Player Matchup

Artemis
Artemis
DeltaG117
Artemis
Level 22
God Stats
3W - 0L
1,863 SR
Queue Stats
16W - 9L
1,660 Elo+
Party 2
Baron Samedi
Baron Samedi
Klinklang
Baron Samedi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,685 Elo+
Party 2
Persephone
Persephone
SardineThief
Persephone
Level 139
God Stats
1W - 0L
1,591 SR
Queue Stats
13W - 5L
1,741 Elo+
Party 2
Set
Set
aeryth2
Set
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,660 Elo+
Party 2
Amaterasu
Amaterasu
batmaan8659
Amaterasu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,589 Elo+
Party 2
Team Averages
Level 44
1,591 SR
1,667 Elo+

VS

Team Averages
Level 75
1,670 SR
1,551 Elo+
Nox
Nox
A Frisky Hat
Nox
Level 22
God Stats
0W - 1L
1,808 SR
Queue Stats
12W - 6L
1,577 Elo+
Party 3
Khepri
Khepri
NotJosshua
Khepri
Level 18
God Stats
0W - 1L
1,723 SR
Queue Stats
37W - 26L
1,533 Elo+
Party 1
Thanatos
Thanatos
TehRivy
Thanatos
Level 148
God Stats
3W - 8L
1,639 SR
Queue Stats
158W - 122L
1,599 Elo+
Party 3
Ullr
Ullr
Trolertopo1
Ullr
Level 160
God Stats
0W - 1L
1,531 SR
Queue Stats
113W - 109L
1,622 Elo+
Party 1
Da Ji
Da Ji
oPurp
Da Ji
Level 28
God Stats
1W - 3L
1,647 SR
Queue Stats
18W - 30L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DeltaG117
Artemis
17
1 / 4 / 7
11,147
743
8,497
16,787
7,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Klinklang
Baron Samedi
19
4 / 2 / 19
13,012
867
13,129
22,637
29,871
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Persephone
SardineThief
Persephone
20
9 / 5 / 14
13,435
896
27,831
14,195
5,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Set
20
9 / 6 / 10
13,087
872
21,030
21,447
12,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
batmaan8659
Amaterasu
20
13 / 5 / 14
13,341
889
27,356
32,049
29,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 7
12,417
828
14,194
14,956
7,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
NotJosshua
Khepri
17
3 / 8 / 9
11,084
739
7,030
22,833
27,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
TehRivy
Thanatos
18
5 / 7 / 11
10,988
733
16,484
20,574
9,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 8 / 6
11,538
769
17,661
26,074
11,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
oPurp
Da Ji
18
4 / 11 / 10
10,999
733
10,961
24,865
12,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
65
36
Kills
22
22
Deaths
37
64
Assists
43
Player
Kills
Deaths
Assists
KDA
L
6
3
7
3.17
W
Artemis
DeltaG117
Artemis
1
4
7
1.13
W
Baron Samedi
Klinklang
Baron Samedi
4
2
19
6.75
L
Khepri
NotJosshua
Khepri
3
8
9
0.94
W
Persephone
SardineThief
Persephone
9
5
14
3.2
L
Thanatos
TehRivy
Thanatos
5
7
11
1.5
L
4
8
6
0.88
W
Set
9
6
10
2.33
W
Amaterasu
batmaan8659
Amaterasu
13
5
14
4
L
Da Ji
oPurp
Da Ji
4
11
10
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,843
Damage
66,330
107,115
Taken
109,302
84,883
Mitigated
68,853
37,700
Healing
10,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,194
1,094
0
1,330
14,956
7,149
0
6,336
8,468
49,757
0
W
Artemis
DeltaG117
Artemis
8,497
5,226
0
3,640
16,787
7,233
4,096
2,050
14,737
0
48,061
W
Baron Samedi
Klinklang
Baron Samedi
13,129
1,988
5,446
8,664
22,637
29,871
490
5,455
15,652
23,335
0
L
Khepri
NotJosshua
Khepri
7,030
947
0
608
22,833
27,452
0
5,917
16,486
16,840
0
W
Persephone
SardineThief
Persephone
27,831
2,899
0
3,844
14,195
5,756
1,540
2,743
11,447
62,855
0
L
Thanatos
TehRivy
Thanatos
16,484
4,239
0
6,604
20,574
9,982
0
5,863
14,537
0
28,230
L
17,661
6,693
0
855
26,074
11,942
0
12,722
13,095
0
49,014
W
Set
21,030
11,011
0
3,750
21,447
12,155
3,831
3,309
18,138
0
64,387
W
Amaterasu
batmaan8659
Amaterasu
27,356
12,663
0
12,356
32,049
29,868
2,304
7,665
22,904
0
48,314
L
Da Ji
oPurp
Da Ji
10,961
3,511
0
1,450
24,865
12,328
0
9,358
15,317
0
19,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,022
Gold Earned
57,026
299
Minions Killed
237
0
Camps Cleared
0
1,631,654
Distance Traveled
1,328,079
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,417
828
94
6
0
273,636
1
W
Artemis
11,147
743
54
4
0
294,117
0
W
Baron Samedi
13,012
867
29
2
0
310,738
2
L
Khepri
11,084
739
20
1
0
249,396
0
W
Persephone
13,435
896
75
5
0
310,358
1
L
Thanatos
10,988
733
41
3
0
307,751
3
L
Ullr
11,538
769
70
5
0
252,855
4
W
Set
13,087
872
85
6
0
347,480
0
W
Amaterasu
13,341
889
56
4
0
368,961
0
L
Da Ji
10,999
733
12
1
0
244,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role