Player Matchup

Lancelot
Lancelot
CAUSTICSHONOR
Lancelot
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 56L
1,396 Elo+
Party 1
Ganesha
Ganesha
Monstermind0505
Ganesha
Level 45
God Stats
2W - 1L
1,823 SR
Queue Stats
10W - 14L
1,423 Elo+
Party 1
Bellona
Bellona
SIaveKnight_GaeI
Bellona
Level 32
God Stats
1W - 3L
1,284 SR
Queue Stats
76W - 81L
1,422 Elo+
Party 1
Olorun
Olorun
SnowyNights-_
Olorun
Level 27
God Stats
2W - 1L
1,246 SR
Queue Stats
41W - 53L
1,411 Elo+
Party 1
Neith
Neith
bf_redhead
Neith
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,423 Elo+
Party 1
Team Averages
Level 39
1,471 SR
1,415 Elo+

VS

Team Averages
Level 111
1,656 SR
1,501 Elo+
Cthulhu
Cthulhu
ANDREA___05
Cthulhu
Level 133
God Stats
90W - 73L
1,560 SR
Queue Stats
445W - 419L
1,511 Elo+
Party 2
Thanatos
Thanatos
Adamitata
Thanatos
Level 124
God Stats
14W - 3L
1,917 SR
Queue Stats
102W - 101L
1,492 Elo+
Party 3
Poseidon
Poseidon
MilaAvatar
Poseidon
Level 159
God Stats
90W - 79L
1,480 SR
Queue Stats
651W - 695L
1,452 Elo+
Solo
Bellona
Bellona
SaipanDojo
Bellona
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,591 Elo+
Party 3
Sol
Sol
notorius2001
Sol
Level 60
God Stats
4W - 4L
1,823 SR
Queue Stats
226W - 233L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CAUSTICSHONOR
Lancelot
10
3 / 1 / 1
6,821
487
4,276
10,557
4,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 0 / 3
7,007
501
2,986
8,757
4,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 0 / 3
7,814
558
3,479
7,678
5,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 2 / 0
7,637
546
3,073
9,024
4,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
12
2 / 0 / 1
7,211
515
5,372
5,883
2,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ANDREA___05
Cthulhu
12
1 / 0 / 1
7,275
520
6,157
9,279
7,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Adamitata
Thanatos
9
0 / 1 / 2
5,845
418
3,230
7,349
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Poseidon
MilaAvatar
Poseidon
13
2 / 2 / 0
7,697
550
5,873
7,590
3,075
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
SaipanDojo
Bellona
8
0 / 2 / 1
5,355
383
2,374
4,281
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 1
6,414
458
5,245
5,685
2,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
7
Kills
3
3
Deaths
7
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ANDREA___05
Cthulhu
1
0
1
1.5
L
Thanatos
Adamitata
Thanatos
0
1
2
1
W
Lancelot
CAUSTICSHONOR
Lancelot
3
1
1
3.5
L
Poseidon
MilaAvatar
Poseidon
2
2
0
1
W
0
0
3
1.5
W
1
0
3
2.5
L
Bellona
SaipanDojo
Bellona
0
2
1
0.25
W
1
2
0
0.5
W
Neith
2
0
1
2.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,186
Damage
22,879
41,899
Taken
34,184
20,585
Mitigated
17,266
14,632
Healing
16,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ANDREA___05
Cthulhu
6,157
390
189
3,088
9,279
7,010
0
1,968
7,311
29,839
0
L
Thanatos
Adamitata
Thanatos
3,230
1,633
0
7,018
7,349
2,572
0
266
7,083
0
30,482
W
Lancelot
CAUSTICSHONOR
Lancelot
4,276
780
0
175
10,557
4,041
160
3,139
7,418
0
35,913
L
Poseidon
MilaAvatar
Poseidon
5,873
409
55
3,151
7,590
3,075
0
2,526
5,064
63,463
0
W
2,986
497
2,358
2,998
8,757
4,242
0
4,804
3,953
19,870
0
W
3,479
1,087
0
3,550
7,678
5,529
1,363
349
7,329
0
46,919
L
Bellona
SaipanDojo
Bellona
2,374
471
0
1,191
4,281
2,584
0
0
4,281
0
17,117
W
3,073
1,104
102
3,467
9,024
4,157
1,242
4,738
4,286
60,633
0
W
Neith
5,372
1,608
0
1,982
5,883
2,616
1,000
3,662
2,221
0
50,111
L
5,245
1,895
0
2,244
5,685
2,025
0
1,299
4,386
43,004
7,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,490
Gold Earned
32,586
328
Minions Killed
370
0
Camps Cleared
0
1,361,995
Distance Traveled
1,180,692
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,275
520
44
3
0
289,894
0
L
Thanatos
5,845
418
75
5
0
197,417
2
W
Lancelot
6,821
487
45
3
0
308,151
0
L
Poseidon
7,697
550
113
8
0
259,722
5
W
Ganesha
7,007
501
3
0
0
266,882
5
W
Bellona
7,814
558
67
5
0
297,231
7
L
Bellona
5,355
383
36
3
0
204,128
3
W
Olorun
7,637
546
109
8
0
237,867
2
W
Neith
7,211
515
104
7
0
251,864
6
L
Sol
6,414
458
102
7
0
229,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role