Player Matchup

Bakasura
Bakasura
Platinum V
Azerty_XVI
Bakasura
Platinum V
Level 95
God Stats
1W - 2L
1,714 SR
Queue Stats
123W - 116L
1,675 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
Dragon_StormT2
Morgan Le Fay
Bronze III
Level 45
God Stats
2W - 3L
1,483 SR
Queue Stats
5W - 3L
1,635 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
Stronkia
Ah Muzen Cab
Gold I
Level 86
God Stats
2W - 2L
1,630 SR
Queue Stats
184W - 173L
1,641 MMR
Party 1
Bellona
Bellona
Gold I
axerziv
Bellona
Gold I
Level 108
God Stats
0W - 2L
1,559 SR
Queue Stats
159W - 144L
1,687 MMR
Party 1
Xing Tian
Xing Tian
Platinum IV
venyi90
Xing Tian
Platinum IV
Level 108
God Stats
4W - 3L
1,863 SR
Queue Stats
664W - 677L
1,654 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 88
1,650 SR
1,659 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,520 SR
1,613 MMR
Nemesis
Nemesis
Platinum V
 
Nemesis
Platinum V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold I
Diddlaow
Atlas
Gold I
Level 129
God Stats
6W - 2L
1,434 SR
Queue Stats
53W - 42L
1,688 MMR
Solo
Chaac
Chaac
Gold V
Johnny_il_Bello_
Chaac
Gold V
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,637 MMR
Solo
Medusa
Medusa
Platinum V
RuBeN2_TheKiller
Medusa
Platinum V
Level 92
God Stats
72W - 54L
1,591 SR
Queue Stats
324W - 332L
1,619 MMR
Solo
Yu Huang
Yu Huang
Bronze III
waltzy1969
Yu Huang
Bronze III
Level 129
God Stats
1W - 0L
1,573 SR
Queue Stats
5W - 3L
1,621 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Azerty_XVI
Bakasura
20
6 / 7 / 2
12,891
460
19,793
31,660
18,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
Dragon_StormT2
Morgan Le Fay
17
2 / 8 / 3
11,410
408
20,686
21,614
11,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
Stronkia
Ah Muzen Cab
20
3 / 5 / 1
13,587
485
14,965
21,311
10,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
axerziv
Bellona
20
2 / 4 / 2
13,316
476
23,725
32,318
43,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xing Tian
venyi90
Xing Tian
15
0 / 2 / 5
10,789
385
8,670
22,932
30,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
King ArthurSkadiThanatosKaliLancelot

VS

Bans
XbalanqueCabrakanUllrLokiTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
6 / 5 / 10
15,435
551
22,243
33,040
23,640
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Atlas
Diddlaow
Atlas
20
1 / 1 / 15
14,065
502
16,970
30,419
41,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
5 / 3 / 5
14,970
535
21,261
43,667
48,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

20
7 / 2 / 6
15,379
549
19,257
21,145
10,517
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
waltzy1969
Yu Huang
20
7 / 3 / 8
14,675
524
18,358
16,382
8,801
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
13
Kills
26
26
Deaths
14
13
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
5
10
2.2
L
Bakasura
Azerty_XVI
Bakasura
6
7
2
1
W
Atlas
Diddlaow
Atlas
1
1
15
8.5
L
Morgan Le Fay
Dragon_StormT2
Morgan Le Fay
2
8
3
0.44
W
5
3
5
2.5
W
7
2
6
5
L
Ah Muzen Cab
Stronkia
Ah Muzen Cab
3
5
1
0.7
L
Bellona
axerziv
Bellona
2
4
2
0.75
L
Xing Tian
venyi90
Xing Tian
0
2
5
1.25
W
Yu Huang
waltzy1969
Yu Huang
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,839
Damage
98,089
129,835
Taken
144,653
114,932
Mitigated
133,306
31,747
Healing
52,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
22,243
10,912
0
3,650
33,040
23,640
2,290
7,672
23,462
0
164,588
L
Bakasura
Azerty_XVI
Bakasura
19,793
10,352
0
7,774
31,660
18,097
0
7,101
24,363
0
128,150
W
Atlas
Diddlaow
Atlas
16,970
5,488
1,595
8,941
30,419
41,758
44
9,950
19,434
64,253
0
L
Morgan Le Fay
Dragon_StormT2
Morgan Le Fay
20,686
2,425
124
4,080
21,614
11,362
0
8,548
12,601
97,999
0
W
21,261
5,465
0
24,364
43,667
48,590
498
5,417
37,620
0
112,813
W
19,257
10,941
0
9,112
21,145
10,517
5,031
5,509
15,276
0
148,777
L
Ah Muzen Cab
Stronkia
Ah Muzen Cab
14,965
6,700
0
7,316
21,311
10,768
1,680
5,283
15,962
0
137,230
L
Bellona
axerziv
Bellona
23,725
8,445
0
9,903
32,318
43,850
0
5,606
26,528
0
114,201
L
Xing Tian
venyi90
Xing Tian
8,670
1,007
0
2,550
22,932
30,855
0
7,665
15,053
39,813
0
W
Yu Huang
waltzy1969
Yu Huang
18,358
2,333
671
4,192
16,382
8,801
2,075
4,147
11,535
124,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,993
Gold Earned
74,524
785
Minions Killed
811
0
Camps Cleared
0
2,599,261
Distance Traveled
2,761,903
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,435
551
172
6
0
620,195
9
L
Bakasura
12,891
460
198
7
0
574,002
4
W
Atlas
14,065
502
69
2
0
553,564
4
L
Morgan Le Fay
11,410
408
138
5
0
513,593
3
W
Chaac
14,970
535
182
7
0
537,827
3
W
Medusa
15,379
549
202
7
0
518,168
4
L
Ah Muzen Cab
13,587
485
202
7
0
489,024
3
L
Bellona
13,316
476
192
7
0
567,707
6
L
Xing Tian
10,789
385
55
2
0
454,935
5
W
Yu Huang
14,675
524
186
7
0
532,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role