Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hades
Hades
Glowss
Hades
Level 143
God Stats
11W - 6L
1,639 SR
Queue Stats
581W - 547L
1,567 Elo+
Party 1
Merlin
Merlin
Nobody27
Merlin
Level 127
God Stats
3W - 1L
1,541 SR
Queue Stats
52W - 49L
1,537 Elo+
Party 4
Ah Puch
Ah Puch
prozoone
Ah Puch
Level 127
God Stats
3W - 2L
1,692 SR
Queue Stats
103W - 108L
1,561 Elo+
Solo
Atlas
Atlas
xFMPx
Atlas
Level 88
God Stats
18W - 11L
1,606 SR
Queue Stats
581W - 549L
1,563 Elo+
Party 1
Team Averages
Level 122
1,596 SR
1,546 Elo+

VS

Team Averages
Level 117
1,572 SR
1,517 Elo+
Eset
Eset
EmJay0815
Eset
Level 47
God Stats
2W - 1L
1,863 SR
Queue Stats
182W - 172L
1,514 Elo+
Party 3
Nu Wa
Nu Wa
HoneyMew
Nu Wa
Level 158
God Stats
0W - 1L
1,489 SR
Queue Stats
28W - 27L
1,503 Elo+
Party 2
Izanami
Izanami
Kel_love_Juul
Izanami
Level 111
God Stats
2W - 4L
1,391 SR
Queue Stats
67W - 71L
1,526 Elo+
Solo
Zeus
Zeus
Lyraleiyunero
Zeus
Level 128
God Stats
0W - 4L
1,481 SR
Queue Stats
28W - 27L
1,506 Elo+
Party 2
Xbalanque
Xbalanque
MoeVanTerror
Xbalanque
Level 141
God Stats
6W - 7L
1,634 SR
Queue Stats
189W - 172L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
6 / 3 / 10
10,391
866
8,580
16,650
19,042
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hades
Glowss
Hades
13
0 / 2 / 12
8,970
748
2,702
13,871
15,075
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
Nobody27
Merlin
19
10 / 2 / 9
11,228
936
17,107
12,095
6,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
prozoone
Ah Puch
16
2 / 0 / 11
9,445
787
14,020
11,337
6,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
xFMPx
Atlas
15
5 / 2 / 9
9,404
784
7,310
15,559
16,311
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
1 / 7 / 4
8,037
670
4,490
12,294
5,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
HoneyMew
Nu Wa
14
1 / 3 / 2
7,953
663
11,844
7,670
3,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
16
3 / 3 / 4
9,106
759
6,809
9,611
4,731
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 5 / 4
7,967
664
12,727
9,953
4,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
MoeVanTerror
Xbalanque
16
2 / 5 / 4
8,692
724
11,786
11,654
5,403
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
26
23
Kills
8
9
Deaths
23
51
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
3
10
3.67
L
Eset
1
7
4
0.43
W
Hades
Glowss
Hades
0
2
12
3
L
Nu Wa
HoneyMew
Nu Wa
1
3
2
0.67
L
Izanami
3
3
4
1.67
L
1
5
4
0.6
L
Xbalanque
MoeVanTerror
Xbalanque
2
5
4
0.8
W
Merlin
Nobody27
Merlin
10
2
9
7.25
W
Ah Puch
prozoone
Ah Puch
2
0
11
7.5
W
Atlas
xFMPx
Atlas
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,719
Damage
47,656
69,512
Taken
51,182
63,465
Mitigated
23,559
25,593
Healing
11,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,580
107
2,071
1,308
16,650
19,042
656
8,298
7,980
0
23,478
L
Eset
4,490
140
21
1,634
12,294
5,364
0
11,016
1,278
8,395
0
W
Hades
Glowss
Hades
2,702
141
1,509
3,713
13,871
15,075
1,288
5,218
8,203
10,831
0
L
Nu Wa
HoneyMew
Nu Wa
11,844
2,879
604
893
7,670
3,631
0
5,630
2,040
22,230
0
L
Izanami
6,809
2,683
1,194
1,948
9,611
4,731
0
7,670
1,941
0
22,748
L
12,727
319
0
1,556
9,953
4,430
0
7,924
2,029
20,709
0
L
Xbalanque
MoeVanTerror
Xbalanque
11,786
3,193
1,648
2,073
11,654
5,403
0
8,899
2,755
0
20,037
W
Merlin
Nobody27
Merlin
17,107
443
1,707
2,651
12,095
6,911
2,469
5,652
6,299
38,434
0
W
Ah Puch
prozoone
Ah Puch
14,020
162
2,854
6,564
11,337
6,126
1,145
3,150
7,957
32,096
0
W
Atlas
xFMPx
Atlas
7,310
1,990
1,173
2,043
15,559
16,311
933
5,153
10,012
16,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,438
Gold Earned
41,755
157
Minions Killed
132
0
Camps Cleared
0
1,214,645
Distance Traveled
1,051,301
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,391
866
33
3
0
264,979
1
L
Eset
8,037
670
16
1
0
191,212
0
W
Hades
8,970
748
12
1
0
223,055
0
L
Nu Wa
7,953
663
25
2
0
211,735
1
L
Izanami
9,106
759
41
3
0
238,564
0
L
Zeus
7,967
664
26
2
0
201,291
2
L
Xbalanque
8,692
724
24
2
0
208,499
1
W
Merlin
11,228
936
55
5
0
230,434
1
W
Ah Puch
9,445
787
45
4
0
268,869
0
W
Atlas
9,404
784
12
1
0
227,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role