Player Matchup

Scylla
Scylla
Blargaharga
Scylla
Level 69
God Stats
2W - 1L
1,582 SR
Queue Stats
18W - 25L
1,439 Elo+
Party 3
Gilgamesh
Gilgamesh
Peazy1705
Gilgamesh
Level 57
God Stats
1W - 3L
1,351 SR
Queue Stats
17W - 33L
1,351 Elo+
Party 3
Ares
Ares
Zaw32
Ares
Level 76
God Stats
7W - 5L
1,571 SR
Queue Stats
24W - 35L
1,422 Elo+
Party 3
Arachne
Arachne
adintofast
Arachne
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 20L
1,338 Elo+
Party 3
Sol
Sol
xAculous
Sol
Level 122
God Stats
1W - 6L
1,027 SR
Queue Stats
140W - 151L
1,383 Elo+
Solo
Team Averages
Level 74
1,406 SR
1,387 Elo+

VS

Team Averages
Level 72
1,482 SR
1,340 Elo+
Fenrir
Fenrir
EuHakkon
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 67L
1,177 Elo+
Party 2
Sol
Sol
GSTOCCO17
Sol
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 336L
1,275 Elo+
Party 2
Geb
Geb
GhostlyLife
Geb
Level 58
God Stats
0W - 3L
1,500 SR
Queue Stats
178W - 200L
1,356 Elo+
Party 1
Janus
Janus
JewishPickle
Janus
Level 59
God Stats
5W - 16L
1,380 SR
Queue Stats
239W - 263L
1,353 Elo+
Party 1
Sun Wukong
Sun Wukong
TheDarkened
Sun Wukong
Level 157
God Stats
17W - 18L
1,528 SR
Queue Stats
173W - 180L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
9 / 2 / 3
9,782
611
13,228
7,522
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Peazy1705
Gilgamesh
13
1 / 3 / 2
7,730
483
8,452
13,143
12,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
Zaw32
Ares
12
0 / 2 / 7
7,599
475
5,717
16,294
13,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
adintofast
Arachne
16
5 / 0 / 2
9,150
572
7,536
11,916
7,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 0 / 3
8,104
507
8,534
7,789
3,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EuHakkon
Fenrir
11
2 / 5 / 2
7,133
446
4,390
14,485
6,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 0
6,711
419
7,050
11,743
4,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 3 / 1
5,667
354
6,409
14,447
11,649
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 5 / 0
7,481
468
3,682
8,826
3,916
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
TheDarkened
Sun Wukong
15
4 / 2 / 0
9,219
576
11,657
16,024
10,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
17
Kills
7
7
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
9
2
3
5.25
L
Fenrir
EuHakkon
Fenrir
2
5
2
0.6
L
0
2
0
0
L
0
3
1
0.17
L
1
5
0
0.2
W
Gilgamesh
Peazy1705
Gilgamesh
1
3
2
0.67
L
Sun Wukong
TheDarkened
Sun Wukong
4
2
0
2
W
Ares
Zaw32
Ares
0
2
7
1.75
W
Arachne
adintofast
Arachne
5
0
2
6
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,467
Damage
33,188
56,664
Taken
65,525
38,564
Mitigated
36,220
19,642
Healing
17,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
13,228
800
0
0
7,522
2,880
872
1,410
6,112
69,136
0
L
Fenrir
EuHakkon
Fenrir
4,390
1,080
0
4,204
14,485
6,232
0
3,052
11,433
0
34,214
L
7,050
2,689
0
6,347
11,743
4,384
0
6,599
5,144
50,113
0
L
6,409
1,577
0
1,720
14,447
11,649
0
10,135
4,312
21,374
0
L
3,682
606
0
500
8,826
3,916
190
6,156
2,670
57,570
0
W
Gilgamesh
Peazy1705
Gilgamesh
8,452
3,436
128
2,599
13,143
12,118
0
0
13,143
0
42,897
L
Sun Wukong
TheDarkened
Sun Wukong
11,657
3,967
0
4,904
16,024
10,039
0
1,537
13,853
0
74,077
W
Ares
Zaw32
Ares
5,717
263
131
4,055
16,294
13,018
41
9,814
6,480
33,239
0
W
Arachne
adintofast
Arachne
7,536
5,281
0
6,751
11,916
7,138
946
1,345
10,571
0
68,769
W
8,534
3,129
0
5,978
7,789
3,410
1,213
4,572
3,217
62,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,365
Gold Earned
36,211
467
Minions Killed
397
0
Camps Cleared
0
1,484,486
Distance Traveled
1,369,556
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,782
611
124
8
0
274,409
5
L
Fenrir
7,133
446
50
3
0
271,065
0
L
Sol
6,711
419
77
5
0
279,619
0
L
Geb
5,667
354
22
1
0
278,106
2
L
Janus
7,481
468
114
7
0
263,091
2
W
Gilgamesh
7,730
483
61
4
0
283,924
1
L
Sun Wukong
9,219
576
134
8
0
277,675
4
W
Ares
7,599
475
48
3
0
304,540
4
W
Arachne
9,150
572
121
8
0
345,709
0
W
Sol
8,104
507
113
7
0
275,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role