Player Matchup

Bacchus
Bacchus
Binjan
Bacchus
Level 47
God Stats
1W - 2L
1,778 SR
Queue Stats
72W - 72L
1,588 Elo+
Solo
Gilgamesh
Gilgamesh
NeoShotsss
Gilgamesh
Level 67
God Stats
21W - 24L
1,514 SR
Queue Stats
313W - 313L
1,576 Elo+
Solo
Xbalanque
Xbalanque
SilvZh
Xbalanque
Level 39
God Stats
2W - 2L
1,692 SR
Queue Stats
30W - 41L
1,513 Elo+
Solo
Lancelot
Lancelot
Sykura
Lancelot
Level 98
God Stats
1W - 7L
1,253 SR
Queue Stats
315W - 299L
1,511 Elo+
Solo
Agni
Agni
zoodles
Agni
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 99L
1,516 Elo+
Solo
Team Averages
Level 82
1,547 SR
1,541 Elo+

VS

Team Averages
Level 80
1,600 SR
1,700 Elo+
Lancelot
Lancelot
Acedusty
Lancelot
Level 159
God Stats
12W - 4L
2,021 SR
Queue Stats
340W - 178L
1,764 Elo+
Party 1
Yu Huang
Yu Huang
H1ghFashion
Yu Huang
Level 106
God Stats
4W - 2L
1,500 SR
Queue Stats
401W - 352L
1,573 Elo+
Party 2
Kukulkan
Kukulkan
ZKells
Kukulkan
Level 67
God Stats
25W - 16L
1,712 SR
Queue Stats
347W - 301L
1,611 Elo+
Party 2
Bellona
Bellona
ZØØM
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 0L
2,074 Elo+
Party 1
Ares
Ares
whynogankmid
Ares
Level 41
God Stats
2W - 5L
1,265 SR
Queue Stats
60W - 67L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Binjan
Bacchus
11
0 / 3 / 6
7,272
455
6,080
15,459
13,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
NeoShotsss
Gilgamesh
11
3 / 4 / 2
7,711
482
5,904
11,529
7,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
SilvZh
Xbalanque
15
4 / 3 / 2
9,001
563
6,497
12,807
5,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Sykura
Lancelot
13
1 / 2 / 0
7,671
479
8,203
14,820
14,428
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
zoodles
Agni
15
7 / 4 / 2
9,398
587
7,488
10,316
4,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Acedusty
Lancelot
14
8 / 4 / 5
8,914
557
16,786
14,309
6,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
H1ghFashion
Yu Huang
14
2 / 3 / 2
8,440
528
4,324
12,366
5,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
ZKells
Kukulkan
13
1 / 5 / 1
7,895
493
4,913
8,690
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ZØØM
Bellona
16
3 / 0 / 1
9,491
593
7,927
15,748
17,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 3 / 5
8,162
510
8,274
13,314
9,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
15
Kills
16
16
Deaths
15
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Acedusty
Lancelot
8
4
5
2.63
L
Bacchus
Binjan
Bacchus
0
3
6
1
W
Yu Huang
H1ghFashion
Yu Huang
2
3
2
1
L
Gilgamesh
NeoShotsss
Gilgamesh
3
4
2
1
L
Xbalanque
SilvZh
Xbalanque
4
3
2
1.67
L
Lancelot
Sykura
Lancelot
1
2
0
0.5
W
Kukulkan
ZKells
Kukulkan
1
5
1
0.3
W
Bellona
ZØØM
Bellona
3
0
1
3.5
W
2
3
5
1.5
L
Agni
zoodles
Agni
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,172
Damage
42,224
64,931
Taken
64,427
45,023
Mitigated
41,949
14,602
Healing
21,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Acedusty
Lancelot
16,786
5,637
0
2,088
14,309
6,173
0
2,766
11,409
0
63,319
L
Bacchus
Binjan
Bacchus
6,080
1,186
1,589
5,101
15,459
13,703
0
6,376
9,083
26,182
0
W
Yu Huang
H1ghFashion
Yu Huang
4,324
1,721
0
3,480
12,366
5,212
120
1,576
10,790
69,825
0
L
Gilgamesh
NeoShotsss
Gilgamesh
5,904
2,039
0
2,073
11,529
7,737
0
2,018
9,511
0
50,500
L
Xbalanque
SilvZh
Xbalanque
6,497
3,193
0
1,970
12,807
5,079
0
4,674
8,133
0
70,969
L
Lancelot
Sykura
Lancelot
8,203
1,749
0
2,420
14,820
14,428
0
2,043
12,777
0
50,631
W
Kukulkan
ZKells
Kukulkan
4,913
1,638
0
300
8,690
3,503
0
5,068
3,370
66,123
0
W
Bellona
ZØØM
Bellona
7,927
3,826
0
9,097
15,748
17,678
986
158
15,590
31
81,454
W
8,274
654
2,335
4,243
13,314
9,383
320
3,524
9,700
24,067
0
L
Agni
zoodles
Agni
7,488
638
0
1,449
10,316
4,076
40
2,407
7,909
67,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,053
Gold Earned
42,902
475
Minions Killed
500
0
Camps Cleared
0
1,516,574
Distance Traveled
1,480,503
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,914
557
67
4
0
339,372
1
L
Bacchus
7,272
455
26
2
0
310,644
5
W
Yu Huang
8,440
528
116
7
0
270,520
0
L
Gilgamesh
7,711
482
81
5
0
306,337
4
L
Xbalanque
9,001
563
126
8
0
284,604
2
L
Lancelot
7,671
479
114
7
0
304,529
2
W
Kukulkan
7,895
493
129
8
0
260,125
2
W
Bellona
9,491
593
164
10
0
322,212
5
W
Ares
8,162
510
24
2
0
288,274
1
L
Agni
9,398
587
128
8
0
310,460
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role