Player Matchup

Khepri
Khepri
 
Khepri
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
BadPac
Eset
Level 146
God Stats
10W - 9L
1,611 SR
Queue Stats
359W - 412L
1,452 Elo+
Party 2
Rama
Rama
Gardarica
Rama
Level 157
God Stats
4W - 7L
1,698 SR
Queue Stats
501W - 504L
1,461 Elo+
Solo
Kuzenbo
Kuzenbo
IamLaughSpammer
Kuzenbo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,427 Elo+
Party 1
Janus
Janus
Knodelbombe5301
Janus
Level 27
God Stats
0W - 1L
1,482 SR
Queue Stats
3W - 11L
1,446 Elo+
Party 1
Team Averages
Level 96
1,558 SR
1,457 Elo+

VS

Team Averages
Level 78
1,592 SR
1,623 Elo+
Nox
Nox
BLACKBUURN13
Nox
Level 80
God Stats
5W - 0L
1,821 SR
Queue Stats
79W - 82L
1,468 Elo+
Solo
Apollo
Apollo
BiggusReddus
Apollo
Level 29
God Stats
1W - 0L
1,740 SR
Queue Stats
11W - 3L
1,754 Elo+
Party 3
Sobek
Sobek
Crispylolol
Sobek
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 12L
1,662 Elo+
Party 3
Da Ji
Da Ji
RobertAM
Da Ji
Level 119
God Stats
1W - 0L
1,278 SR
Queue Stats
9W - 1L
1,733 Elo+
Party 3
Zhong Kui
Zhong Kui
TheGreenCurse
Zhong Kui
Level 16
God Stats
1W - 0L
1,618 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 2 / 4
7,490
499
615
4,568
3,703
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Eset
BadPac
Eset
8
0 / 4 / 2
7,013
468
1,999
4,354
1,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rama
8
0 / 2 / 2
7,005
467
1,450
3,863
1,891
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

20
7 / 2 / 4
11,169
745
10,197
11,476
16,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 2 / 6
12,964
864
18,900
8,959
5,129
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 6
10,370
691
6,921
8,952
5,100
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
17
3 / 3 / 4
11,081
739
4,591
13,019
7,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 3 / 8
10,601
707
2,324
18,517
16,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
RobertAM
Da Ji
19
5 / 2 / 6
11,487
766
9,515
10,327
5,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
TheGreenCurse
Zhong Kui
16
1 / 4 / 6
10,554
704
6,990
17,128
13,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
42
12
Kills
12
12
Deaths
15
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
4
1
W
2
3
6
1.67
L
Eset
BadPac
Eset
0
4
2
0.25
W
Apollo
3
3
4
1.67
W
1
3
8
1.67
L
Rama
0
2
2
0.5
L
7
2
4
4.5
L
5
2
6
4
W
Da Ji
RobertAM
Da Ji
5
2
6
4
W
Zhong Kui
TheGreenCurse
Zhong Kui
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,161
Damage
30,341
33,220
Taken
67,943
29,337
Mitigated
48,362
6,519
Healing
27,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
615
26
0
0
4,568
3,703
0
1,684
2,884
985
0
W
6,921
467
1,161
1,259
8,952
5,100
52
4,650
4,302
24,837
0
L
Eset
BadPac
Eset
1,999
40
29
84
4,354
1,806
0
1,760
2,594
2,629
0
W
Apollo
4,591
2,360
768
3,219
13,019
7,566
3,707
8,869
4,150
0
32,484
W
2,324
209
3,754
6,429
18,517
16,845
1,398
5,750
11,731
20,970
0
L
Rama
1,450
545
0
257
3,863
1,891
0
1,374
2,489
0
3,533
L
10,197
2,635
101
760
11,476
16,808
0
5,770
5,706
18,552
0
L
18,900
471
1,830
3,458
8,959
5,129
0
5,647
3,312
63,867
0
W
Da Ji
RobertAM
Da Ji
9,515
1,920
1,800
2,279
10,327
5,805
528
4,163
6,164
0
19,761
W
Zhong Kui
TheGreenCurse
Zhong Kui
6,990
339
2,005
5,199
17,128
13,046
3,053
8,279
8,849
22,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,641
Gold Earned
54,093
105
Minions Killed
179
0
Camps Cleared
0
736,898
Distance Traveled
1,254,026
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,490
499
0
0
0
79,488
0
W
Nox
10,370
691
29
2
0
214,497
0
L
Eset
7,013
468
1
0
0
78,585
0
W
Apollo
11,081
739
45
3
0
279,329
0
W
Sobek
10,601
707
30
2
0
238,882
2
L
Rama
7,005
467
0
0
0
65,188
2
L
Kuzenbo
11,169
745
19
1
0
261,688
2
L
Janus
12,964
864
85
6
0
251,949
1
W
Da Ji
11,487
766
20
1
0
289,626
4
W
Zhong Kui
10,554
704
55
4
0
231,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role