Player Matchup

Ares
Ares
KiddGhost22
Ares
Level 101
God Stats
2W - 1L
1,507 SR
Queue Stats
16W - 18L
1,270 Elo+
Party 2
Mercury
Mercury
MinyEdgar
Mercury
Level 103
God Stats
2W - 0L
1,671 SR
Queue Stats
12W - 14L
1,258 Elo+
Party 2
Eset
Eset
ThE_D3RP123
Eset
Level 48
God Stats
1W - 0L
1,644 SR
Queue Stats
16W - 10L
1,516 Elo+
Solo
Team Averages
Level 84
1,608 SR
1,348 Elo+

VS

Team Averages
Level 107
1,433 SR
1,368 Elo+
Ganesha
Ganesha
CoyKING RAVEN
Ganesha
Level 148
God Stats
17W - 20L
1,504 SR
Queue Stats
104W - 124L
1,423 Elo+
Party 1
King Arthur
King Arthur
RevisedMarrow29
King Arthur
Level 89
God Stats
3W - 5L
1,531 SR
Queue Stats
211W - 270L
1,401 Elo+
Solo
Izanami
Izanami
V00D007777
Izanami
Level 84
God Stats
2W - 4L
1,265 SR
Queue Stats
59W - 82L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 9
7,632
763
4,083
7,165
5,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
MinyEdgar
Mercury
12
6 / 1 / 4
8,166
817
9,277
7,029
3,988
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 1 / 6
7,583
758
9,304
4,786
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
10
1 / 4 / 1
6,336
634
4,228
10,545
9,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
RevisedMarrow29
King Arthur
9
0 / 5 / 0
5,905
591
4,558
11,386
8,320
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
V00D007777
Izanami
10
1 / 2 / 0
6,170
617
5,063
7,104
3,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
2
3
Deaths
11
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ganesha
1
4
1
0.38
W
1
1
9
5.5
W
Mercury
MinyEdgar
Mercury
6
1
4
8
L
King Arthur
RevisedMarrow29
King Arthur
0
5
0
0
W
4
1
6
7
L
Izanami
V00D007777
Izanami
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,664
Damage
13,849
18,980
Taken
29,035
11,770
Mitigated
21,753
6,255
Healing
2,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
4,228
406
0
1,304
10,545
9,969
0
5,241
5,304
14,881
0
W
4,083
204
415
1,908
7,165
5,560
239
1,652
5,232
11,793
0
W
Mercury
MinyEdgar
Mercury
9,277
4,255
780
1,413
7,029
3,988
1,087
1,099
5,809
0
28,685
L
King Arthur
RevisedMarrow29
King Arthur
4,558
345
0
410
11,386
8,320
0
6,186
5,200
0
16,401
W
9,304
1,626
1,115
624
4,786
2,222
404
1,348
3,379
27,899
0
L
Izanami
V00D007777
Izanami
5,063
2,363
92
528
7,104
3,464
612
2,483
4,621
0
20,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,381
Gold Earned
18,411
109
Minions Killed
80
5
Camps Cleared
4
578,677
Distance Traveled
473,554
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,336
634
2
0
0
156,310
4
W
Ares
7,632
763
18
2
3
183,002
1
W
Mercury
8,166
817
39
4
1
212,160
3
L
King Arthur
5,905
591
35
4
2
169,068
0
W
Eset
7,583
758
52
5
1
183,515
1
L
Izanami
6,170
617
43
4
2
148,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role