Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
HeavenlyChris
King Arthur
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
152W - 115L
1,640 Elo+
Party 1
Anhur
Anhur
Intpatient
Anhur
Level 128
God Stats
2W - 1L
1,552 SR
Queue Stats
40W - 32L
1,650 Elo+
Party 1
Merlin
Merlin
OriginalCosta
Merlin
Level 46
God Stats
4W - 3L
1,708 SR
Queue Stats
180W - 129L
1,672 Elo+
Party 1
Sylvanus
Sylvanus
funk1024
Sylvanus
Level 157
God Stats
3W - 0L
1,692 SR
Queue Stats
481W - 240L
1,765 Elo+
Party 1
Team Averages
Level 79
1,590 SR
1,645 Elo+

VS

Team Averages
Level 97
1,620 SR
1,508 Elo+
Tyr
Tyr
 
Tyr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
CARLOSSH
Cabrakan
Level 128
God Stats
4W - 7L
1,824 SR
Queue Stats
157W - 171L
1,484 Elo+
Solo
Atlas
Atlas
DarkBat01
Atlas
Level 116
God Stats
8W - 10L
1,611 SR
Queue Stats
88W - 80L
1,540 Elo+
Party 2
Sol
Sol
Paranoia703
Sol
Level 22
God Stats
22W - 20L
1,545 SR
Queue Stats
44W - 43L
1,476 Elo+
Party 2
Heimdallr
Heimdallr
bribrix05
Heimdallr
Level 99
God Stats
1W - 2L
1,621 SR
Queue Stats
82W - 76L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
4 / 3 / 3
6,700
558
4,613
8,897
3,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
HeavenlyChris
King Arthur
10
0 / 1 / 4
6,083
507
4,658
10,301
8,102
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
13
5 / 0 / 5
7,604
634
11,667
8,313
3,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
10 / 1 / 2
8,010
668
8,793
4,740
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
funk1024
Sylvanus
10
3 / 1 / 9
6,445
537
6,527
11,429
9,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
2 / 2 / 1
6,890
574
6,647
8,082
7,276
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
CARLOSSH
Cabrakan
9
0 / 3 / 1
5,417
451
3,733
10,606
5,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
DarkBat01
Atlas
9
3 / 3 / 3
6,454
538
4,186
9,541
7,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

8
0 / 7 / 0
5,159
430
3,502
10,116
3,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
bribrix05
Heimdallr
8
1 / 7 / 1
5,244
437
3,738
10,687
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
22
Kills
6
6
Deaths
22
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
3
3
1.83
L
Tyr
 
Tyr
2
2
1
1.25
L
Cabrakan
CARLOSSH
Cabrakan
0
3
1
0.17
L
Atlas
DarkBat01
Atlas
3
3
3
1.5
W
King Arthur
HeavenlyChris
King Arthur
0
1
4
2
W
Anhur
5
0
5
7.5
W
10
1
2
11
L
0
7
0
0
L
Heimdallr
bribrix05
Heimdallr
1
7
1
0.21
W
Sylvanus
funk1024
Sylvanus
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,258
Damage
21,806
43,680
Taken
49,032
27,122
Mitigated
26,122
17,827
Healing
8,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,613
1,328
0
6,939
8,897
3,870
0
1,466
7,431
0
37,861
L
Tyr
 
Tyr
6,647
921
0
1,633
8,082
7,276
0
1,066
7,016
0
33,560
L
Cabrakan
CARLOSSH
Cabrakan
3,733
671
0
2,936
10,606
5,667
0
1,651
8,955
34,618
0
L
Atlas
DarkBat01
Atlas
4,186
2,220
0
527
9,541
7,857
0
2,620
6,921
13,184
0
W
King Arthur
HeavenlyChris
King Arthur
4,658
728
0
1,750
10,301
8,102
0
843
9,458
0
31,727
W
Anhur
11,667
7,451
0
3,238
8,313
3,449
114
2,121
6,192
0
59,678
W
8,793
1,520
0
750
4,740
2,083
211
1,890
2,850
55,610
0
L
3,502
1,810
0
1,656
10,116
3,175
1,554
6,123
3,993
25,038
0
L
Heimdallr
bribrix05
Heimdallr
3,738
1,780
66
1,726
10,687
2,147
0
2,381
8,306
0
22,829
W
Sylvanus
funk1024
Sylvanus
6,527
3,194
639
4,511
11,429
9,618
323
5,101
6,328
21,659
7,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,842
Gold Earned
29,164
364
Minions Killed
224
0
Camps Cleared
0
1,162,953
Distance Traveled
1,058,204
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,700
558
77
6
0
265,900
1
L
Tyr
6,890
574
65
5
0
244,853
2
L
Cabrakan
5,417
451
60
5
0
222,594
0
L
Atlas
6,454
538
16
1
0
222,406
0
W
King Arthur
6,083
507
50
4
0
243,223
1
W
Anhur
7,604
634
94
8
0
226,135
4
W
Merlin
8,010
668
92
8
0
218,264
0
L
Sol
5,159
430
40
3
0
169,968
0
L
Heimdallr
5,244
437
43
4
0
198,383
2
W
Sylvanus
6,445
537
51
4
0
209,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role