Player Matchup

King Arthur
King Arthur
DELTAsniper2921
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,250 Elo+
Party 2
Jing Wei
Jing Wei
DragonicTexan36
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,343 Elo+
Party 2
Sol
Sol
Helldin87
Sol
Level 24
God Stats
3W - 5L
1,425 SR
Queue Stats
3W - 5L
1,412 Elo+
Solo
Baron Samedi
Baron Samedi
coinlachdanan
Baron Samedi
Level 149
God Stats
0W - 1L
1,512 SR
Queue Stats
16W - 29L
1,360 Elo+
Party 2
Thor
Thor
devilkid59
Thor
Level 143
God Stats
1W - 3L
1,483 SR
Queue Stats
46W - 56L
1,511 Elo+
Party 2
Team Averages
Level 70
1,484 SR
1,375 Elo+

VS

Team Averages
Level 44
1,452 SR
1,412 Elo+
Freya
Freya
CowGoesMo000
Freya
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,505 Elo+
Party 1
Xing Tian
Xing Tian
CrazyGamer6763
Xing Tian
Level 34
God Stats
11W - 16L
1,357 SR
Queue Stats
31W - 43L
1,327 Elo+
Solo
Artio
Artio
T0tal Let Down
Artio
Level 28
God Stats
6W - 6L
1,477 SR
Queue Stats
35W - 45L
1,408 Elo+
Party 1
Chernobog
Chernobog
Tenoxide
Chernobog
Level 68
God Stats
2W - 0L
1,341 SR
Queue Stats
48W - 61L
1,421 Elo+
Party 1
Lancelot
Lancelot
nikkihollows
Lancelot
Level 29
God Stats
10W - 7L
1,584 SR
Queue Stats
34W - 48L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DELTAsniper2921
King Arthur
12
0 / 8 / 2
6,280
628
1,452
11,148
5,014
Jing Wei
12
1 / 5 / 1
6,436
644
4,053
11,459
4,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 2 / 1
7,088
709
10,361
10,499
5,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
coinlachdanan
Baron Samedi
14
3 / 2 / 2
7,337
734
8,381
7,576
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 1 / 2
7,241
724
8,285
7,340
3,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 6
8,643
864
10,996
9,444
4,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
CrazyGamer6763
Xing Tian
14
1 / 2 / 5
7,485
749
5,448
13,461
12,080
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 1 / 8
7,869
787
3,288
12,420
11,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
Tenoxide
Chernobog
16
8 / 0 / 8
8,805
881
13,421
6,756
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Lancelot
nikkihollows
Lancelot
12
0 / 2 / 4
6,786
679
4,807
8,263
3,830
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
7
Kills
18
18
Deaths
7
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
W
Xing Tian
CrazyGamer6763
Xing Tian
1
2
5
1.75
L
King Arthur
DELTAsniper2921
King Arthur
0
8
2
0.13
L
Jing Wei
1
5
1
0.3
L
1
2
1
0.75
W
2
1
8
6
W
Chernobog
Tenoxide
Chernobog
8
0
8
12
L
Baron Samedi
coinlachdanan
Baron Samedi
3
2
2
2
L
2
1
2
3
W
Lancelot
nikkihollows
Lancelot
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,532
Damage
37,960
48,022
Taken
50,344
22,247
Mitigated
34,929
8,169
Healing
15,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,996
3,082
0
3,157
9,444
4,583
367
3,592
5,852
27,342
0
W
Xing Tian
CrazyGamer6763
Xing Tian
5,448
340
1,160
838
13,461
12,080
432
4,853
8,608
19,725
0
L
King Arthur
DELTAsniper2921
King Arthur
1,452
257
0
0
11,148
5,014
0
4,192
6,761
0
4,143
L
Jing Wei
4,053
3,063
0
205
11,459
4,719
0
3,743
7,564
0
9,135
L
10,361
3,635
0
3,582
10,499
5,153
0
5,162
5,187
28,548
2,633
W
3,288
190
988
4,774
12,420
11,276
695
3,906
8,514
17,262
0
W
Chernobog
Tenoxide
Chernobog
13,421
7,858
0
2,941
6,756
3,160
475
1,377
5,379
0
39,861
L
Baron Samedi
coinlachdanan
Baron Samedi
8,381
416
885
2,083
7,576
3,898
0
2,630
4,746
27,077
0
L
8,285
1,990
0
1,414
7,340
3,463
0
3,176
4,032
0
18,481
W
Lancelot
nikkihollows
Lancelot
4,807
536
0
1,238
8,263
3,830
738
3,812
4,451
0
17,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,382
Gold Earned
39,588
128
Minions Killed
199
0
Camps Cleared
0
975,724
Distance Traveled
1,015,762
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,643
864
52
5
0
194,498
0
W
Xing Tian
7,485
749
34
3
0
214,365
3
L
King Arthur
6,280
628
6
1
0
179,575
1
L
Jing Wei
6,436
644
17
2
0
205,778
0
L
Sol
7,088
709
42
4
0
194,783
2
W
Artio
7,869
787
30
3
0
195,886
1
W
Chernobog
8,805
881
52
5
0
181,711
0
L
Baron Samedi
7,337
734
41
4
0
180,004
0
L
Thor
7,241
724
22
2
0
215,584
0
W
Lancelot
6,786
679
31
3
0
229,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role