Player Matchup

Cabrakan
Cabrakan
AlexanderLaine
Cabrakan
Level 78
God Stats
8W - 2L
1,701 SR
Queue Stats
64W - 75L
1,273 Elo+
Solo
Zeus
Zeus
DangerVic94
Zeus
Level 96
God Stats
15W - 15L
1,473 SR
Queue Stats
181W - 193L
1,411 Elo+
Solo
Vamana
Vamana
Entrsndmn601
Vamana
Level 109
God Stats
0W - 1L
1,268 SR
Queue Stats
86W - 92L
1,531 Elo+
Solo
Ne Zha
Ne Zha
Shrima
Ne Zha
Level 41
God Stats
4W - 2L
1,500 SR
Queue Stats
23W - 41L
1,280 Elo+
Solo
Rama
Rama
SmiteBae
Rama
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,315 Elo+
Solo
Team Averages
Level 76
1,488 SR
1,362 Elo+

VS

Team Averages
Level 67
1,376 SR
1,401 Elo+
Morgan Le Fay
Morgan Le Fay
Dylffen
Morgan Le Fay
Level 58
God Stats
11W - 15L
1,439 SR
Queue Stats
211W - 215L
1,410 Elo+
Solo
Anhur
Anhur
Ivycat
Anhur
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,420 Elo+
Party 1
Chaac
Chaac
Zulucifer
Chaac
Level 109
God Stats
2W - 1L
1,263 SR
Queue Stats
18W - 16L
1,412 Elo+
Party 1
Thor
Thor
andymode56
Thor
Level 49
God Stats
6W - 4L
1,500 SR
Queue Stats
216W - 224L
1,387 Elo+
Solo
Sobek
Sobek
ogDrez
Sobek
Level 54
God Stats
5W - 5L
1,179 SR
Queue Stats
162W - 184L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
1 / 3 / 5
8,524
406
11,267
20,106
22,256
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
1 / 5 / 3
9,523
453
16,718
15,930
7,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
4
0 / 2 / 0
5,994
285
1,341
2,780
1,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Shrima
Ne Zha
17
4 / 4 / 2
10,532
502
7,637
16,413
7,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
15
4 / 7 / 2
10,102
481
13,893
17,063
7,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dylffen
Morgan Le Fay
17
3 / 1 / 3
10,807
515
11,191
12,359
6,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Ivycat
Anhur
16
4 / 1 / 4
10,044
478
7,184
11,718
4,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Zulucifer
Chaac
17
10 / 3 / 3
11,880
566
22,575
20,722
32,165
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 4 / 8
9,611
458
5,284
15,459
6,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
ogDrez
Sobek
15
2 / 1 / 10
9,952
474
5,432
19,688
24,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
10
Kills
21
21
Deaths
10
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
1
3
5
1.17
L
1
5
3
0.5
W
Morgan Le Fay
Dylffen
Morgan Le Fay
3
1
3
4.5
L
Vamana
0
2
0
0
W
Anhur
Ivycat
Anhur
4
1
4
6
L
Ne Zha
Shrima
Ne Zha
4
4
2
1.25
L
Rama
4
7
2
0.71
W
Chaac
Zulucifer
Chaac
10
3
3
3.83
W
2
4
8
1.5
W
Sobek
ogDrez
Sobek
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,856
Damage
51,666
72,292
Taken
79,946
45,510
Mitigated
74,329
22,389
Healing
23,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
11,267
1,280
707
4,839
20,106
22,256
18
7,681
12,195
40,158
0
L
16,718
2,169
324
4,017
15,930
7,253
0
5,760
9,890
96,531
0
W
Morgan Le Fay
Dylffen
Morgan Le Fay
11,191
506
0
2,123
12,359
6,556
350
5,527
6,832
86,098
0
L
Vamana
1,341
418
0
641
2,780
1,478
0
0
2,780
0
5,991
W
Anhur
Ivycat
Anhur
7,184
4,622
0
4,600
11,718
4,947
1,539
3,057
8,661
0
72,443
L
Ne Zha
Shrima
Ne Zha
7,637
3,675
0
7,308
16,413
7,468
2,028
1,726
14,612
0
67,171
L
Rama
13,893
9,212
0
4,553
17,063
7,055
942
2,590
14,459
0
65,674
W
Chaac
Zulucifer
Chaac
22,575
2,574
0
3,947
20,722
32,165
595
7,685
12,873
2,804
87,003
W
5,284
2,111
0
6,031
15,459
6,449
0
3,287
12,172
0
67,838
W
Sobek
ogDrez
Sobek
5,432
1,118
744
5,608
19,688
24,212
184
8,429
11,259
37,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,675
Gold Earned
52,294
420
Minions Killed
568
0
Camps Cleared
0
1,550,346
Distance Traveled
1,838,874
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,524
406
45
2
0
359,412
3
L
Zeus
9,523
453
133
6
0
356,638
5
W
Morgan Le Fay
10,807
515
157
7
0
381,544
8
L
Vamana
5,994
285
8
0
0
71,435
0
W
Anhur
10,044
478
115
5
0
369,906
6
L
Ne Zha
10,532
502
128
6
0
416,812
3
L
Rama
10,102
481
106
5
0
346,049
6
W
Chaac
11,880
566
154
7
0
376,484
7
W
Thor
9,611
458
104
5
0
344,163
2
W
Sobek
9,952
474
38
2
0
366,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role