1,407 MMR
Solo
Geb
Geb
Platinum V
sacred_pot_leaf
Geb
Platinum V
Level 124
God Stats
89W - 73L
1,566 SR
Queue Stats
320W - 327L
1,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
0 / 1 / 0
6,473
462
4,957
13,192
8,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
 
Hou Yi
11
0 / 4 / 0
6,205
443
3,059
10,286
3,291
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
 
Bastet
8
0 / 6 / 0
5,775
413
2,716
15,491
4,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Lunar_Orca
Cthulhu
9
0 / 1 / 0
5,753
411
1,591
6,447
6,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
ZuperGremlin
Baron Samedi
9
0 / 1 / 0
6,130
438
1,232
5,719
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Morgan Le FayCupidKaliChang'e

VS

Bans
RavanaLancelotBakasuraAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
EchoDerek
Chiron
14
3 / 0 / 3
9,133
652
10,611
8,494
3,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mulan
MXS HARRY
Mulan
16
1 / 0 / 1
9,715
694
7,096
6,034
4,167
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
Melichyk
Erlang Shen
14
6 / 0 / 2
9,143
653
4,841
12,207
6,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
VernonHos
Poseidon
14
1 / 0 / 4
8,507
608
6,817
4,785
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 4
8,072
577
4,435
9,815
6,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
13
13
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
0
0
L
Hou Yi
 
Hou Yi
0
4
0
0
L
Bastet
 
Bastet
0
6
0
0
W
Chiron
EchoDerek
Chiron
3
0
3
4.5
L
Cthulhu
Lunar_Orca
Cthulhu
0
1
0
0
W
Mulan
MXS HARRY
Mulan
1
0
1
1.5
W
Erlang Shen
Melichyk
Erlang Shen
6
0
2
7
W
Poseidon
VernonHos
Poseidon
1
0
4
3
L
Baron Samedi
ZuperGremlin
Baron Samedi
0
1
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,555
Damage
33,800
51,135
Taken
41,335
26,342
Mitigated
22,546
13,647
Healing
19,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
4,957
714
3
3,331
13,192
8,876
0
4,336
8,724
41,339
0
L
Hou Yi
 
Hou Yi
3,059
2,169
0
2,216
10,286
3,291
0
794
9,452
0
43,443
L
Bastet
 
Bastet
2,716
719
0
5,602
15,491
4,904
0
2,052
13,377
0
36,617
W
Chiron
EchoDerek
Chiron
10,611
3,428
641
3,322
8,494
3,439
3,432
1,789
6,705
0
77,395
L
Cthulhu
Lunar_Orca
Cthulhu
1,591
31
0
685
6,447
6,935
0
0
6,447
26,739
0
W
Mulan
MXS HARRY
Mulan
7,096
379
0
4,042
6,034
4,167
1,185
1,773
4,261
0
72,377
W
Erlang Shen
Melichyk
Erlang Shen
4,841
2,712
0
6,235
12,207
6,491
45
1,076
11,131
0
76,665
W
Poseidon
VernonHos
Poseidon
6,817
1,258
0
1,811
4,785
1,756
618
1,541
3,244
60,288
0
L
Baron Samedi
ZuperGremlin
Baron Samedi
1,232
60
73
1,737
5,719
2,336
0
3,568
1,883
35,296
0
W
4,435
688
309
3,502
9,815
6,693
0
1,895
7,920
28,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,336
Gold Earned
44,570
338
Minions Killed
537
0
Camps Cleared
0
1,149,722
Distance Traveled
1,471,519
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,473
462
71
5
0
292,834
1
L
Hou Yi
6,205
443
71
5
0
257,217
2
L
Bastet
5,775
413
73
5
0
259,194
2
W
Chiron
9,133
652
124
9
0
270,062
1
L
Cthulhu
5,753
411
46
3
0
170,179
0
W
Mulan
9,715
694
143
10
0
293,180
4
W
Erlang Shen
9,143
653
126
9
0
345,925
7
W
Poseidon
8,507
608
101
7
0
273,544
2
L
Baron Samedi
6,130
438
77
6
0
170,298
4
W
Geb
8,072
577
43
3
0
288,808
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role