Player Matchup

Thoth
Thoth
Silver I
HETHENS
Thoth
Silver I
Level 136
God Stats
2W - 2L
1,341 SR
Queue Stats
68W - 69L
1,444 MMR
Party 1
Shiva
Shiva
Gold V
TryHard_TC13
Shiva
Gold V
Level 158
God Stats
17W - 20L
1,513 SR
Queue Stats
70W - 72L
1,510 MMR
Party 1
Athena
Athena
Gold IV
Yaiqab7
Athena
Gold IV
Level 136
God Stats
10W - 9L
1,540 SR
Queue Stats
626W - 698L
1,405 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,465 SR
1,453 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 74
1,431 SR
1,470 MMR
Ra
Ra
Silver I
Vinyl_Voodoo
Ra
Silver I
Level 38
God Stats
4W - 7L
1,541 SR
Queue Stats
83W - 100L
1,347 MMR
Solo
Hercules
Hercules
Gold III
patrick112009
Hercules
Gold III
Level 45
God Stats
3W - 8L
1,167 SR
Queue Stats
427W - 480L
1,502 MMR
Solo
Atlas
Atlas
Gold IV
xXMyst1cVeilXx
Atlas
Gold IV
Level 138
God Stats
59W - 49L
1,585 SR
Queue Stats
395W - 436L
1,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
HETHENS
Thoth
12
0 / 0 / 3
7,284
728
4,856
2,307
858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 0 / 1
7,073
707
5,761
5,839
4,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
Yaiqab7
Athena
11
1 / 1 / 2
7,602
760
2,410
9,201
8,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
PersephoneBastetCthulhuAh Muzen CabChaac

VS

Bans
VulcanNoxHou YiBaba YagaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,806
581
1,833
5,811
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
patrick112009
Hercules
4
0 / 0 / 0
5,390
539
708
2,335
1,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 0 / 0
6,069
607
3,465
8,333
6,228
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
3
Kills
0
1
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thoth
HETHENS
Thoth
0
0
3
1.5
W
2
0
1
2.5
L
0
3
0
0
W
Athena
Yaiqab7
Athena
1
1
2
2
L
Hercules
patrick112009
Hercules
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,027
Damage
6,006
17,347
Taken
16,479
13,671
Mitigated
9,437
4,268
Healing
4,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
HETHENS
Thoth
4,856
238
0
913
2,307
858
1,165
854
1,449
30,664
0
W
5,761
1,336
0
1,899
5,839
4,093
370
2,524
3,154
0
25,812
L
1,833
215
543
1,233
5,811
2,094
0
3,149
2,494
10,602
0
W
Athena
Yaiqab7
Athena
2,410
453
0
1,456
9,201
8,720
426
2,392
6,713
8,696
0
L
Hercules
patrick112009
Hercules
708
355
138
1,184
2,335
1,115
0
811
1,406
0
1,678
L
3,465
1,247
116
1,155
8,333
6,228
0
2,879
5,186
18,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,959
Gold Earned
17,265
124
Minions Killed
57
9
Camps Cleared
1
601,761
Distance Traveled
324,854
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,284
728
65
7
4
197,176
3
W
Shiva
7,073
707
45
5
5
207,869
1
L
Ra
5,806
581
39
4
1
118,581
0
W
Athena
7,602
760
14
1
0
196,716
2
L
Hercules
5,390
539
3
0
0
56,220
1
L
Atlas
6,069
607
15
2
0
150,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role