Player Matchup

Guan Yu
Guan Yu
Deuce033
Guan Yu
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,241 Elo+
Party 2
Rama
Rama
papicurls
Rama
Level 6
God Stats
0W - 2L
1,504 SR
Queue Stats
2W - 13L
1,150 Elo+
Party 2
Zeus
Zeus
plasMaticDNA
Zeus
Level 77
God Stats
0W - 1L
1,750 SR
Queue Stats
10W - 32L
1,288 Elo+
Party 2
Team Averages
Level 47
1,585 SR
1,226 Elo+

VS

Team Averages
Level 82
1,551 SR
1,472 Elo+
Neith
Neith
 
Neith
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Theaceinthehole
He Bo
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 9L
1,261 Elo+
Party 1
Loki
Loki
cristianTH
Loki
Level 155
God Stats
9W - 6L
1,653 SR
Queue Stats
173W - 141L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Deuce033
Guan Yu
13
1 / 4 / 1
8,519
609
5,157
13,007
9,485
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
13
0 / 3 / 2
8,162
583
4,103
7,096
2,284
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
2 / 7 / 1
8,847
632
4,900
13,137
3,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
1 / 0 / 2
7,342
524
1,989
612
198
Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 3 / 12
9,939
710
6,793
8,633
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
12 / 0 / 1
11,913
851
19,534
10,398
4,645
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
14
14
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
2
2
L
Guan Yu
Deuce033
Guan Yu
1
4
1
0.38
W
1
3
12
2.33
W
12
0
1
12.5
L
Rama
0
3
2
0.33
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,160
Damage
28,316
33,240
Taken
19,643
15,394
Mitigated
7,722
4,705
Healing
1,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,989
647
0
354
612
198
130
209
353
0
7,135
L
Guan Yu
Deuce033
Guan Yu
5,157
193
958
2,474
13,007
9,485
0
3,675
9,332
0
20,179
W
6,793
884
0
250
8,633
2,879
48
1,573
6,757
27,906
0
W
19,534
4,171
0
705
10,398
4,645
0
2,753
7,300
0
71,511
L
Rama
4,103
1,694
0
638
7,096
2,284
0
2,456
4,640
0
26,463
L
4,900
433
0
635
13,137
3,625
0
1,191
11,946
25,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,528
Gold Earned
29,194
142
Minions Killed
172
4
Camps Cleared
8
711,534
Distance Traveled
592,133
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,342
524
6
0
1
60,553
1
L
Guan Yu
8,519
609
39
3
3
269,005
1
W
He Bo
9,939
710
59
4
3
240,348
0
W
Loki
11,913
851
107
8
4
291,232
3
L
Rama
8,162
583
53
4
1
220,506
0
L
Zeus
8,847
632
50
4
0
222,023
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role