Player Matchup

Ullr
Ullr
AkiyamaHoro
Ullr
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Da Ji
Da Ji
KibaRV
Da Ji
Level 122
God Stats
0W - 1L
1,480 SR
Queue Stats
110W - 136L
1,480 Elo+
Solo
Janus
Janus
Kotatsu2012
Janus
Level 121
God Stats
1W - 2L
1,521 SR
Queue Stats
32W - 30L
1,487 Elo+
Party 3
Cthulhu
Cthulhu
NecRomanceYT
Cthulhu
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 47L
1,446 Elo+
Party 3
Achilles
Achilles
WHySoSeRiOuS025
Achilles
Level 160
God Stats
23W - 13L
1,767 SR
Queue Stats
749W - 824L
1,501 Elo+
Solo
Team Averages
Level 123
1,553 SR
1,483 Elo+

VS

Team Averages
Level 111
1,419 SR
1,486 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Jackhammer615
Chernobog
Level 104
God Stats
11W - 10L
1,622 SR
Queue Stats
551W - 443L
1,523 Elo+
Party 2
Anhur
Anhur
Lugadius
Anhur
Level 46
God Stats
4W - 2L
1,198 SR
Queue Stats
264W - 193L
1,558 Elo+
Party 2
Bellona
Bellona
Mattucheck93
Bellona
Level 157
God Stats
1W - 0L
1,275 SR
Queue Stats
31W - 37L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 9
9,159
654
8,854
13,166
7,033
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
KibaRV
Da Ji
15
2 / 9 / 9
9,349
668
9,220
17,566
10,276
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
4 / 5 / 7
10,166
726
18,466
13,230
7,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
NecRomanceYT
Cthulhu
15
0 / 4 / 12
8,803
629
15,009
18,881
23,795
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Achilles
17
7 / 5 / 5
10,708
765
13,758
31,290
43,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
6 / 2 / 13
11,303
807
18,602
19,360
26,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
 
Fafnir
15
2 / 4 / 18
10,734
767
8,819
24,469
34,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Jackhammer615
Chernobog
19
10 / 1 / 10
11,924
852
26,242
12,921
7,867
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Anhur
Lugadius
Anhur
16
1 / 4 / 16
10,037
717
11,169
13,642
7,823
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Mattucheck93
Bellona
18
7 / 4 / 10
11,683
835
12,760
17,852
20,171
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
93
14
Kills
26
26
Deaths
15
42
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
2
13
6.25
W
Fafnir
 
Fafnir
2
4
18
2.75
L
1
3
9
1.83
W
Chernobog
Jackhammer615
Chernobog
10
1
10
15
L
Da Ji
KibaRV
Da Ji
2
9
9
0.72
L
4
5
7
1.5
W
Anhur
Lugadius
Anhur
1
4
16
2.25
W
Bellona
Mattucheck93
Bellona
7
4
10
3
L
Cthulhu
NecRomanceYT
Cthulhu
0
4
12
1.5
L
Achilles
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,307
Damage
77,592
94,133
Taken
88,244
91,674
Mitigated
97,355
23,070
Healing
28,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
18,602
2,944
2,810
2,643
19,360
26,588
0
7,115
12,061
29,262
0
W
Fafnir
 
Fafnir
8,819
2,283
1,460
5,460
24,469
34,906
648
8,618
15,424
14,714
0
L
8,854
5,469
1,083
2,104
13,166
7,033
397
5,245
7,921
0
16,382
W
Chernobog
Jackhammer615
Chernobog
26,242
16,284
416
4,102
12,921
7,867
3,876
4,849
7,764
0
52,333
L
Da Ji
KibaRV
Da Ji
9,220
1,661
739
1,379
17,566
10,276
427
6,457
11,109
0
12,050
L
18,466
972
1,541
1,076
13,230
7,165
761
5,506
7,724
35,911
0
W
Anhur
Lugadius
Anhur
11,169
4,920
2,700
2,527
13,642
7,823
2,161
7,000
6,471
0
23,481
W
Bellona
Mattucheck93
Bellona
12,760
4,249
3,378
3,149
17,852
20,171
1,102
5,893
11,817
0
26,080
L
Cthulhu
NecRomanceYT
Cthulhu
15,009
1,283
2,315
1,645
18,881
23,795
293
6,081
12,800
23,995
0
L
Achilles
13,758
2,704
1,210
9,978
31,290
43,405
17
4,132
27,158
0
23,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,185
Gold Earned
55,681
100
Minions Killed
124
0
Camps Cleared
0
1,176,745
Distance Traveled
1,338,244
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,303
807
26
2
0
288,524
1
W
Fafnir
10,734
767
8
1
0
262,646
0
L
Ullr
9,159
654
23
2
0
189,193
0
W
Chernobog
11,924
852
47
3
0
277,036
1
L
Da Ji
9,349
668
11
1
0
216,377
0
L
Janus
10,166
726
28
2
0
249,569
1
W
Anhur
10,037
717
23
2
0
259,007
0
W
Bellona
11,683
835
20
1
0
251,031
2
L
Cthulhu
8,803
629
19
1
0
257,287
0
L
Achilles
10,708
765
19
1
0
264,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role