Player Matchup

Medusa
Medusa
 
Medusa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
GosHcaN
The Morrigan
Level 160
God Stats
8W - 1L
1,740 SR
Queue Stats
461W - 426L
1,552 Elo+
Party 2
Khepri
Khepri
TheMadchine
Khepri
Level 141
God Stats
30W - 17L
1,590 SR
Queue Stats
335W - 251L
1,598 Elo+
Party 2
Thor
Thor
Wusax
Thor
Level 18
God Stats
1W - 1L
1,323 SR
Queue Stats
73W - 29L
1,573 Elo+
Party 2
Thanatos
Thanatos
Yαrel
Thanatos
Level 160
God Stats
2W - 1L
1,630 SR
Queue Stats
215W - 150L
1,617 Elo+
Party 2
Team Averages
Level 124
1,557 SR
1,568 Elo+

VS

Team Averages
Level 41
1,503 SR
1,355 Elo+
Ymir
Ymir
Bonky1200
Ymir
Level 14
God Stats
9W - 13L
1,381 SR
Queue Stats
9W - 22L
1,278 Elo+
Party 1
Arachne
Arachne
Ibbii
Arachne
Level 108
God Stats
4W - 4L
1,707 SR
Queue Stats
104W - 115L
1,486 Elo+
Party 1
Kali
Kali
Lalaudonkey
Kali
Level 44
God Stats
3W - 2L
1,819 SR
Queue Stats
50W - 65L
1,352 Elo+
Solo
Anubis
Anubis
MCYESIL
Anubis
Level 24
God Stats
1W - 2L
1,219 SR
Queue Stats
23W - 33L
1,329 Elo+
Party 1
Danzaburou
Danzaburou
Tefah_2001
Danzaburou
Level 17
God Stats
17W - 22L
1,389 SR
Queue Stats
22W - 35L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 0 / 1
6,090
554
5,461
3,485
1,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Morrigan
GosHcaN
The Morrigan
11
4 / 1 / 4
6,492
590
4,285
3,361
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Khepri
9
0 / 0 / 5
5,797
527
2,813
2,738
1,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
Wusax
Thor
10
1 / 1 / 3
6,123
557
4,015
6,177
4,514
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Yαrel
Thanatos
12
7 / 2 / 5
7,055
641
7,530
8,589
3,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
0 / 2 / 0
4,518
411
401
7,718
3,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
Ibbii
Arachne
8
1 / 4 / 1
5,250
477
3,111
9,176
3,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 3 / 0
5,936
540
4,122
9,183
3,275
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
MCYESIL
Anubis
9
2 / 2 / 1
5,716
520
1,761
4,408
2,233
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Tefah_2001
Danzaburou
7
0 / 3 / 0
4,429
403
1,122
7,070
2,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
14
Kills
4
4
Deaths
14
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
1
2.5
L
Ymir
0
2
0
0
W
The Morrigan
GosHcaN
The Morrigan
4
1
4
6
L
Arachne
Ibbii
Arachne
1
4
1
0.38
L
1
3
0
0.33
L
Anubis
MCYESIL
Anubis
2
2
1
1.25
L
Danzaburou
Tefah_2001
Danzaburou
0
3
0
0
W
Khepri
0
0
5
2.5
W
Thor
Wusax
Thor
1
1
3
2.5
W
Thanatos
Yαrel
Thanatos
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,104
Damage
10,517
24,350
Taken
37,555
11,722
Mitigated
14,965
12,439
Healing
9,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,461
2,563
0
2,202
3,485
1,417
255
274
3,211
0
49,445
L
Ymir
401
133
0
911
7,718
3,444
0
1,233
6,485
9,064
0
W
The Morrigan
GosHcaN
The Morrigan
4,285
1,267
0
493
3,361
1,113
0
307
3,054
37,167
737
L
Arachne
Ibbii
Arachne
3,111
1,972
0
2,950
9,176
3,813
0
1,254
7,778
0
26,868
L
4,122
1,741
0
2,522
9,183
3,275
175
580
8,577
0
29,337
L
Anubis
MCYESIL
Anubis
1,761
324
0
1,975
4,408
2,233
0
1,506
2,754
30,497
0
L
Danzaburou
Tefah_2001
Danzaburou
1,122
691
0
1,206
7,070
2,200
0
1,612
5,400
0
20,105
W
Khepri
2,813
270
171
955
2,738
1,664
0
355
2,383
18,233
0
W
Thor
Wusax
Thor
4,015
1,566
0
750
6,177
4,514
0
0
6,177
0
29,944
W
Thanatos
Yαrel
Thanatos
7,530
2,360
0
7,868
8,589
3,014
0
1,226
7,363
0
45,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,557
Gold Earned
25,849
325
Minions Killed
216
0
Camps Cleared
0
1,080,001
Distance Traveled
995,700
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,090
554
64
6
0
188,748
1
L
Ymir
4,518
411
12
1
0
210,441
4
W
The Morrigan
6,492
590
72
7
0
220,987
2
L
Arachne
5,250
477
56
5
0
224,619
2
L
Kali
5,936
540
63
6
0
173,862
2
L
Anubis
5,716
520
57
5
0
197,628
2
L
Danzaburou
4,429
403
28
3
0
189,150
1
W
Khepri
5,797
527
43
4
0
227,944
3
W
Thor
6,123
557
72
7
0
208,341
4
W
Thanatos
7,055
641
74
7
0
233,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role