Player Matchup

Achilles
Achilles
 
Achilles
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Aoihiro
Cu Chulainn
Level 145
God Stats
2W - 2L
1,550 SR
Queue Stats
113W - 92L
1,539 Elo+
Party 3
Rama
Rama
BM Drum
Rama
Level 96
God Stats
3W - 2L
1,495 SR
Queue Stats
126W - 99L
1,573 Elo+
Party 3
Mulan
Mulan
MisticaP3rdida
Mulan
Level 28
God Stats
2W - 1L
1,752 SR
Queue Stats
97W - 87L
1,593 Elo+
Solo
Chiron
Chiron
Monkey__Wingz
Chiron
Level 25
God Stats
4W - 3L
1,290 SR
Queue Stats
141W - 149L
1,469 Elo+
Solo
Team Averages
Level 89
1,517 SR
1,535 Elo+

VS

Team Averages
Level 46
1,470 SR
1,485 Elo+
Hera
Hera
ChiefKitty45
Hera
Level 26
God Stats
6W - 9L
1,283 SR
Queue Stats
185W - 195L
1,454 Elo+
Party 2
Kukulkan
Kukulkan
DieHardFALCON28
Kukulkan
Level 109
God Stats
4W - 7L
1,341 SR
Queue Stats
671W - 659L
1,476 Elo+
Party 2
Skadi
Skadi
MoseyAir
Skadi
Level 66
God Stats
7W - 1L
1,726 SR
Queue Stats
436W - 462L
1,493 Elo+
Party 2
Thor
Thor
OnlyKrysis
Thor
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 23L
1,500 Elo+
Party 1
Khepri
Khepri
iTouchAnts
Khepri
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 22L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
6 / 2 / 19
11,482
820
10,773
28,105
35,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cu Chulainn
Aoihiro
Cu Chulainn
19
8 / 3 / 12
11,413
815
13,926
25,793
23,116
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
BM Drum
Rama
14
2 / 5 / 12
9,595
685
10,178
11,535
5,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
5 / 4 / 7
11,044
789
9,636
15,795
12,326
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 1 / 17
11,623
830
17,941
13,628
6,357
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 6
8,709
622
9,577
10,822
4,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
18
3 / 6 / 5
10,142
724
17,704
12,440
8,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
MoseyAir
Skadi
16
5 / 5 / 6
10,272
734
19,504
13,304
6,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 7 / 6
9,545
682
11,359
17,678
9,745
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
iTouchAnts
Khepri
16
1 / 5 / 4
9,130
652
4,350
16,232
24,640
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
40
28
Kills
13
15
Deaths
28
67
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
2
19
7.75
W
Cu Chulainn
Aoihiro
Cu Chulainn
8
3
12
4.67
W
Rama
BM Drum
Rama
2
5
12
1.6
L
1
5
6
0.8
L
Kukulkan
3
6
5
0.92
W
5
4
7
2.13
W
7
1
17
15.5
L
Skadi
MoseyAir
Skadi
5
5
6
1.6
L
3
7
6
0.86
L
Khepri
iTouchAnts
Khepri
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,454
Damage
62,494
94,856
Taken
70,476
82,683
Mitigated
53,770
45,842
Healing
16,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,773
1,556
923
11,951
28,105
35,804
500
8,647
19,458
0
23,304
W
Cu Chulainn
Aoihiro
Cu Chulainn
13,926
1,857
2,476
10,930
25,793
23,116
433
7,498
18,295
0
35,811
W
Rama
BM Drum
Rama
10,178
6,231
936
1,870
11,535
5,080
5,504
6,009
5,526
0
19,028
L
9,577
2,925
988
1,570
10,822
4,490
160
0
10,822
17,151
0
L
Kukulkan
17,704
674
2,746
1,159
12,440
8,087
432
0
12,440
36,406
0
W
9,636
1,436
1,511
3,756
15,795
12,326
0
3,815
11,980
0
22,550
W
17,941
5,083
5,346
6,143
13,628
6,357
1,657
5,662
7,966
0
43,393
L
Skadi
MoseyAir
Skadi
19,504
8,738
1,240
1,892
13,304
6,808
702
0
13,304
0
29,508
L
11,359
1,750
1,470
4,037
17,678
9,745
336
0
17,678
0
20,864
L
Khepri
iTouchAnts
Khepri
4,350
185
735
622
16,232
24,640
204
0
16,232
13,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,157
Gold Earned
47,798
157
Minions Killed
118
0
Camps Cleared
0
1,260,202
Distance Traveled
1,286,393
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,482
820
17
1
0
251,924
3
W
Cu Chulainn
11,413
815
35
3
0
304,146
1
W
Rama
9,595
685
26
2
0
182,857
3
L
Hera
8,709
622
18
1
0
265,730
1
L
Kukulkan
10,142
724
54
4
0
251,176
0
W
Mulan
11,044
789
26
2
0
247,923
3
W
Chiron
11,623
830
53
4
0
273,352
0
L
Skadi
10,272
734
14
1
0
267,268
4
L
Thor
9,545
682
10
1
0
239,906
4
L
Khepri
9,130
652
22
2
0
262,313
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role