Player Matchup

Artio
Artio
Fulmi115
Artio
Level 28
God Stats
3W - 5L
1,167 SR
Queue Stats
49W - 53L
1,463 Elo+
Party 2
Ravana
Ravana
Immboris
Ravana
Level 28
God Stats
18W - 13L
1,820 SR
Queue Stats
42W - 46L
1,477 Elo+
Party 2
Cupid
Cupid
Jpsii06
Cupid
Level 77
God Stats
5W - 1L
1,380 SR
Queue Stats
97W - 113L
1,447 Elo+
Party 1
Poseidon
Poseidon
Toast492
Poseidon
Level 43
God Stats
17W - 14L
1,566 SR
Queue Stats
62W - 69L
1,464 Elo+
Party 2
Baron Samedi
Baron Samedi
ianz
Baron Samedi
Level 47
God Stats
5W - 5L
1,532 SR
Queue Stats
81W - 80L
1,454 Elo+
Party 1
Team Averages
Level 45
1,493 SR
1,461 Elo+

VS

Team Averages
Level 91
1,522 SR
1,511 Elo+
Gilgamesh
Gilgamesh
MatthiasAW
Gilgamesh
Level 89
God Stats
4W - 5L
1,579 SR
Queue Stats
92W - 109L
1,548 Elo+
Party 3
Lancelot
Lancelot
OdiS_isWacK53
Lancelot
Level 117
God Stats
0W - 1L
1,216 SR
Queue Stats
5W - 8L
1,454 Elo+
Party 3
Sobek
Sobek
SMOOTHxCR1M1N4L
Sobek
Level 127
God Stats
3W - 1L
1,855 SR
Queue Stats
42W - 44L
1,511 Elo+
Party 3
The Morrigan
The Morrigan
WolverinePioneer
The Morrigan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,546 Elo+
Party 3
Izanami
Izanami
demonicgrim
Izanami
Level 100
God Stats
0W - 1L
1,461 SR
Queue Stats
10W - 11L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Fulmi115
Artio
17
4 / 4 / 7
11,197
533
8,956
20,630
21,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
Immboris
Ravana
18
5 / 1 / 3
11,361
541
8,819
13,529
7,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Jpsii06
Cupid
16
4 / 2 / 4
10,041
478
10,329
10,575
4,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Toast492
Poseidon
20
2 / 1 / 6
12,536
597
7,046
11,092
5,446
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
ianz
Baron Samedi
15
3 / 0 / 7
10,689
509
6,500
11,579
11,958
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MatthiasAW
Gilgamesh
14
2 / 6 / 3
9,867
470
8,466
20,038
18,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
OdiS_isWacK53
Lancelot
16
4 / 3 / 2
10,716
510
4,841
14,517
6,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 1 / 5
8,877
423
6,429
17,186
18,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
WolverinePioneer
The Morrigan
15
1 / 4 / 3
10,134
483
14,150
10,269
4,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
demonicgrim
Izanami
17
0 / 4 / 0
10,248
488
8,405
10,758
5,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
18
Kills
7
8
Deaths
18
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artio
Fulmi115
Artio
4
4
7
1.88
W
Ravana
Immboris
Ravana
5
1
3
6.5
W
Cupid
Jpsii06
Cupid
4
2
4
3
L
Gilgamesh
MatthiasAW
Gilgamesh
2
6
3
0.58
L
Lancelot
OdiS_isWacK53
Lancelot
4
3
2
1.67
L
0
1
5
2.5
W
Poseidon
Toast492
Poseidon
2
1
6
5
L
The Morrigan
WolverinePioneer
The Morrigan
1
4
3
0.63
L
Izanami
demonicgrim
Izanami
0
4
0
0
W
Baron Samedi
ianz
Baron Samedi
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,650
Damage
42,291
67,405
Taken
72,768
50,499
Mitigated
54,034
25,045
Healing
15,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Fulmi115
Artio
8,956
1,569
1,145
4,638
20,630
21,037
418
5,159
15,471
54,309
0
W
Ravana
Immboris
Ravana
8,819
3,437
0
3,922
13,529
7,371
493
3,602
9,927
0
105,509
W
Cupid
Jpsii06
Cupid
10,329
6,321
722
3,245
10,575
4,687
2,306
5,598
4,977
0
60,796
L
Gilgamesh
MatthiasAW
Gilgamesh
8,466
2,399
0
4,567
20,038
18,537
1,032
7,779
11,697
0
51,798
L
Lancelot
OdiS_isWacK53
Lancelot
4,841
1,396
0
5,198
14,517
6,926
0
3,927
10,534
0
76,208
L
6,429
498
0
3,770
17,186
18,269
28
4,820
11,448
21,934
0
W
Poseidon
Toast492
Poseidon
7,046
720
0
4,983
11,092
5,446
1,111
3,945
7,147
131,875
0
L
The Morrigan
WolverinePioneer
The Morrigan
14,150
1,895
0
674
10,269
4,867
138
4,581
5,572
85,074
0
L
Izanami
demonicgrim
Izanami
8,405
3,829
0
1,341
10,758
5,435
1,002
4,473
6,269
0
92,645
W
Baron Samedi
ianz
Baron Samedi
6,500
1,211
1,748
4,642
11,579
11,958
730
3,027
8,552
38,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,824
Gold Earned
49,842
617
Minions Killed
538
0
Camps Cleared
0
2,169,178
Distance Traveled
2,013,002
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,197
533
123
6
0
401,249
5
W
Ravana
11,361
541
148
7
0
471,364
2
W
Cupid
10,041
478
108
5
0
388,949
0
L
Gilgamesh
9,867
470
96
5
0
363,074
0
L
Lancelot
10,716
510
106
5
0
465,081
2
L
Sobek
8,877
423
28
1
0
422,471
10
W
Poseidon
12,536
597
209
10
0
490,730
2
L
The Morrigan
10,134
483
152
7
0
376,610
3
L
Izanami
10,248
488
156
7
0
385,766
1
W
Baron Samedi
10,689
509
29
1
0
416,886
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role