Player Matchup

Neith
Neith
Amy_Bubblez
Neith
Level 141
God Stats
2W - 0L
1,848 SR
Queue Stats
10W - 4L
1,673 Elo+
Party 1
Ra
Ra
Co1eT3rra1n
Ra
Level 157
God Stats
1W - 0L
1,283 SR
Queue Stats
28W - 18L
1,674 Elo+
Party 1
Ymir
Ymir
Peprechaun
Ymir
Level 27
God Stats
4W - 3L
1,802 SR
Queue Stats
39W - 24L
1,636 Elo+
Party 1
Fenrir
Fenrir
TheAceOfShades
Fenrir
Level 27
God Stats
4W - 2L
1,806 SR
Queue Stats
8W - 7L
1,816 Elo+
Party 1
King Arthur
King Arthur
gamerboyben1210
King Arthur
Level 24
God Stats
5W - 3L
1,575 SR
Queue Stats
14W - 9L
1,673 Elo+
Party 1
Team Averages
Level 75
1,663 SR
1,694 Elo+

VS

Team Averages
Level 70
1,568 SR
1,285 Elo+
Hades
Hades
DarkArchaos
Hades
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 50L
1,319 Elo+
Party 2
King Arthur
King Arthur
JLMarwannn
King Arthur
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 74L
1,186 Elo+
Party 3
Bacchus
Bacchus
MB_KingBarbecue
Bacchus
Level 54
God Stats
2W - 2L
1,605 SR
Queue Stats
126W - 203L
1,228 Elo+
Party 3
Thanatos
Thanatos
axar52
Thanatos
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,376 Elo+
Solo
Jing Wei
Jing Wei
xCrimsonWidowx
Jing Wei
Level 104
God Stats
0W - 2L
1,734 SR
Queue Stats
32W - 45L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,622
562
4,045
3,182
1,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 0 / 4
6,135
614
5,859
6,308
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
2 / 1 / 2
5,925
593
2,982
6,357
3,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
5 / 1 / 4
5,947
595
5,638
6,902
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
gamerboyben1210
King Arthur
10
2 / 0 / 1
5,827
583
4,297
6,045
3,880
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,554
455
2,477
9,413
5,029
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
JLMarwannn
King Arthur
9
0 / 3 / 0
5,006
501
3,091
8,151
5,486
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 2 / 0
4,830
483
2,522
6,469
3,761
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
axar52
Thanatos
6
1 / 4 / 0
4,530
453
2,269
7,188
2,378
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
9
0 / 0 / 1
5,056
506
2,297
6,058
1,834
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
12
Kills
2
2
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
2
0
4
4
L
0
3
0
0
L
King Arthur
JLMarwannn
King Arthur
0
3
0
0
L
1
2
0
0.5
W
2
1
2
3
W
5
1
4
7
L
Thanatos
axar52
Thanatos
1
4
0
0.25
W
King Arthur
gamerboyben1210
King Arthur
2
0
1
2.5
L
Jing Wei
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,821
Damage
12,656
28,794
Taken
37,279
13,382
Mitigated
18,488
11,807
Healing
10,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,045
1,806
0
1,621
3,182
1,171
672
579
2,603
0
34,370
W
5,859
938
453
2,162
6,308
2,452
0
2,083
4,020
49,327
0
L
2,477
462
522
2,270
9,413
5,029
0
3,581
5,749
12,642
0
L
King Arthur
JLMarwannn
King Arthur
3,091
761
0
1,040
8,151
5,486
0
0
8,151
0
26,789
L
2,522
348
0
1,030
6,469
3,761
0
3,028
3,262
20,163
0
W
2,982
1,207
0
2,271
6,357
3,416
0
1,445
4,912
18,466
0
W
5,638
1,491
0
3,510
6,902
2,463
0
892
6,010
0
25,392
L
Thanatos
axar52
Thanatos
2,269
818
0
2,676
7,188
2,378
0
814
6,334
0
17,609
W
King Arthur
gamerboyben1210
King Arthur
4,297
434
0
1,790
6,045
3,880
325
0
6,045
0
31,296
L
Jing Wei
2,297
2,099
0
2,780
6,058
1,834
0
1,116
4,942
0
34,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,456
Gold Earned
23,976
276
Minions Killed
186
0
Camps Cleared
0
940,263
Distance Traveled
911,008
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,622
562
70
7
0
179,870
2
W
Ra
6,135
614
96
10
0
196,530
4
L
Hades
4,554
455
14
1
0
191,122
3
L
King Arthur
5,006
501
53
5
0
175,527
0
L
Bacchus
4,830
483
26
3
0
166,688
0
W
Ymir
5,925
593
20
2
0
202,685
3
W
Fenrir
5,947
595
46
5
0
197,882
4
L
Thanatos
4,530
453
33
3
0
208,500
0
W
King Arthur
5,827
583
44
4
0
163,296
0
L
Jing Wei
5,056
506
60
6
0
169,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role