Player Matchup

Xing Tian
Xing Tian
Mr_Mass_Murder
Xing Tian
Level 158
God Stats
60W - 42L
1,613 SR
Queue Stats
392W - 401L
1,608 Elo+
Solo
Olorun
Olorun
TheFocusedSavage
Olorun
Level 101
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 18L
1,203 Elo+
Party 2
Guan Yu
Guan Yu
br0wnskin_yari
Guan Yu
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,130 Elo+
Party 2
Heimdallr
Heimdallr
kill109
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,130 Elo+
Party 2
Nemesis
Nemesis
unchained_savage
Nemesis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,038 Elo+
Party 2
Team Averages
Level 75
1,523 SR
1,222 Elo+

VS

Team Averages
Level 117
1,619 SR
1,576 Elo+
Anhur
Anhur
BlownzoTheClown
Anhur
Level 133
God Stats
9W - 11L
1,500 SR
Queue Stats
189W - 192L
1,434 Elo+
Solo
Baba Yaga
Baba Yaga
MNazaroff
Baba Yaga
Level 99
God Stats
1W - 0L
1,850 SR
Queue Stats
16W - 6L
1,632 Elo+
Solo
Thanatos
Thanatos
Mclovinyourdad
Thanatos
Level 99
God Stats
13W - 7L
1,744 SR
Queue Stats
163W - 103L
1,713 Elo+
Party 1
Osiris
Osiris
Verrvain
Osiris
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
210W - 177L
1,607 Elo+
Party 1
Nu Wa
Nu Wa
midnightlily77
Nu Wa
Level 129
God Stats
66W - 70L
1,502 SR
Queue Stats
67W - 78L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Mr_Mass_Murder
Xing Tian
14
1 / 0 / 3
8,560
778
6,001
11,535
12,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 7 / 0
7,086
644
2,747
11,368
4,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 2
7,233
658
1,119
10,967
6,861
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
kill109
Heimdallr
14
1 / 8 / 2
7,881
716
4,813
12,607
5,873
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 6 / 0
8,601
782
3,283
12,376
4,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 8
9,103
828
7,099
6,765
3,346
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
MNazaroff
Baba Yaga
18
9 / 2 / 7
10,441
949
13,179
8,441
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
16
9 / 1 / 6
9,431
857
11,418
10,324
5,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
Verrvain
Osiris
15
3 / 2 / 12
8,597
782
9,996
11,393
10,607
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 0 / 9
8,084
735
8,051
3,694
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
66
5
Kills
24
24
Deaths
5
7
Assists
42
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
W
Baba Yaga
MNazaroff
Baba Yaga
9
2
7
6.25
W
Thanatos
9
1
6
12
L
Xing Tian
Mr_Mass_Murder
Xing Tian
1
0
3
2.5
L
1
7
0
0.14
W
Osiris
Verrvain
Osiris
3
2
12
4.5
L
0
3
2
0.33
L
Heimdallr
kill109
Heimdallr
1
8
2
0.25
W
0
0
9
4.5
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,963
Damage
49,743
58,853
Taken
40,617
34,661
Mitigated
24,777
6,005
Healing
15,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,099
4,511
0
1,519
6,765
3,346
1,025
1,530
5,235
0
30,603
W
Baba Yaga
MNazaroff
Baba Yaga
13,179
643
0
2,029
8,441
4,197
618
1,794
6,647
57,041
0
W
Thanatos
11,418
3,112
0
11,066
10,324
5,152
244
1,709
8,615
0
25,153
L
Xing Tian
Mr_Mass_Murder
Xing Tian
6,001
63
180
2,755
11,535
12,786
0
4,345
7,190
18,357
0
L
2,747
1,219
275
843
11,368
4,313
0
4,010
7,358
17,238
0
W
Osiris
Verrvain
Osiris
9,996
2,343
0
590
11,393
10,607
73
2,513
8,880
0
21,262
L
1,119
405
417
841
10,967
6,861
0
4,700
6,267
0
7,774
L
Heimdallr
kill109
Heimdallr
4,813
816
0
0
12,607
5,873
0
4,447
8,160
0
26,227
W
8,051
2,688
363
405
3,694
1,475
367
1,202
2,492
32,358
0
L
3,283
775
0
694
12,376
4,828
0
3,728
8,648
0
14,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,361
Gold Earned
45,656
125
Minions Killed
263
0
Camps Cleared
0
938,298
Distance Traveled
1,252,797
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,103
828
55
5
0
239,799
1
W
Baba Yaga
10,441
949
106
10
0
270,652
2
W
Thanatos
9,431
857
33
3
0
312,399
2
L
Xing Tian
8,560
778
15
1
0
220,541
0
L
Olorun
7,086
644
26
2
0
140,898
0
W
Osiris
8,597
782
29
3
0
256,131
1
L
Guan Yu
7,233
658
17
2
0
184,091
0
L
Heimdallr
7,881
716
48
4
0
175,092
0
W
Nu Wa
8,084
735
40
4
0
173,816
2
L
Nemesis
8,601
782
19
2
0
217,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role