Player Matchup

Khepri
Khepri
Bojack_Horsemaz
Khepri
Level 105
God Stats
4W - 5L
1,770 SR
Queue Stats
25W - 28L
1,459 Elo+
Party 2
Kuzenbo
Kuzenbo
GabTheVaper
Kuzenbo
Level 24
God Stats
12W - 18L
1,807 SR
Queue Stats
128W - 122L
1,503 Elo+
Party 2
Ah Puch
Ah Puch
Grospoile
Ah Puch
Level 128
God Stats
2W - 4L
1,605 SR
Queue Stats
76W - 83L
1,602 Elo+
Party 2
Kumbhakarna
Kumbhakarna
HumidspotQC
Kumbhakarna
Level 86
God Stats
2W - 4L
1,385 SR
Queue Stats
60W - 57L
1,509 Elo+
Party 2
Loki
Loki
Qc-_-QuiPuDmeme
Loki
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 122L
1,509 Elo+
Party 2
Team Averages
Level 97
1,613 SR
1,517 Elo+

VS

Team Averages
Level 74
1,530 SR
1,703 Elo+
Hou Yi
Hou Yi
Bls117
Hou Yi
Level 13
God Stats
4W - 2L
1,648 SR
Queue Stats
24W - 15L
1,550 Elo+
Party 1
Merlin
Merlin
Galacious
Merlin
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 30L
1,776 Elo+
Solo
Chaac
Chaac
Hugestompa
Chaac
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
263W - 103L
1,705 Elo+
Party 1
Athena
Athena
StealthEffect
Athena
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 4L
1,510 Elo+
Party 1
Thanatos
Thanatos
Ziie
Thanatos
Level 127
God Stats
7W - 4L
1,500 SR
Queue Stats
151W - 44L
1,974 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 1
10,475
952
3,475
13,692
17,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kuzenbo
GabTheVaper
Kuzenbo
16
1 / 5 / 2
11,235
1,021
9,571
18,838
36,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
Grospoile
Ah Puch
16
0 / 2 / 3
10,528
957
27,446
6,475
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
HumidspotQC
Kumbhakarna
16
1 / 3 / 1
11,270
1,025
5,677
19,062
24,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
0 / 5 / 2
9,753
887
10,103
12,699
5,083
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

170

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bls117
Hou Yi
18
4 / 1 / 12
11,368
1,033
14,005
14,662
7,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
Galacious
Merlin
17
6 / 0 / 10
12,433
1,130
17,763
7,006
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chaac
18
2 / 1 / 14
11,427
1,039
15,746
12,680
15,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
0 / 0 / 11
11,552
1,050
4,247
14,528
18,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Ziie
Thanatos
17
7 / 1 / 10
12,003
1,091
16,372
12,791
6,955
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
76
3
Kills
19
19
Deaths
3
9
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Bls117
Hou Yi
4
1
12
10
L
1
4
1
0.38
L
Kuzenbo
GabTheVaper
Kuzenbo
1
5
2
0.4
W
Merlin
Galacious
Merlin
6
0
10
11
L
Ah Puch
Grospoile
Ah Puch
0
2
3
0.75
W
Chaac
2
1
14
9
L
Kumbhakarna
HumidspotQC
Kumbhakarna
1
3
1
0.5
L
0
5
2
0.2
W
0
0
11
5.5
W
Thanatos
Ziie
Thanatos
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,272
Damage
68,133
70,766
Taken
61,667
86,983
Mitigated
51,970
3,694
Healing
22,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Bls117
Hou Yi
14,005
9,668
0
2,976
14,662
7,576
0
11,197
3,465
0
26,737
L
3,475
192
0
398
13,692
17,898
0
2,947
10,628
15,330
0
L
Kuzenbo
GabTheVaper
Kuzenbo
9,571
2,315
0
753
18,838
36,860
0
6,029
12,480
16,253
0
W
Merlin
Galacious
Merlin
17,763
1,583
0
1,177
7,006
3,451
0
4,717
2,289
52,255
0
L
Ah Puch
Grospoile
Ah Puch
27,446
323
0
573
6,475
2,672
0
1,449
4,941
62,708
0
W
Chaac
15,746
2,078
0
5,579
12,680
15,846
0
9,785
2,895
0
47,670
L
Kumbhakarna
HumidspotQC
Kumbhakarna
5,677
455
212
1,758
19,062
24,470
0
8,222
10,593
26,533
0
L
10,103
1,241
0
0
12,699
5,083
0
3,363
9,176
0
26,789
W
4,247
1,218
836
1,918
14,528
18,142
0
11,359
3,169
13,896
0
W
Thanatos
Ziie
Thanatos
16,372
4,064
0
9,904
12,791
6,955
0
9,111
3,680
0
27,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,261
Gold Earned
58,783
208
Minions Killed
263
6
Camps Cleared
9
1,133,727
Distance Traveled
1,111,286
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,368
1,033
34
3
0
212,123
0
L
Khepri
10,475
952
27
2
2
200,219
1
L
Kuzenbo
11,235
1,021
16
1
2
244,437
0
W
Merlin
12,433
1,130
95
9
3
227,676
0
L
Ah Puch
10,528
957
111
10
0
226,095
3
W
Chaac
11,427
1,039
76
7
3
240,486
1
L
Kumbhakarna
11,270
1,025
29
3
0
212,426
0
L
Loki
9,753
887
25
2
2
250,550
0
W
Athena
11,552
1,050
22
2
0
187,627
0
W
Thanatos
12,003
1,091
36
3
3
243,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role