Player Matchup

Hercules
Hercules
Frnki1345
Hercules
Level 16
God Stats
0W - 3L
1,218 SR
Queue Stats
35W - 44L
1,482 Elo+
Party 3
Ne Zha
Ne Zha
RamaGonzalez
Ne Zha
Level 107
God Stats
3W - 2L
1,513 SR
Queue Stats
43W - 49L
1,498 Elo+
Party 3
Poseidon
Poseidon
quitow
Poseidon
Level 67
God Stats
180W - 190L
1,495 SR
Queue Stats
494W - 541L
1,491 Elo+
Solo
Ao Kuang
Ao Kuang
xXJohnLockerXXx
Ao Kuang
Level 93
God Stats
67W - 72L
1,561 SR
Queue Stats
462W - 528L
1,471 Elo+
Party 2
Heimdallr
Heimdallr
yTunicxxzk
Heimdallr
Level 89
God Stats
8W - 18L
1,296 SR
Queue Stats
762W - 842L
1,485 Elo+
Party 2
Team Averages
Level 74
1,417 SR
1,485 Elo+

VS

Team Averages
Level 85
1,578 SR
1,597 Elo+
Vulcan
Vulcan
JLLCZAR
Vulcan
Level 140
God Stats
3W - 1L
1,610 SR
Queue Stats
251W - 261L
1,483 Elo+
Solo
Guan Yu
Guan Yu
MasterwolfOMG
Guan Yu
Level 49
God Stats
2W - 0L
1,728 SR
Queue Stats
169W - 84L
1,667 Elo+
Party 1
Cernunnos
Cernunnos
Paltin
Cernunnos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,588 Elo+
Party 1
Ymir
Ymir
iClowing
Ymir
Level 144
God Stats
18W - 9L
1,554 SR
Queue Stats
140W - 66L
1,679 Elo+
Party 1
Pele
Pele
mataemos68
Pele
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 39L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Frnki1345
Hercules
12
1 / 2 / 1
7,157
511
2,818
8,800
3,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ne Zha
12
5 / 1 / 0
7,352
525
7,238
12,798
5,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
quitow
Poseidon
12
0 / 2 / 4
7,253
518
3,534
7,158
3,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
12
0 / 6 / 1
7,228
516
7,029
16,401
5,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
yTunicxxzk
Heimdallr
11
0 / 4 / 0
5,949
425
2,072
9,419
3,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JLLCZAR
Vulcan
12
2 / 2 / 1
7,342
524
6,568
5,890
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
15
6 / 1 / 1
8,848
632
13,425
11,033
9,535
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
Paltin
Cernunnos
15
6 / 0 / 0
9,100
650
9,607
7,366
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
11
1 / 0 / 6
7,735
553
4,713
5,384
6,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 3 / 3
6,738
481
3,364
12,121
4,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
15
15
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
Frnki1345
Hercules
1
2
1
0.75
W
Vulcan
JLLCZAR
Vulcan
2
2
1
1.25
W
Guan Yu
6
1
1
6.5
W
Cernunnos
Paltin
Cernunnos
6
0
0
6
L
Ne Zha
5
1
0
5
W
Ymir
1
0
6
4
W
0
3
3
0.5
L
Poseidon
quitow
Poseidon
0
2
4
1
L
Ao Kuang
0
6
1
0.08
L
Heimdallr
yTunicxxzk
Heimdallr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,691
Damage
37,677
54,576
Taken
41,794
20,399
Mitigated
26,255
17,983
Healing
11,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Frnki1345
Hercules
2,818
501
1,054
1,159
8,800
3,969
0
1,840
6,960
0
41,917
W
Vulcan
JLLCZAR
Vulcan
6,568
2,146
0
1,271
5,890
2,491
941
973
4,707
49,481
0
W
Guan Yu
13,425
1,693
179
2,827
11,033
9,535
0
6,934
4,099
0
62,857
W
Cernunnos
Paltin
Cernunnos
9,607
4,321
0
4,931
7,366
3,218
451
0
7,366
0
86,835
L
Ne Zha
7,238
3,523
0
5,166
12,798
5,059
0
3,976
8,822
0
49,866
W
Ymir
4,713
1,143
0
1,067
5,384
6,375
0
907
4,328
21,892
0
W
3,364
737
0
1,100
12,121
4,636
0
1,312
10,731
0
49,901
L
Poseidon
quitow
Poseidon
3,534
194
0
1,218
7,158
3,168
0
4,670
2,488
45,438
0
L
Ao Kuang
7,029
961
0
7,192
16,401
5,032
924
0
16,401
53,200
0
L
Heimdallr
yTunicxxzk
Heimdallr
2,072
852
0
2,194
9,419
3,171
0
795
8,624
0
32,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,939
Gold Earned
39,763
398
Minions Killed
443
0
Camps Cleared
0
1,339,970
Distance Traveled
1,469,466
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,157
511
74
5
0
297,781
3
W
Vulcan
7,342
524
71
5
0
266,401
8
W
Guan Yu
8,848
632
123
9
0
320,240
3
W
Cernunnos
9,100
650
142
10
0
303,352
4
L
Ne Zha
7,352
525
81
6
0
329,301
3
W
Ymir
7,735
553
23
2
0
290,166
5
W
Pele
6,738
481
84
6
0
289,307
1
L
Poseidon
7,253
518
113
8
0
265,169
2
L
Ao Kuang
7,228
516
81
6
0
239,096
1
L
Heimdallr
5,949
425
49
4
0
208,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role