Player Matchup

Medusa
Medusa
Aalocholay
Medusa
Level 25
God Stats
1W - 1L
1,746 SR
Queue Stats
12W - 11L
1,495 Elo+
Party 2
Cupid
Cupid
Chemicxls
Cupid
Level 108
God Stats
22W - 9L
1,688 SR
Queue Stats
86W - 83L
1,565 Elo+
Party 4
Bellona
Bellona
GoodGamePlz
Bellona
Level 28
God Stats
1W - 1L
1,768 SR
Queue Stats
17W - 9L
1,650 Elo+
Party 4
Mercury
Mercury
Mole16
Mercury
Level 51
God Stats
6W - 4L
1,847 SR
Queue Stats
57W - 67L
1,504 Elo+
Party 4
Agni
Agni
whynogankmid
Agni
Level 40
God Stats
21W - 28L
1,457 SR
Queue Stats
60W - 67L
1,496 Elo+
Party 2
Team Averages
Level 50
1,701 SR
1,542 Elo+

VS

Team Averages
Level 57
1,606 SR
1,545 Elo+
Chang'e
Chang'e
 
Chang'e
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
MythicalSkinkz
Loki
Level 108
God Stats
111W - 58L
1,699 SR
Queue Stats
311W - 265L
1,598 Elo+
Party 1
Charybdis
Charybdis
Note0
Charybdis
Level 27
God Stats
4W - 2L
1,391 SR
Queue Stats
136W - 148L
1,479 Elo+
Party 3
Lancelot
Lancelot
TinySquidCheeks
Lancelot
Level 88
God Stats
11W - 7L
1,618 SR
Queue Stats
302W - 298L
1,554 Elo+
Party 3
Poseidon
Poseidon
kkaisen
Poseidon
Level 24
God Stats
6W - 5L
1,819 SR
Queue Stats
36W - 27L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aalocholay
Medusa
12
0 / 6 / 5
7,430
464
7,455
11,565
4,489
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cupid
Chemicxls
Cupid
14
8 / 5 / 2
9,182
574
11,277
12,916
4,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
GoodGamePlz
Bellona
13
0 / 4 / 0
7,819
489
8,662
14,830
14,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
Mole16
Mercury
13
3 / 5 / 0
8,066
504
2,962
12,752
5,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 1 / 2
7,819
489
5,319
4,771
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 5 / 4
6,420
401
2,395
9,089
2,753
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
9 / 1 / 5
9,398
587
8,498
11,469
4,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Note0
Charybdis
12
2 / 3 / 5
7,291
456
6,405
11,363
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
15
4 / 0 / 2
8,992
562
10,541
13,735
8,718
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
kkaisen
Poseidon
16
6 / 2 / 3
9,794
612
9,809
9,470
3,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
11
Kills
21
21
Deaths
11
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
5
4
0.4
L
Medusa
Aalocholay
Medusa
0
6
5
0.42
L
Cupid
Chemicxls
Cupid
8
5
2
1.8
L
Bellona
GoodGamePlz
Bellona
0
4
0
0
L
Mercury
Mole16
Mercury
3
5
0
0.6
W
9
1
5
11.5
W
Charybdis
Note0
Charybdis
2
3
5
1.5
W
Lancelot
4
0
2
5
W
Poseidon
kkaisen
Poseidon
6
2
3
3.75
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,675
Damage
37,648
56,834
Taken
55,126
30,862
Mitigated
23,135
10,732
Healing
23,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,395
442
846
2,069
9,089
2,753
397
0
9,089
26,178
0
L
Medusa
Aalocholay
Medusa
7,455
2,558
0
1,607
11,565
4,489
175
2,500
9,065
0
46,817
L
Cupid
Chemicxls
Cupid
11,277
7,344
108
3,511
12,916
4,715
280
4,142
8,774
0
53,279
L
Bellona
GoodGamePlz
Bellona
8,662
3,448
0
4,236
14,830
14,533
0
0
14,830
0
64,573
L
Mercury
Mole16
Mercury
2,962
863
0
770
12,752
5,124
0
4,310
8,442
0
58,513
W
8,498
3,231
0
5,448
11,469
4,444
0
1,018
10,451
0
65,592
W
Charybdis
Note0
Charybdis
6,405
3,211
0
3,861
11,363
3,643
599
426
10,937
0
49,661
W
Lancelot
10,541
2,048
0
7,324
13,735
8,718
709
209
13,526
0
67,707
W
Poseidon
kkaisen
Poseidon
9,809
2,060
0
3,707
9,470
3,577
0
3,666
5,804
86,443
0
L
5,319
118
0
500
4,771
2,001
0
1,252
3,519
63,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,316
Gold Earned
41,895
480
Minions Killed
496
0
Camps Cleared
0
1,471,671
Distance Traveled
1,513,468
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,420
401
38
2
0
262,339
0
L
Medusa
7,430
464
87
5
0
285,884
3
L
Cupid
9,182
574
74
5
0
278,633
6
L
Bellona
7,819
489
110
7
0
271,451
2
L
Mercury
8,066
504
97
6
0
341,849
7
W
Loki
9,398
587
104
7
0
358,894
1
W
Charybdis
7,291
456
91
6
0
260,909
1
W
Lancelot
8,992
562
113
7
0
321,809
5
W
Poseidon
9,794
612
150
9
0
309,517
4
L
Agni
7,819
489
112
7
0
293,854
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role