Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FROWSKI_86
Cu Chulainn
Level 83
God Stats
9W - 9L
1,298 SR
Queue Stats
215W - 206L
1,446 Elo+
Solo
Lancelot
Lancelot
kushmanjarrett94
Lancelot
Level 149
God Stats
29W - 10L
1,721 SR
Queue Stats
729W - 752L
1,307 Elo+
Solo
Anubis
Anubis
mmy3rs
Anubis
Level 69
God Stats
17W - 20L
1,380 SR
Queue Stats
214W - 248L
1,289 Elo+
Party 2
Heimdallr
Heimdallr
soup100unkind
Heimdallr
Level 38
God Stats
1W - 2L
1,083 SR
Queue Stats
14W - 32L
1,291 Elo+
Solo
Team Averages
Level 83
1,396 SR
1,367 Elo+

VS

Team Averages
Level 60
1,415 SR
1,389 Elo+
Artemis
Artemis
 
Artemis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Footsure Dan
Pele
Level 28
God Stats
8W - 5L
1,330 SR
Queue Stats
111W - 121L
1,319 Elo+
Party 1
Arachne
Arachne
UniversalHealth
Arachne
Level 62
God Stats
44W - 29L
1,537 SR
Queue Stats
305W - 344L
1,298 Elo+
Party 1
Xing Tian
Xing Tian
Wolfmanjack808
Xing Tian
Level 31
God Stats
0W - 3L
1,208 SR
Queue Stats
202W - 237L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
2 / 1 / 2
4,449
742
3,275
3,094
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cu Chulainn
FROWSKI_86
Cu Chulainn
8
0 / 0 / 0
4,591
765
2,465
3,874
1,414
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 0 / 1
4,640
773
1,060
3,793
1,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
mmy3rs
Anubis
7
0 / 0 / 0
4,438
740
662
1,411
584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
soup100unkind
Heimdallr
7
2 / 1 / 2
4,385
731
3,686
4,564
1,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
1 / 2 / 1
3,684
614
2,649
3,429
945
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
 
Kukulkan
1
0 / 0 / 0
1,254
209
0
0
0
7
0 / 0 / 0
3,866
644
1,900
3,942
1,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
1 / 2 / 1
3,726
621
2,082
4,502
1,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Wolfmanjack808
Xing Tian
6
0 / 1 / 1
3,747
625
1,764
6,677
3,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
5
Kills
2
2
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
2
3
L
Artemis
 
Artemis
1
2
1
0.75
L
Kukulkan
 
Kukulkan
0
0
0
0
W
Cu Chulainn
FROWSKI_86
Cu Chulainn
0
0
0
0
L
0
0
0
0
L
1
2
1
0.75
L
Xing Tian
Wolfmanjack808
Xing Tian
0
1
1
0.5
W
1
0
1
1.5
W
Anubis
mmy3rs
Anubis
0
0
0
0
W
Heimdallr
soup100unkind
Heimdallr
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,148
Damage
8,395
16,736
Taken
18,550
5,610
Mitigated
7,175
3,629
Healing
6,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,275
465
297
371
3,094
1,113
393
741
2,153
16,198
0
L
Artemis
 
Artemis
2,649
1,230
0
891
3,429
945
0
1,281
1,948
0
16,249
L
Kukulkan
 
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
FROWSKI_86
Cu Chulainn
2,465
325
0
1,332
3,874
1,414
0
0
3,589
0
26,458
L
1,900
246
0
1,967
3,942
1,587
0
0
3,942
0
19,451
L
2,082
1,456
0
1,690
4,502
1,593
0
662
3,840
0
16,062
L
Xing Tian
Wolfmanjack808
Xing Tian
1,764
0
0
1,688
6,677
3,050
0
1,550
4,883
11,852
0
W
1,060
332
0
0
3,793
1,137
117
138
3,632
0
23,320
W
Anubis
mmy3rs
Anubis
662
0
0
800
1,411
584
0
0
1,411
21,356
0
W
Heimdallr
soup100unkind
Heimdallr
3,686
1,971
0
829
4,564
1,362
327
649
3,879
0
18,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,503
Gold Earned
16,277
210
Minions Killed
119
0
Camps Cleared
0
632,593
Distance Traveled
479,515
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,449
742
31
5
0
131,022
0
L
Artemis
3,684
614
32
5
0
91,710
0
L
Kukulkan
1,254
209
0
0
0
0
0
W
Cu Chulainn
4,591
765
50
8
0
134,503
1
L
Pele
3,866
644
36
6
0
110,429
0
L
Arachne
3,726
621
32
5
0
158,549
0
L
Xing Tian
3,747
625
19
3
0
118,827
0
W
Lancelot
4,640
773
57
10
0
149,652
1
W
Anubis
4,438
740
33
6
0
107,993
1
W
Heimdallr
4,385
731
39
7
0
109,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role