Player Matchup

Cthulhu
Cthulhu
CrowsAbyss
Cthulhu
Level 80
God Stats
0W - 1L
1,269 SR
Queue Stats
1W - 2L
1,476 Elo+
Party 2
Baron Samedi
Baron Samedi
HaisesWrath
Baron Samedi
Level 138
God Stats
1W - 1L
1,868 SR
Queue Stats
9W - 12L
1,574 Elo+
Party 2
Neith
Neith
SGG Selkie
Neith
Level 120
God Stats
3W - 3L
1,446 SR
Queue Stats
27W - 20L
1,530 Elo+
Solo
Team Averages
Level 113
1,528 SR
1,527 Elo+

VS

Team Averages
Level 70
1,489 SR
1,476 Elo+
Bellona
Bellona
 
Bellona
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
WavyWave98
Hades
Level 32
God Stats
4W - 1L
1,474 SR
Queue Stats
71W - 57L
1,488 Elo+
Party 1
Ravana
Ravana
vickyvic10
Ravana
Level 109
God Stats
1W - 2L
1,494 SR
Queue Stats
283W - 278L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrowsAbyss
Cthulhu
13
1 / 5 / 6
10,768
633
8,531
21,729
24,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
HaisesWrath
Baron Samedi
16
4 / 5 / 3
11,566
680
16,145
14,472
10,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
14
2 / 5 / 4
10,648
626
16,674
15,387
7,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
5 / 1 / 8
12,076
710
15,719
20,868
23,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
15
4 / 5 / 7
10,972
645
13,917
18,114
10,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
vickyvic10
Ravana
16
6 / 3 / 5
11,774
693
15,730
16,748
10,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
7
Kills
15
15
Deaths
9
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
1
8
9
L
Cthulhu
CrowsAbyss
Cthulhu
1
5
6
0.8
L
Baron Samedi
HaisesWrath
Baron Samedi
4
5
3
1.1
L
Neith
2
5
4
0.8
W
Hades
4
5
7
1.5
W
Ravana
vickyvic10
Ravana
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,350
Damage
45,366
51,588
Taken
55,730
42,514
Mitigated
45,079
11,053
Healing
12,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
15,719
4,867
0
6,237
20,868
23,589
732
9,446
11,422
0
47,991
L
Cthulhu
CrowsAbyss
Cthulhu
8,531
729
225
1,425
21,729
24,241
160
4,815
16,914
20,808
0
L
Baron Samedi
HaisesWrath
Baron Samedi
16,145
2,375
2,653
4,048
14,472
10,832
0
5,500
8,972
39,644
0
L
Neith
16,674
5,405
0
2,702
15,387
7,441
853
3,941
11,446
0
51,979
W
Hades
13,917
1,569
1,544
3,745
18,114
10,926
779
7,994
10,120
42,835
0
W
Ravana
vickyvic10
Ravana
15,730
6,904
0
1,181
16,748
10,564
936
7,679
9,069
0
52,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,982
Gold Earned
34,822
170
Minions Killed
178
5
Camps Cleared
9
824,261
Distance Traveled
931,291
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,076
710
68
4
1
336,563
0
L
Cthulhu
10,768
633
16
1
0
278,059
3
L
Baron Samedi
11,566
680
68
4
3
284,048
6
L
Neith
10,648
626
86
5
2
262,154
4
W
Hades
10,972
645
52
3
4
276,143
2
W
Ravana
11,774
693
58
3
4
318,585
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role