Player Matchup

Vamana
Vamana
BLUExMAGE
Vamana
Level 160
God Stats
2W - 1L
1,559 SR
Queue Stats
63W - 53L
1,446 Elo+
Party 2
Terra
Terra
Jinlz
Terra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,222 Elo+
Party 2
Loki
Loki
Lhommedunord
Loki
Level 114
God Stats
0W - 1L
1,528 SR
Queue Stats
42W - 27L
1,222 Elo+
Party 2
Scylla
Scylla
arepaboyasence
Scylla
Level 29
God Stats
1W - 3L
1,756 SR
Queue Stats
34W - 29L
1,517 Elo+
Party 4
Hun Batz
Hun Batz
simba546
Hun Batz
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,488 Elo+
Party 4
Team Averages
Level 91
1,569 SR
1,379 Elo+

VS

Team Averages
Level 58
1,520 SR
1,460 Elo+
Skadi
Skadi
Chancellor Meat
Skadi
Level 130
God Stats
7W - 13L
1,602 SR
Queue Stats
575W - 589L
1,523 Elo+
Party 1
Danzaburou
Danzaburou
Iceshard95
Danzaburou
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,452 Elo+
Party 3
Osiris
Osiris
Rammslyr
Osiris
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 44L
1,511 Elo+
Party 3
Scylla
Scylla
mavtis
Scylla
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
130W - 135L
1,391 Elo+
Party 1
Ra
Ra
silkencookie
Ra
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 38L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BLUExMAGE
Vamana
20
12 / 9 / 11
16,019
843
31,121
44,332
50,784
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Terra
Jinlz
Terra
19
1 / 9 / 15
11,271
593
7,199
29,061
34,794
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 9 / 16
12,456
656
18,609
22,044
11,734
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
6 / 8 / 18
13,890
731
30,484
19,601
9,710
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
simba546
Hun Batz
20
9 / 10 / 17
12,967
682
27,353
22,786
13,624
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 24
16,266
856
40,099
27,377
14,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
Iceshard95
Danzaburou
20
8 / 7 / 21
14,507
764
22,349
23,946
12,570
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Osiris
Rammslyr
Osiris
20
16 / 6 / 20
15,910
837
24,537
38,860
48,560
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
mavtis
Scylla
19
5 / 8 / 13
12,655
666
12,058
17,060
6,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 7 / 18
13,476
709
16,016
22,979
11,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
140
33
Kills
44
45
Deaths
33
77
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Vamana
BLUExMAGE
Vamana
12
9
11
1.94
W
10
5
24
4.4
W
Danzaburou
Iceshard95
Danzaburou
8
7
21
2.64
L
Terra
Jinlz
Terra
1
9
15
0.94
L
5
9
16
1.44
W
Osiris
Rammslyr
Osiris
16
6
20
4.33
L
6
8
18
1.88
W
Scylla
mavtis
Scylla
5
8
13
1.44
W
5
7
18
2
L
Hun Batz
simba546
Hun Batz
9
10
17
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,766
Damage
115,059
137,824
Taken
130,222
120,646
Mitigated
93,722
39,675
Healing
40,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
BLUExMAGE
Vamana
31,121
16,702
2,474
14,181
44,332
50,784
513
9,273
35,059
5,278
52,759
W
40,099
19,047
919
7,670
27,377
14,380
3,022
5,784
21,593
0
86,346
W
Danzaburou
Iceshard95
Danzaburou
22,349
14,382
543
5,279
23,946
12,570
2,938
6,954
16,992
0
42,448
L
Terra
Jinlz
Terra
7,199
1,274
5,011
6,093
29,061
34,794
0
5,285
23,776
15,165
0
L
18,609
1,112
2,930
2,391
22,044
11,734
0
5,355
16,689
0
28,597
W
Osiris
Rammslyr
Osiris
24,537
8,175
3,203
7,332
38,860
48,560
1,347
16,848
22,012
2,254
34,304
L
30,484
3,751
3,407
2,490
19,601
9,710
990
5,187
14,414
60,968
0
W
Scylla
mavtis
Scylla
12,058
498
117
884
17,060
6,673
403
5,330
11,730
22,950
0
W
16,016
3,099
8,775
5,897
22,979
11,539
297
6,883
16,096
33,146
0
L
Hun Batz
simba546
Hun Batz
27,353
3,051
397
301
22,786
13,624
0
3,695
19,091
0
38,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,603
Gold Earned
72,814
182
Minions Killed
205
0
Camps Cleared
0
1,600,361
Distance Traveled
1,526,406
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
16,019
843
59
3
0
335,838
0
W
Skadi
16,266
856
82
4
0
316,676
0
W
Danzaburou
14,507
764
36
2
0
283,387
0
L
Terra
11,271
593
10
1
0
324,842
0
L
Loki
12,456
656
20
1
0
337,233
2
W
Osiris
15,910
837
14
1
0
324,399
0
L
Scylla
13,890
731
73
4
0
297,858
4
W
Scylla
12,655
666
21
1
0
299,093
0
W
Ra
13,476
709
52
3
0
302,851
0
L
Hun Batz
12,967
682
20
1
0
304,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role