Player Matchup

Charybdis
Charybdis
Masters
 
Charybdis
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Persephone
Persephone
Masters
 
Persephone
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Masters
 
Horus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Masters
Glaivus
Shiva
Masters
Level 160
God Stats
7W - 4L
1,756 SR
Queue Stats
392W - 369L
3,005 MMR
Solo
Ravana
Ravana
Masters
SoloOrTroll
Ravana
Masters
Level 160
God Stats
18W - 19L
1,427 SR
Queue Stats
1,325W - 1,264L
2,755 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 160
1,537 SR
2,052 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 137
1,552 SR
1,999 MMR
Ah Muzen Cab
Ah Muzen Cab
Masters
 
Ah Muzen Cab
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Grandmaster
 
Osiris
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Diamond II
 
Chronos
Diamond II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Diamond II
Esentriks
Atlas
Diamond II
Level 160
God Stats
3W - 4L
1,513 SR
Queue Stats
117W - 102L
2,526 MMR
Party 1
Xbalanque
Xbalanque
Masters
Sellouts
Xbalanque
Masters
Level 54
God Stats
7W - 6L
1,746 SR
Queue Stats
128W - 115L
2,970 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
1 / 0 / 3
8,067
621
7,263
10,287
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
 
Persephone
13
1 / 2 / 3
7,680
591
4,504
6,815
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
 
Horus
10
3 / 0 / 7
6,989
538
5,637
9,925
6,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shiva
Glaivus
Shiva
13
6 / 0 / 1
7,832
602
5,003
9,855
4,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
12
2 / 2 / 4
7,406
570
7,591
7,279
5,433
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
UllrCabrakanLancelotGeb

VS

Bans
Da JiCupidKaliYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
1 / 1 / 1
7,077
544
6,998
5,850
2,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Osiris
 
Osiris
12
3 / 6 / 1
7,035
541
7,842
13,842
8,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chronos
 
Chronos
13
0 / 1 / 2
6,844
526
3,377
7,556
3,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Atlas
Esentriks
Atlas
9
0 / 3 / 0
5,902
454
4,223
11,132
7,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
Sellouts
Xbalanque
12
0 / 2 / 0
6,414
493
5,907
7,018
2,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
13
Kills
4
4
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
0
3
2.5
W
Persephone
 
Persephone
1
2
3
1.25
W
Horus
 
Horus
3
0
7
6.5
L
Ah Muzen Cab
 
Ah Muzen Cab
1
1
1
1.5
L
Osiris
 
Osiris
3
6
1
0.58
L
Chronos
 
Chronos
0
1
2
1
L
Atlas
Esentriks
Atlas
0
3
0
0
W
Shiva
Glaivus
Shiva
6
0
1
6.5
L
Xbalanque
Sellouts
Xbalanque
0
2
0
0
W
Ravana
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,998
Damage
28,347
44,161
Taken
45,398
22,744
Mitigated
23,437
19,205
Healing
11,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,263
3,806
0
6,176
10,287
3,856
189
1,725
8,562
0
77,940
W
Persephone
 
Persephone
4,504
201
0
1,173
6,815
2,348
0
553
6,228
59,180
0
W
Horus
 
Horus
5,637
1,835
2,580
3,792
9,925
6,661
0
1,888
7,543
0
11,837
L
Ah Muzen Cab
 
Ah Muzen Cab
6,998
2,923
0
2,123
5,850
2,350
0
1,824
3,919
0
71,609
L
Osiris
 
Osiris
7,842
3,333
0
2,977
13,842
8,671
0
765
12,963
0
51,124
L
Chronos
 
Chronos
3,377
1,463
0
2,135
7,556
3,030
50
743
6,776
42,611
0
L
Atlas
Esentriks
Atlas
4,223
1,048
0
2,068
11,132
7,304
0
820
10,218
18,483
0
W
Shiva
Glaivus
Shiva
5,003
1,106
129
1,950
9,855
4,446
0
489
9,366
0
58,414
L
Xbalanque
Sellouts
Xbalanque
5,907
2,174
0
2,228
7,018
2,082
0
0
7,018
0
57,154
W
Ravana
7,591
2,465
0
3,405
7,279
5,433
0
2,823
4,374
0
47,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,974
Gold Earned
33,272
464
Minions Killed
417
0
Camps Cleared
0
1,343,844
Distance Traveled
1,193,472
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,067
621
141
11
0
252,179
4
W
Persephone
7,680
591
122
9
0
270,733
4
W
Horus
6,989
538
20
2
0
270,879
4
L
Ah Muzen Cab
7,077
544
122
9
0
253,230
3
L
Osiris
7,035
541
84
6
0
273,747
0
L
Chronos
6,844
526
93
7
0
182,883
4
L
Atlas
5,902
454
18
1
0
267,245
0
W
Shiva
7,832
602
107
8
0
290,680
4
L
Xbalanque
6,414
493
100
8
0
216,367
3
W
Ravana
7,406
570
74
6
0
259,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role