Player Matchup

Bellona
Bellona
ChicagoHurricane
Bellona
Level 26
God Stats
3W - 4L
1,498 SR
Queue Stats
7W - 16L
1,241 Elo+
Party 2
Geb
Geb
Nasty_Nate__42
Geb
Level 92
God Stats
69W - 39L
1,648 SR
Queue Stats
733W - 697L
1,524 Elo+
Party 2
Hou Yi
Hou Yi
Quick Geebs
Hou Yi
Level 28
God Stats
9W - 8L
1,540 SR
Queue Stats
62W - 60L
1,440 Elo+
Party 2
Awilix
Awilix
Slade_Sharingan
Awilix
Level 98
God Stats
3W - 3L
1,623 SR
Queue Stats
177W - 177L
1,413 Elo+
Party 3
The Morrigan
The Morrigan
augmented_raven
The Morrigan
Level 86
God Stats
1W - 1L
1,722 SR
Queue Stats
79W - 81L
1,360 Elo+
Party 3
Team Averages
Level 66
1,606 SR
1,396 Elo+

VS

Team Averages
Level 95
1,451 SR
1,354 Elo+
Da Ji
Da Ji
DJnexusx2
Da Ji
Level 118
God Stats
9W - 8L
1,422 SR
Queue Stats
102W - 144L
1,345 Elo+
Party 1
Neith
Neith
I MurKz 420
Neith
Level 49
God Stats
3W - 6L
1,445 SR
Queue Stats
13W - 10L
1,338 Elo+
Party 1
Ymir
Ymir
Jveam
Ymir
Level 60
God Stats
4W - 2L
1,496 SR
Queue Stats
94W - 111L
1,349 Elo+
Solo
Cthulhu
Cthulhu
SuperDuperGLA
Cthulhu
Level 126
God Stats
4W - 6L
1,539 SR
Queue Stats
126W - 148L
1,376 Elo+
Party 1
The Morrigan
The Morrigan
runawaybee75zs
The Morrigan
Level 120
God Stats
8W - 17L
1,354 SR
Queue Stats
103W - 131L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
7,745
456
2,952
16,230
12,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 1 / 4
7,668
451
5,460
11,362
9,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
14
3 / 2 / 1
8,182
481
7,677
10,568
4,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 4 / 3
8,806
518
5,850
15,569
6,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
augmented_raven
The Morrigan
14
0 / 5 / 1
8,528
502
3,045
10,536
4,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DJnexusx2
Da Ji
16
6 / 1 / 2
9,837
579
10,097
12,344
5,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 3
7,372
434
5,200
7,415
3,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
Jveam
Ymir
12
2 / 1 / 4
8,832
520
5,733
8,243
7,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
14
4 / 1 / 6
9,502
559
8,595
9,830
7,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
runawaybee75zs
The Morrigan
15
5 / 1 / 1
9,592
564
7,075
4,697
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
8
Kills
17
17
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Da Ji
DJnexusx2
Da Ji
6
1
2
7
W
0
4
3
0.38
W
Ymir
Jveam
Ymir
2
1
4
4
L
1
1
4
3
L
Hou Yi
3
2
1
1.75
L
3
4
3
1.13
W
Cthulhu
4
1
6
7
L
The Morrigan
augmented_raven
The Morrigan
0
5
1
0.1
W
The Morrigan
runawaybee75zs
The Morrigan
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,984
Damage
36,700
64,265
Taken
42,529
38,113
Mitigated
24,995
20,220
Healing
11,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,952
1,206
0
4,934
16,230
12,693
1,124
5,012
11,218
0
50,394
W
Da Ji
DJnexusx2
Da Ji
10,097
2,580
0
6,830
12,344
5,331
104
1,737
10,607
0
71,249
W
5,200
2,608
0
1,187
7,415
3,369
918
2,018
5,397
0
42,798
W
Ymir
Jveam
Ymir
5,733
987
0
1,802
8,243
7,035
0
2,361
5,882
32,072
0
L
5,460
545
347
3,765
11,362
9,977
0
3,289
8,073
29,511
0
L
Hou Yi
7,677
3,581
0
3,099
10,568
4,448
1,470
1,434
9,134
0
69,109
L
5,850
2,848
0
6,276
15,569
6,452
0
4,825
10,744
0
73,464
W
Cthulhu
8,595
721
255
1,227
9,830
7,320
0
858
8,972
59,274
0
L
The Morrigan
augmented_raven
The Morrigan
3,045
849
0
1,799
10,536
4,543
428
4,666
5,832
71,222
937
W
The Morrigan
runawaybee75zs
The Morrigan
7,075
1,399
0
214
4,697
1,940
989
1,880
2,817
67,008
2,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,929
Gold Earned
45,135
460
Minions Killed
454
0
Camps Cleared
0
1,657,893
Distance Traveled
1,633,350
9
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,745
456
73
4
0
331,002
0
W
Da Ji
9,837
579
119
7
0
375,501
8
W
Neith
7,372
434
75
4
0
260,196
4
W
Ymir
8,832
520
35
2
0
318,282
4
L
Geb
7,668
451
41
2
0
350,100
5
L
Hou Yi
8,182
481
106
6
0
302,728
1
L
Awilix
8,806
518
116
7
0
385,256
1
W
Cthulhu
9,502
559
105
6
0
359,521
3
L
The Morrigan
8,528
502
124
7
0
288,807
2
W
The Morrigan
9,592
564
120
7
0
319,850
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role