Player Matchup

Raijin
Raijin
KingJokez3491
Raijin
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 78L
1,424 Elo+
Party 2
Sobek
Sobek
RacerX911
Sobek
Level 18
God Stats
7W - 7L
1,599 SR
Queue Stats
53W - 64L
1,407 Elo+
Party 2
Neith
Neith
chachuma1
Neith
Level 27
God Stats
3W - 0L
1,687 SR
Queue Stats
44W - 55L
1,411 Elo+
Party 2
Team Averages
Level 37
1,595 SR
1,414 Elo+

VS

Team Averages
Level 63
1,401 SR
1,265 Elo+
Chaac
Chaac
SheeDontKnow
Chaac
Level 34
God Stats
6W - 12L
1,293 SR
Queue Stats
26W - 36L
1,202 Elo+
Solo
Sobek
Sobek
TheGamingBear671
Sobek
Level 29
God Stats
2W - 7L
1,453 SR
Queue Stats
4W - 12L
1,297 Elo+
Party 1
Kukulkan
Kukulkan
bookish_brunette
Kukulkan
Level 127
God Stats
4W - 3L
1,456 SR
Queue Stats
5W - 12L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 8
17,092
777
31,622
22,841
12,178
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sobek
RacerX911
Sobek
20
4 / 3 / 16
16,647
757
18,228
27,715
42,850
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
chachuma1
Neith
20
5 / 2 / 9
15,000
682
23,460
18,379
9,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 3
14,056
639
31,433
34,457
32,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 5 / 3
12,824
583
7,972
26,603
37,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
3 / 12 / 4
14,364
653
17,651
22,983
10,301
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
21
Kills
11
11
Deaths
21
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
12
6
8
2.67
W
Sobek
RacerX911
Sobek
4
3
16
4
L
7
4
3
2.13
L
1
5
3
0.5
L
3
12
4
0.42
W
Neith
chachuma1
Neith
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,310
Damage
57,056
68,935
Taken
84,043
64,579
Mitigated
80,409
16,108
Healing
19,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,622
5,466
0
4,517
22,841
12,178
882
8,454
14,387
93,659
0
W
Sobek
RacerX911
Sobek
18,228
2,076
0
4,620
27,715
42,850
181
10,984
16,454
33,208
0
L
31,433
10,587
289
10,433
34,457
32,419
0
20,355
14,102
0
67,877
L
7,972
653
845
4,424
26,603
37,689
0
14,391
12,212
27,697
0
L
17,651
2,279
1,392
1,849
22,983
10,301
0
15,842
7,141
61,089
0
W
Neith
chachuma1
Neith
23,460
6,808
0
6,971
18,379
9,551
1,069
6,819
11,560
0
76,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,739
Gold Earned
41,244
250
Minions Killed
211
11
Camps Cleared
7
1,136,212
Distance Traveled
1,060,831
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
17,092
777
108
5
8
348,462
1
W
Sobek
16,647
757
28
1
1
393,947
3
L
Chaac
14,056
639
62
3
4
385,492
2
L
Sobek
12,824
583
38
2
1
379,428
4
L
Kukulkan
14,364
653
111
5
2
295,911
6
W
Neith
15,000
682
114
5
2
393,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role