Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
ARCHANGEL601
Lancelot
Level 147
God Stats
24W - 20L
1,575 SR
Queue Stats
269W - 290L
1,466 Elo+
Solo
King Arthur
King Arthur
BluE_MaGiK_21
King Arthur
Level 58
God Stats
8W - 22L
1,274 SR
Queue Stats
671W - 695L
1,405 Elo+
Solo
Charybdis
Charybdis
TTVnine_medusa
Charybdis
Level 65
God Stats
56W - 51L
1,539 SR
Queue Stats
327W - 343L
1,430 Elo+
Solo
Poseidon
Poseidon
xxfallenxx121
Poseidon
Level 147
God Stats
3W - 0L
1,545 SR
Queue Stats
14W - 14L
1,415 Elo+
Solo
Team Averages
Level 101
1,487 SR
1,443 Elo+

VS

Team Averages
Level 79
1,420 SR
1,393 Elo+
Kali
Kali
LTK_xDragneel
Kali
Level 64
God Stats
42W - 32L
1,326 SR
Queue Stats
409W - 445L
1,399 Elo+
Party 2
Eset
Eset
Mr_LaagAlot
Eset
Level 64
God Stats
9W - 12L
1,284 SR
Queue Stats
409W - 445L
1,371 Elo+
Party 2
Hades
Hades
TITAN-JackBleiz
Hades
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 220L
1,388 Elo+
Party 1
Pele
Pele
TITAN_CESARJ17
Pele
Level 64
God Stats
12W - 14L
1,449 SR
Queue Stats
86W - 98L
1,398 Elo+
Party 1
Geb
Geb
iTz_Samxi
Geb
Level 84
God Stats
3W - 2L
1,539 SR
Queue Stats
143W - 157L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
2 / 3 / 11
9,127
507
4,868
22,373
15,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
ARCHANGEL601
Lancelot
16
8 / 3 / 11
10,355
575
16,012
15,358
6,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
BluE_MaGiK_21
King Arthur
13
0 / 0 / 0
8,631
480
4,799
12,345
9,341
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
TTVnine_medusa
Charybdis
15
1 / 2 / 7
9,132
507
16,644
17,520
6,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
xxfallenxx121
Poseidon
16
11 / 3 / 5
10,630
591
14,423
10,516
4,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 6
8,468
470
4,563
19,285
8,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 2
9,151
508
7,991
9,829
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 8 / 4
7,988
444
14,075
17,921
11,026
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
4 / 3 / 1
9,496
528
13,527
19,367
6,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
2 / 1 / 1
9,236
513
9,095
12,331
9,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
22
Kills
11
11
Deaths
22
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
3
11
2.5
W
Lancelot
ARCHANGEL601
Lancelot
8
3
11
4.5
W
King Arthur
BluE_MaGiK_21
King Arthur
0
0
0
0
L
0
6
6
0.5
L
3
4
2
1
L
2
8
4
0.5
L
4
3
1
1.5
W
Charybdis
TTVnine_medusa
Charybdis
1
2
7
2.25
L
2
1
1
2.5
W
Poseidon
xxfallenxx121
Poseidon
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,746
Damage
49,251
78,112
Taken
78,733
42,202
Mitigated
39,412
26,075
Healing
25,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
4,868
2,225
3,386
5,974
22,373
15,033
0
7,430
14,860
0
37,907
W
Lancelot
ARCHANGEL601
Lancelot
16,012
2,405
0
3,919
15,358
6,604
110
8,649
6,635
0
67,986
W
King Arthur
BluE_MaGiK_21
King Arthur
4,799
827
0
2,553
12,345
9,341
0
5,891
5,984
0
51,808
L
4,563
2,363
0
7,541
19,285
8,831
0
4,241
14,711
0
53,016
L
7,991
411
991
695
9,829
3,716
385
2,301
7,280
61,083
0
L
14,075
1,935
766
4,292
17,921
11,026
369
4,372
13,294
43,724
0
L
13,527
4,221
142
10,396
19,367
6,238
648
489
18,750
0
66,882
W
Charybdis
TTVnine_medusa
Charybdis
16,644
9,489
142
9,356
17,520
6,755
1,696
2,478
15,042
0
83,816
L
9,095
1,580
0
625
12,331
9,601
600
1,956
10,275
61,313
0
W
Poseidon
xxfallenxx121
Poseidon
14,423
2,126
0
745
10,516
4,469
0
6,672
3,692
66,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,875
Gold Earned
44,339
458
Minions Killed
485
0
Camps Cleared
0
1,701,013
Distance Traveled
1,623,798
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,127
507
39
2
0
306,950
2
W
Lancelot
10,355
575
95
5
0
411,634
3
W
King Arthur
8,631
480
102
6
0
301,544
0
L
Kali
8,468
470
104
6
0
369,180
0
L
Eset
9,151
508
109
6
0
304,434
2
L
Hades
7,988
444
61
3
0
286,217
1
L
Pele
9,496
528
92
5
0
336,364
1
W
Charybdis
9,132
507
102
6
0
318,997
1
L
Geb
9,236
513
119
7
0
327,603
3
W
Poseidon
10,630
591
120
7
0
361,888
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role