Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Chendriv
Medusa
Level 104
God Stats
2W - 5L
1,430 SR
Queue Stats
135W - 100L
1,550 Elo+
Party 2
Discordia
Discordia
Hindrif
Discordia
Level 69
God Stats
17W - 16L
1,503 SR
Queue Stats
511W - 463L
1,518 Elo+
Party 2
Team Averages
Level 86
1,478 SR
1,523 Elo+

VS

Team Averages
Level 99
1,667 SR
1,460 Elo+
Tyr
Tyr
Absorh
Tyr
Level 29
God Stats
9W - 5L
1,696 SR
Queue Stats
40W - 56L
1,516 Elo+
Party 1
He Bo
He Bo
IReto
He Bo
Level 124
God Stats
2W - 3L
1,511 SR
Queue Stats
93W - 86L
1,495 Elo+
Party 1
Osiris
Osiris
J0RG361
Osiris
Level 143
God Stats
2W - 0L
1,795 SR
Queue Stats
100W - 122L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
0 / 9 / 9
11,560
608
9,144
25,340
24,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Chendriv
Medusa
17
3 / 7 / 5
12,066
635
13,294
19,348
8,165
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Discordia
Hindrif
Discordia
19
6 / 4 / 3
13,005
684
17,649
13,319
5,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Absorh
Tyr
19
8 / 1 / 9
14,061
740
15,945
17,347
16,834
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
IReto
He Bo
17
12 / 8 / 4
14,111
743
21,514
17,030
6,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
J0RG361
Osiris
17
0 / 2 / 16
12,531
660
12,040
21,787
21,230
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
9
Kills
20
20
Deaths
11
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
9
9
0.5
W
Tyr
Absorh
Tyr
8
1
9
12.5
L
Medusa
Chendriv
Medusa
3
7
5
0.79
L
Discordia
Hindrif
Discordia
6
4
3
1.88
W
He Bo
IReto
He Bo
12
8
4
1.75
W
Osiris
J0RG361
Osiris
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,087
Damage
49,499
58,007
Taken
56,164
38,027
Mitigated
44,530
6,893
Healing
9,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
9,144
242
0
1,656
25,340
24,273
0
10,050
15,290
18,417
0
W
Tyr
Absorh
Tyr
15,945
1,794
0
2,701
17,347
16,834
668
7,674
9,673
0
41,700
L
Medusa
Chendriv
Medusa
13,294
6,254
0
2,297
19,348
8,165
39
8,094
11,254
0
55,715
L
Discordia
Hindrif
Discordia
17,649
153
0
2,940
13,319
5,589
0
3,742
9,577
50,370
0
W
He Bo
IReto
He Bo
21,514
744
0
485
17,030
6,466
1,243
9,365
7,665
52,720
0
W
Osiris
J0RG361
Osiris
12,040
3,821
253
6,257
21,787
21,230
627
10,236
11,551
0
37,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,631
Gold Earned
40,703
176
Minions Killed
166
6
Camps Cleared
8
886,751
Distance Traveled
1,061,314
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,560
608
12
1
1
264,380
2
W
Tyr
14,061
740
55
3
2
399,899
0
L
Medusa
12,066
635
103
5
4
276,183
0
L
Discordia
13,005
684
61
3
1
346,188
4
W
He Bo
14,111
743
70
4
4
300,869
0
W
Osiris
12,531
660
41
2
2
360,546
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role