Player Matchup

Set
Set
 
Set
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Mael219
Zeus
Level 103
God Stats
7W - 4L
1,606 SR
Queue Stats
181W - 144L
1,534 Elo+
Solo
Chaac
Chaac
Plêxiti
Chaac
Level 23
God Stats
1W - 1L
1,310 SR
Queue Stats
17W - 13L
1,431 Elo+
Solo
Eset
Eset
TacosAlPastor02
Eset
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,558 Elo+
Solo
Nox
Nox
ToothpasteNOJ
Nox
Level 116
God Stats
3W - 1L
1,540 SR
Queue Stats
145W - 126L
1,532 Elo+
Solo
Team Averages
Level 78
1,491 SR
1,511 Elo+

VS

Team Averages
Level 68
1,734 SR
1,518 Elo+
Danzaburou
Danzaburou
Askijajahme1
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thor
Thor
Choffy
Thor
Level 29
God Stats
2W - 1L
1,808 SR
Queue Stats
60W - 68L
1,504 Elo+
Solo
Ratatoskr
Ratatoskr
Jiraiyasenseiii
Ratatoskr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
JuesequiaTTV
Zhong Kui
Level 127
God Stats
1W - 1L
1,915 SR
Queue Stats
74W - 75L
1,561 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MarblyMarbs
Ah Muzen Cab
Level 110
God Stats
3W - 2L
1,948 SR
Queue Stats
189W - 181L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
4 / 3 / 20
11,894
793
9,693
13,462
12,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
Mael219
Zeus
19
10 / 3 / 13
12,030
802
19,095
12,069
5,354
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Plêxiti
Chaac
20
12 / 2 / 17
13,561
904
22,231
21,811
21,275
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

19
9 / 4 / 15
12,343
823
16,990
15,544
9,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 13
10,626
708
7,615
12,254
6,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Askijajahme1
Danzaburou
13
0 / 11 / 1
8,033
536
6,796
17,478
7,785
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
Choffy
Thor
17
3 / 9 / 7
10,212
681
10,550
19,293
15,239
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
Jiraiyasenseiii
Ratatoskr
17
3 / 9 / 3
10,000
667
8,003
16,969
7,888
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
JuesequiaTTV
Zhong Kui
19
4 / 6 / 8
11,204
747
11,345
16,230
12,607
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
MarblyMarbs
Ah Muzen Cab
19
4 / 3 / 6
10,786
719
18,978
11,311
5,475
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
39
38
Kills
14
15
Deaths
38
78
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
4
3
20
4.67
L
Danzaburou
Askijajahme1
Danzaburou
0
11
1
0.05
L
Thor
Choffy
Thor
3
9
7
0.72
L
Ratatoskr
Jiraiyasenseiii
Ratatoskr
3
9
3
0.5
L
Zhong Kui
JuesequiaTTV
Zhong Kui
4
6
8
1.33
W
Zeus
Mael219
Zeus
10
3
13
5.5
L
Ah Muzen Cab
MarblyMarbs
Ah Muzen Cab
4
3
6
2.33
W
Chaac
Plêxiti
Chaac
12
2
17
10.25
W
9
4
15
4.13
W
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,624
Damage
55,672
75,140
Taken
81,281
55,323
Mitigated
48,994
32,340
Healing
12,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
9,693
3,363
2,175
2,482
13,462
12,992
401
2,303
11,159
0
14,174
L
Danzaburou
Askijajahme1
Danzaburou
6,796
1,901
0
1,243
17,478
7,785
770
8,691
8,787
0
16,032
L
Thor
Choffy
Thor
10,550
1,255
1,078
1,300
19,293
15,239
47
9,905
9,388
0
20,350
L
Ratatoskr
Jiraiyasenseiii
Ratatoskr
8,003
1,919
0
2,020
16,969
7,888
433
10,696
6,273
0
14,430
L
Zhong Kui
JuesequiaTTV
Zhong Kui
11,345
412
348
4,256
16,230
12,607
581
7,040
9,190
25,321
0
W
Zeus
Mael219
Zeus
19,095
2,202
2,418
3,010
12,069
5,354
2,382
1,822
10,247
36,149
0
L
Ah Muzen Cab
MarblyMarbs
Ah Muzen Cab
18,978
3,678
33
2,404
11,311
5,475
0
7,368
3,943
0
35,476
W
Chaac
Plêxiti
Chaac
22,231
2,500
1,101
11,756
21,811
21,275
1,361
3,668
18,143
0
43,154
W
16,990
836
2,688
3,740
15,544
9,299
735
1,763
13,781
37,231
0
W
7,615
573
120
2,850
12,254
6,403
2,697
1,789
10,465
17,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,454
Gold Earned
50,235
168
Minions Killed
111
0
Camps Cleared
0
1,262,726
Distance Traveled
1,131,908
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,894
793
7
0
0
259,295
0
L
Danzaburou
8,033
536
18
1
0
215,257
1
L
Thor
10,212
681
7
0
0
231,236
4
L
Ratatoskr
10,000
667
11
1
0
227,770
0
L
Zhong Kui
11,204
747
43
3
0
208,137
0
W
Zeus
12,030
802
46
3
0
236,203
0
L
Ah Muzen Cab
10,786
719
32
2
0
249,508
3
W
Chaac
13,561
904
49
3
0
261,077
0
W
Eset
12,343
823
44
3
0
251,772
0
W
Nox
10,626
708
22
1
0
254,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role