Player Matchup

Ne Zha
Ne Zha
Diamond III
 
Ne Zha
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Diamond IV
A 2018 Fiat 500
Erlang Shen
Diamond IV
Level 129
God Stats
15W - 18L
1,559 SR
Queue Stats
485W - 490L
2,120 MMR
Solo
Ra
Ra
Diamond IV
Faustas_b
Ra
Diamond IV
Level 87
God Stats
7W - 6L
1,509 SR
Queue Stats
132W - 115L
2,082 MMR
Solo
Athena
Athena
Diamond V
GameOverBen
Athena
Diamond V
Level 146
God Stats
6W - 2L
1,743 SR
Queue Stats
177W - 174L
2,088 MMR
Solo
Medusa
Medusa
Diamond IV
XxHypersxX475
Medusa
Diamond IV
Level 145
God Stats
17W - 10L
1,676 SR
Queue Stats
240W - 224L
2,187 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,597 SR
1,995 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 106
1,719 SR
2,121 MMR
Sylvanus
Sylvanus
Masters
ChoucroutteDiff
Sylvanus
Masters
Level 126
God Stats
4W - 5L
1,589 SR
Queue Stats
455W - 440L
2,006 MMR
Solo
Chiron
Chiron
Platinum III
DhaliliFangirl
Chiron
Platinum III
Level 65
God Stats
3W - 2L
1,792 SR
Queue Stats
56W - 24L
2,171 MMR
Solo
Vulcan
Vulcan
Diamond III
Griffinizer
Vulcan
Diamond III
Level 160
God Stats
3W - 2L
1,711 SR
Queue Stats
220W - 203L
2,120 MMR
Solo
King Arthur
King Arthur
Diamond II
J1mb4H
King Arthur
Diamond II
Level 111
God Stats
4W - 5L
1,748 SR
Queue Stats
196W - 171L
2,264 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum II
MoldChilester
Kuzenbo
Platinum II
Level 69
God Stats
3W - 4L
1,754 SR
Queue Stats
122W - 113L
2,047 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
1 / 1 / 11
12,820
583
16,916
21,295
22,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
A 2018 Fiat 500
Erlang Shen
20
5 / 2 / 8
13,389
609
16,855
27,487
21,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

20
3 / 2 / 6
13,289
604
12,716
10,855
5,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
17
3 / 2 / 6
11,802
536
7,968
15,302
17,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
10 / 1 / 2
15,005
682
21,514
17,381
8,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
UllrLokiKali

VS

Bans
LancelotNemesisBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
1 / 6 / 2
9,081
413
5,169
23,564
24,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
4 / 4 / 3
10,733
488
17,192
19,303
9,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
16
0 / 5 / 1
10,233
465
8,771
14,148
5,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
J1mb4H
King Arthur
17
1 / 4 / 3
10,636
483
12,514
25,247
31,697
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
15
2 / 3 / 5
9,442
429
8,377
21,364
16,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
22
Kills
8
8
Deaths
22
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
1
11
6.5
W
Erlang Shen
A 2018 Fiat 500
Erlang Shen
5
2
8
4.5
L
Sylvanus
1
6
2
0.33
L
4
4
3
1.38
W
3
2
6
3
W
Athena
3
2
6
3
L
Vulcan
0
5
1
0.1
L
King Arthur
J1mb4H
King Arthur
1
4
3
0.63
L
Kuzenbo
2
3
5
1.5
W
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,969
Damage
52,023
92,320
Taken
103,626
75,327
Mitigated
87,267
47,255
Healing
22,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
16,916
4,619
0
11,865
21,295
22,151
722
2,730
18,565
0
103,924
W
Erlang Shen
A 2018 Fiat 500
Erlang Shen
16,855
7,759
0
13,592
27,487
21,310
527
6,902
20,585
0
140,607
L
Sylvanus
5,169
920
1,741
5,107
23,564
24,226
0
6,754
16,810
27,762
0
L
17,192
9,576
954
5,474
19,303
9,771
0
6,402
12,733
0
132,793
W
12,716
1,244
3,888
6,442
10,855
5,895
354
3,363
7,492
135,076
0
W
Athena
7,968
2,201
0
3,919
15,302
17,072
0
5,366
9,936
31,861
0
L
Vulcan
8,771
2,872
0
3,260
14,148
5,210
1,206
1,489
12,659
84,772
0
L
King Arthur
J1mb4H
King Arthur
12,514
1,161
0
3,263
25,247
31,697
0
1,217
24,030
0
85,793
L
Kuzenbo
8,377
2,520
0
2,922
21,364
16,363
0
4,698
16,542
76,332
0
W
21,514
9,946
0
7,549
17,381
8,899
128
7,135
10,246
0
169,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,305
Gold Earned
50,125
807
Minions Killed
639
0
Camps Cleared
0
2,366,316
Distance Traveled
1,911,028
30
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,820
583
144
7
0
473,862
8
W
Erlang Shen
13,389
609
178
8
0
515,964
1
L
Sylvanus
9,081
413
35
2
0
342,289
3
L
Chiron
10,733
488
203
9
0
412,949
7
W
Ra
13,289
604
216
10
0
446,967
9
W
Athena
11,802
536
32
1
0
488,709
5
L
Vulcan
10,233
465
151
7
0
329,438
4
L
King Arthur
10,636
483
150
7
0
407,385
7
L
Kuzenbo
9,442
429
100
5
0
418,967
2
W
Medusa
15,005
682
237
11
0
440,814
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role