Player Matchup

Ah Puch
Ah Puch
Medic 5329
Ah Puch
Level 108
God Stats
2W - 2L
1,332 SR
Queue Stats
27W - 20L
1,534 Elo+
Party 1
Hercules
Hercules
StiryPhry
Hercules
Level 101
God Stats
5W - 5L
1,593 SR
Queue Stats
185W - 171L
1,510 Elo+
Party 1
Mercury
Mercury
xxfatalmenxx
Mercury
Level 116
God Stats
7W - 15L
1,513 SR
Queue Stats
240W - 227L
1,498 Elo+
Party 1
Team Averages
Level 108
1,479 SR
1,514 Elo+

VS

Team Averages
Level 118
1,477 SR
1,489 Elo+
Amaterasu
Amaterasu
Assassin_Boy309
Amaterasu
Level 124
God Stats
28W - 13L
1,641 SR
Queue Stats
208W - 102L
1,632 Elo+
Party 2
Janus
Janus
Delphic_Djinn
Janus
Level 126
God Stats
0W - 2L
1,283 SR
Queue Stats
42W - 55L
1,361 Elo+
Party 2
Neith
Neith
XxpeanutlordxX
Neith
Level 105
God Stats
71W - 53L
1,507 SR
Queue Stats
329W - 282L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Medic 5329
Ah Puch
12
1 / 0 / 7
6,965
697
7,047
5,816
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
StiryPhry
Hercules
12
7 / 1 / 1
8,617
862
6,094
10,900
10,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
xxfatalmenxx
Mercury
11
0 / 1 / 8
6,914
691
3,496
9,526
8,511
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Assassin_Boy309
Amaterasu
11
1 / 1 / 1
6,417
642
7,089
6,680
4,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 6 / 1
6,187
619
4,733
7,447
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 1
6,507
651
5,770
4,644
2,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
8
Kills
2
2
Deaths
8
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Assassin_Boy309
Amaterasu
1
1
1
1.5
L
0
6
1
0.08
W
Ah Puch
Medic 5329
Ah Puch
1
0
7
4.5
W
Hercules
StiryPhry
Hercules
7
1
1
7.5
L
1
1
1
1.5
W
Mercury
xxfatalmenxx
Mercury
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,637
Damage
17,592
26,242
Taken
18,771
21,522
Mitigated
9,667
7,444
Healing
2,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Assassin_Boy309
Amaterasu
7,089
2,453
0
1,181
6,680
4,498
0
3,079
3,601
0
13,926
L
4,733
0
0
480
7,447
2,841
0
2,243
5,204
24,910
0
W
Ah Puch
Medic 5329
Ah Puch
7,047
525
146
1,124
5,816
2,754
34
1,183
4,541
27,150
0
W
Hercules
StiryPhry
Hercules
6,094
2,093
0
3,829
10,900
10,257
63
1,728
8,900
0
16,689
L
5,770
2,028
0
1,261
4,644
2,328
0
2,049
2,595
0
21,218
W
Mercury
xxfatalmenxx
Mercury
3,496
1,137
857
1,488
9,526
8,511
211
1,879
7,404
0
16,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,496
Gold Earned
19,111
118
Minions Killed
128
4
Camps Cleared
5
549,539
Distance Traveled
569,629
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,417
642
14
1
2
226,443
2
L
Janus
6,187
619
67
7
1
169,393
5
W
Ah Puch
6,965
697
52
5
2
165,098
0
W
Hercules
8,617
862
35
4
0
178,884
1
L
Neith
6,507
651
47
5
2
173,793
1
W
Mercury
6,914
691
31
3
2
205,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role