Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Bfit
Ares
Level 122
God Stats
5W - 1L
1,613 SR
Queue Stats
192W - 158L
1,495 Elo+
Party 3
Osiris
Osiris
DJCaLEEB
Osiris
Level 106
God Stats
1W - 1L
1,047 SR
Queue Stats
177W - 152L
1,513 Elo+
Solo
Nu Wa
Nu Wa
Kawongaga
Nu Wa
Level 125
God Stats
2W - 0L
1,468 SR
Queue Stats
37W - 40L
1,596 Elo+
Solo
Zhong Kui
Zhong Kui
Putter
Zhong Kui
Level 109
God Stats
2W - 0L
1,694 SR
Queue Stats
76W - 70L
1,465 Elo+
Party 3
Team Averages
Level 118
1,464 SR
1,514 Elo+

VS

Team Averages
Level 130
1,449 SR
1,544 Elo+
Ah Muzen Cab
Ah Muzen Cab
EzMaCkZ
Ah Muzen Cab
Level 122
God Stats
2W - 2L
1,325 SR
Queue Stats
196W - 211L
1,521 Elo+
Party 2
Athena
Athena
Miniclanwar
Athena
Level 126
God Stats
4W - 8L
1,457 SR
Queue Stats
546W - 606L
1,474 Elo+
Party 2
Nox
Nox
asdfghjkldana
Nox
Level 126
God Stats
1W - 2L
1,228 SR
Queue Stats
158W - 160L
1,527 Elo+
Party 2
Sun Wukong
Sun Wukong
bloom4321
Sun Wukong
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,586 Elo+
Party 1
Hun Batz
Hun Batz
yeiner152pro
Hun Batz
Level 127
God Stats
0W - 1L
1,736 SR
Queue Stats
27W - 22L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
19 / 4 / 8
16,784
730
28,826
20,580
13,408
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
Bfit
Ares
20
1 / 5 / 24
14,610
635
15,105
34,720
51,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
DJCaLEEB
Osiris
20
7 / 5 / 14
16,297
709
25,378
30,360
33,014
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Kawongaga
Nu Wa
20
3 / 6 / 15
13,501
587
27,475
19,686
10,063
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
Putter
Zhong Kui
20
3 / 6 / 16
14,337
623
31,348
31,194
26,463
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EzMaCkZ
Ah Muzen Cab
20
10 / 7 / 13
15,401
670
38,062
29,133
14,443
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
20
3 / 8 / 18
13,827
601
11,426
36,509
56,732
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
5 / 6 / 16
14,526
632
27,003
18,305
9,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
bloom4321
Sun Wukong
20
3 / 5 / 19
13,824
601
20,838
38,300
33,289
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
yeiner152pro
Hun Batz
20
5 / 7 / 16
14,258
620
21,145
23,315
11,479
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
108
33
Kills
26
26
Deaths
33
77
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
19
4
8
5.75
W
Ares
Bfit
Ares
1
5
24
2.6
W
Osiris
DJCaLEEB
Osiris
7
5
14
2.8
L
Ah Muzen Cab
EzMaCkZ
Ah Muzen Cab
10
7
13
2.36
W
Nu Wa
Kawongaga
Nu Wa
3
6
15
1.75
L
Athena
3
8
18
1.5
W
Zhong Kui
Putter
Zhong Kui
3
6
16
1.83
L
5
6
16
2.17
L
Sun Wukong
bloom4321
Sun Wukong
3
5
19
2.5
L
Hun Batz
yeiner152pro
Hun Batz
5
7
16
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,132
Damage
118,474
136,540
Taken
145,562
134,204
Mitigated
125,705
52,673
Healing
48,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
28,826
7,587
1,202
14,534
20,580
13,408
2,016
2,560
17,932
0
52,090
W
Ares
Bfit
Ares
15,105
658
2,306
4,254
34,720
51,256
324
9,888
23,881
22,583
0
W
Osiris
DJCaLEEB
Osiris
25,378
7,892
3,922
3,923
30,360
33,014
584
9,766
20,419
3,102
44,522
L
Ah Muzen Cab
EzMaCkZ
Ah Muzen Cab
38,062
10,290
2,533
9,680
29,133
14,443
4,502
16,850
12,283
0
92,127
W
Nu Wa
Kawongaga
Nu Wa
27,475
7,141
1,818
3,563
19,686
10,063
2,000
4,426
14,998
65,287
0
L
Athena
11,426
1,858
2,236
4,633
36,509
56,732
560
17,345
19,164
28,476
0
W
Zhong Kui
Putter
Zhong Kui
31,348
2,447
3,686
13,465
31,194
26,463
1,367
10,396
20,512
69,062
0
L
27,003
3,086
3,459
3,183
18,305
9,762
1,656
10,124
8,181
66,131
0
L
Sun Wukong
bloom4321
Sun Wukong
20,838
2,408
3,276
14,197
38,300
33,289
529
18,885
19,415
0
42,662
L
Hun Batz
yeiner152pro
Hun Batz
21,145
2,301
2,535
3,085
23,315
11,479
1,861
12,536
10,779
0
49,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,529
Gold Earned
71,836
275
Minions Killed
304
0
Camps Cleared
0
2,088,271
Distance Traveled
2,114,545
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
16,784
730
33
1
0
485,701
1
W
Ares
14,610
635
15
1
0
402,283
0
W
Osiris
16,297
709
42
2
0
408,358
0
L
Ah Muzen Cab
15,401
670
78
3
0
448,552
1
W
Nu Wa
13,501
587
90
4
0
369,389
0
L
Athena
13,827
601
48
2
0
428,396
1
W
Zhong Kui
14,337
623
95
4
0
422,540
2
L
Nox
14,526
632
91
4
0
382,111
0
L
Sun Wukong
13,824
601
36
2
0
421,542
2
L
Hun Batz
14,258
620
51
2
0
433,944
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role