Player Matchup

Gilgamesh
Gilgamesh
Karma MSI
Gilgamesh
Level 40
God Stats
2W - 2L
1,464 SR
Queue Stats
24W - 28L
1,310 Elo+
Solo
Ra
Ra
Mr Shenanigator
Ra
Level 83
God Stats
4W - 5L
1,572 SR
Queue Stats
109W - 106L
1,320 Elo+
Solo
Mulan
Mulan
NorthScrew
Mulan
Level 47
God Stats
39W - 37L
1,195 SR
Queue Stats
83W - 113L
1,192 Elo+
Solo
Chernobog
Chernobog
Thorum7
Chernobog
Level 58
God Stats
4W - 3L
1,517 SR
Queue Stats
117W - 138L
1,254 Elo+
Solo
Ares
Ares
URSTEPSISTER609
Ares
Level 57
God Stats
15W - 25L
1,315 SR
Queue Stats
114W - 141L
1,343 Elo+
Solo
Team Averages
Level 57
1,413 SR
1,284 Elo+

VS

Team Averages
Level 64
1,402 SR
1,305 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Darkwolf2565
Neith
Level 29
God Stats
19W - 32L
1,252 SR
Queue Stats
72W - 93L
1,204 Elo+
Party 1
Baron Samedi
Baron Samedi
Me55ica
Baron Samedi
Level 97
God Stats
31W - 29L
1,434 SR
Queue Stats
231W - 226L
1,326 Elo+
Solo
Achilles
Achilles
RoadRay556
Achilles
Level 48
God Stats
11W - 20L
1,392 SR
Queue Stats
59W - 78L
1,207 Elo+
Party 1
Arachne
Arachne
mmy3rs
Arachne
Level 69
God Stats
20W - 27L
1,429 SR
Queue Stats
214W - 248L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Karma MSI
Gilgamesh
6
1 / 2 / 1
5,771
321
2,258
5,302
1,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
4 / 3 / 1
8,215
456
10,719
9,376
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
14
2 / 1 / 2
8,231
457
11,879
13,082
8,822
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Thorum7
Chernobog
13
2 / 6 / 5
8,046
447
9,193
13,784
5,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 3
7,361
409
7,210
15,032
11,309
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
6 / 1 / 5
8,724
485
11,346
11,522
7,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 4 / 6
8,584
477
10,025
14,016
5,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
Me55ica
Baron Samedi
14
2 / 1 / 3
8,333
463
5,059
7,336
3,490
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
RoadRay556
Achilles
13
2 / 4 / 0
8,660
481
10,780
20,742
16,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
mmy3rs
Arachne
14
1 / 1 / 2
8,507
473
1,980
14,193
7,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
11
Kills
15
16
Deaths
11
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
1
5
8.5
W
4
4
6
1.75
L
Gilgamesh
Karma MSI
Gilgamesh
1
2
1
0.75
W
Baron Samedi
Me55ica
Baron Samedi
2
1
3
3.5
L
4
3
1
1.5
L
Mulan
2
1
2
3
W
Achilles
RoadRay556
Achilles
2
4
0
0.5
L
Chernobog
Thorum7
Chernobog
2
6
5
0.75
L
2
4
3
0.88
W
Arachne
mmy3rs
Arachne
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,259
Damage
39,190
56,576
Taken
67,809
30,975
Mitigated
40,508
17,906
Healing
28,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,346
783
399
2,956
11,522
7,310
452
4,349
7,173
44,978
0
W
10,025
6,414
0
6,043
14,016
5,839
2,120
5,792
8,224
0
44,638
L
Gilgamesh
Karma MSI
Gilgamesh
2,258
858
0
1,686
5,302
1,931
0
909
4,221
0
11,090
W
Baron Samedi
Me55ica
Baron Samedi
5,059
515
496
2,072
7,336
3,490
741
1,544
5,412
44,792
0
L
10,719
1,002
617
1,977
9,376
3,628
0
2,975
6,031
61,511
0
L
Mulan
11,879
2,702
0
5,450
13,082
8,822
182
726
11,722
0
49,405
W
Achilles
RoadRay556
Achilles
10,780
4,875
0
8,431
20,742
16,559
432
2,833
17,909
0
48,772
L
Chernobog
Thorum7
Chernobog
9,193
4,635
589
3,662
13,784
5,285
876
4,893
8,477
0
60,071
L
7,210
498
582
3,343
15,032
11,309
360
5,804
8,724
25,273
0
W
Arachne
mmy3rs
Arachne
1,980
1,223
412
7,522
14,193
7,310
1,248
3,411
10,782
0
60,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,624
Gold Earned
42,808
325
Minions Killed
406
0
Camps Cleared
0
1,316,824
Distance Traveled
1,585,284
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,724
485
56
3
0
315,810
0
W
Neith
8,584
477
83
5
0
297,864
0
L
Gilgamesh
5,771
321
13
1
0
133,941
0
W
Baron Samedi
8,333
463
71
4
0
315,272
15
L
Ra
8,215
456
94
5
0
295,654
0
L
Mulan
8,231
457
88
5
0
257,573
0
W
Achilles
8,660
481
87
5
0
325,972
0
L
Chernobog
8,046
447
84
5
0
300,133
0
L
Ares
7,361
409
46
3
0
329,523
2
W
Arachne
8,507
473
109
6
0
330,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role