Player Matchup

Arachne
Arachne
Botsito123456789
Arachne
Level 40
God Stats
12W - 5L
1,656 SR
Queue Stats
124W - 150L
1,452 Elo+
Solo
Izanami
Izanami
DesSuzuya
Izanami
Level 88
God Stats
5W - 5L
1,640 SR
Queue Stats
27W - 54L
1,255 Elo+
Solo
Merlin
Merlin
HBR_Reebar-_-
Merlin
Level 68
God Stats
14W - 17L
1,453 SR
Queue Stats
143W - 168L
1,389 Elo+
Solo
Nike
Nike
HawtKandy
Nike
Level 120
God Stats
5W - 8L
1,422 SR
Queue Stats
116W - 126L
1,348 Elo+
Solo
Vulcan
Vulcan
Lord_White_Wlf
Vulcan
Level 26
God Stats
2W - 9L
1,256 SR
Queue Stats
70W - 111L
1,306 Elo+
Solo
Team Averages
Level 68
1,486 SR
1,350 Elo+

VS

Team Averages
Level 65
1,450 SR
1,384 Elo+
Thanatos
Thanatos
Imaagine-_-
Thanatos
Level 82
God Stats
2W - 2L
1,459 SR
Queue Stats
14W - 20L
1,338 Elo+
Solo
Terra
Terra
LiLCRASH123
Terra
Level 48
God Stats
19W - 18L
1,542 SR
Queue Stats
23W - 23L
1,483 Elo+
Solo
Danzaburou
Danzaburou
RaDKiDD
Danzaburou
Level 149
God Stats
9W - 16L
1,336 SR
Queue Stats
543W - 556L
1,431 Elo+
Solo
Nu Wa
Nu Wa
Shadesend
Nu Wa
Level 15
God Stats
2W - 1L
1,453 SR
Queue Stats
4W - 9L
1,236 Elo+
Solo
Persephone
Persephone
shootmanbone007
Persephone
Level 29
God Stats
4W - 1L
1,460 SR
Queue Stats
65W - 69L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 4
9,308
716
7,725
14,277
10,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
DesSuzuya
Izanami
12
0 / 1 / 0
7,533
579
1,455
3,725
1,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
3 / 4 / 6
9,155
704
8,165
9,629
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nike
16
3 / 8 / 8
9,565
736
12,707
19,665
10,737
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 4 / 1
9,055
697
9,516
8,625
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Imaagine-_-
Thanatos
17
4 / 4 / 12
9,697
746
8,361
12,829
7,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
4 / 1 / 11
10,473
806
3,597
14,422
15,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
RaDKiDD
Danzaburou
17
6 / 2 / 8
10,528
810
9,160
13,300
7,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
Shadesend
Nu Wa
18
5 / 1 / 5
10,406
800
13,031
7,677
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
shootmanbone007
Persephone
16
3 / 4 / 17
10,095
777
14,716
11,407
5,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
75
12
Kills
22
22
Deaths
12
19
Assists
53
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
L
Izanami
DesSuzuya
Izanami
0
1
0
0
L
3
4
6
1.5
L
Nike
3
8
8
0.88
W
Thanatos
Imaagine-_-
Thanatos
4
4
12
2.5
W
4
1
11
9.5
L
2
4
1
0.63
W
Danzaburou
RaDKiDD
Danzaburou
6
2
8
5
W
Nu Wa
Shadesend
Nu Wa
5
1
5
7.5
W
Persephone
shootmanbone007
Persephone
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,568
Damage
48,865
55,921
Taken
59,635
29,755
Mitigated
38,770
5,577
Healing
24,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,725
5,513
0
2,512
14,277
10,367
522
7,114
7,163
0
29,146
L
Izanami
DesSuzuya
Izanami
1,455
816
84
257
3,725
1,406
0
2,813
912
0
13,831
L
8,165
709
0
814
9,629
3,569
0
5,617
3,936
26,241
0
L
Nike
12,707
1,645
0
1,860
19,665
10,737
0
11,616
7,845
0
28,423
W
Thanatos
Imaagine-_-
Thanatos
8,361
2,049
0
7,336
12,829
7,753
1,809
3,432
9,397
0
30,862
W
3,597
892
4,597
5,071
14,422
15,191
1,008
5,219
9,203
11,182
0
L
9,516
2,696
0
50
8,625
3,676
0
4,184
4,441
28,711
0
W
Danzaburou
RaDKiDD
Danzaburou
9,160
3,070
0
4,048
13,300
7,157
1,431
2,773
10,527
0
28,996
W
Nu Wa
Shadesend
Nu Wa
13,031
2,530
0
180
7,677
3,563
4,300
2,716
4,961
40,903
0
W
Persephone
shootmanbone007
Persephone
14,716
1,224
673
2,973
11,407
5,106
1,546
3,540
7,863
46,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,616
Gold Earned
51,199
189
Minions Killed
267
0
Camps Cleared
0
1,036,619
Distance Traveled
1,214,590
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,308
716
41
3
0
276,003
4
L
Izanami
7,533
579
28
2
0
97,423
0
L
Merlin
9,155
704
44
3
0
163,515
0
L
Nike
9,565
736
31
2
0
226,993
0
W
Thanatos
9,697
746
45
3
0
249,343
0
W
Terra
10,473
806
16
1
0
248,756
1
L
Vulcan
9,055
697
45
3
0
272,685
2
W
Danzaburou
10,528
810
69
5
0
218,351
1
W
Nu Wa
10,406
800
69
5
0
243,801
1
W
Persephone
10,095
777
68
5
0
254,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role