Player Matchup

Zeus
Zeus
C-More-Gunz
Zeus
Level 74
God Stats
207W - 198L
1,413 SR
Queue Stats
810W - 852L
1,406 Elo+
Solo
Danzaburou
Danzaburou
No Sniping
Danzaburou
Level 104
God Stats
6W - 5L
1,421 SR
Queue Stats
254W - 233L
1,529 Elo+
Party 1
Yemoja
Yemoja
g12965max
Yemoja
Level 114
God Stats
2W - 5L
1,500 SR
Queue Stats
333W - 333L
1,421 Elo+
Solo
Kali
Kali
o MAD MAX oo336
Kali
Level 89
God Stats
2W - 2L
1,374 SR
Queue Stats
111W - 115L
1,411 Elo+
Solo
Nike
Nike
śìck
Nike
Level 69
God Stats
7W - 2L
1,628 SR
Queue Stats
78W - 80L
1,451 Elo+
Party 1
Team Averages
Level 90
1,467 SR
1,444 Elo+

VS

Team Averages
Level 102
1,401 SR
1,396 Elo+
Gilgamesh
Gilgamesh
ABOVEONEr
Gilgamesh
Level 83
God Stats
14W - 13L
1,448 SR
Queue Stats
278W - 295L
1,391 Elo+
Solo
Thoth
Thoth
Bentley86
Thoth
Level 160
God Stats
2W - 12L
1,207 SR
Queue Stats
1,030W - 1,118L
1,464 Elo+
Solo
Sol
Sol
RAW BUTI
Sol
Level 98
God Stats
0W - 1L
1,352 SR
Queue Stats
66W - 60L
1,554 Elo+
Solo
Anhur
Anhur
tyreekus09
Anhur
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,322 Elo+
Solo
Tsukuyomi
Tsukuyomi
xX_Zangetsue420_
Tsukuyomi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,578
1,116
3,194
1,653
576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
No Sniping
Danzaburou
10
1 / 0 / 2
5,856
1,171
1,149
2,886
1,075
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
g12965max
Yemoja
11
0 / 0 / 2
5,604
1,121
849
780
455
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 0 / 1
6,005
1,201
2,227
2,934
1,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Bow

Short Bow

+15%
Attack Speed

Nike
śìck
Nike
10
1 / 0 / 2
5,645
1,129
3,714
2,456
1,458
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

395

VS

Team 2 Tickets

382

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ABOVEONEr
Gilgamesh
10
0 / 1 / 0
5,329
1,066
2,070
3,504
2,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
Bentley86
Thoth
10
0 / 0 / 0
5,589
1,118
2,608
838
262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 0
5,681
1,136
2,174
3,441
1,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
9
0 / 1 / 0
5,070
1,014
50
1,068
343
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
9
0 / 2 / 0
5,149
1,030
1,475
4,096
1,512
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
4
Kills
0
0
Deaths
4
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ABOVEONEr
Gilgamesh
0
1
0
0
L
Thoth
Bentley86
Thoth
0
0
0
0
W
1
0
2
2
W
Danzaburou
No Sniping
Danzaburou
1
0
2
2
L
0
0
0
0
W
Yemoja
g12965max
Yemoja
0
0
2
1
W
1
0
1
1.5
L
Anhur
0
1
0
0
L
Tsukuyomi
0
2
0
0
W
Nike
śìck
Nike
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,133
Damage
8,377
10,709
Taken
12,947
4,986
Mitigated
6,063
3,067
Healing
1,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ABOVEONEr
Gilgamesh
2,070
478
0
280
3,504
2,509
0
1,008
2,496
0
4,548
L
Thoth
Bentley86
Thoth
2,608
0
0
0
838
262
0
40
798
15,783
0
W
3,194
127
0
0
1,653
576
0
874
633
11,203
0
W
Danzaburou
No Sniping
Danzaburou
1,149
226
0
778
2,886
1,075
0
772
2,051
0
11,398
L
2,174
433
0
838
3,441
1,437
0
1,304
2,137
17,214
1,331
W
Yemoja
g12965max
Yemoja
849
161
1,583
193
780
455
0
494
217
8,333
0
W
2,227
793
0
513
2,934
1,422
0
913
1,934
0
9,915
L
Anhur
50
50
0
18
1,068
343
0
392
676
0
1,190
L
Tsukuyomi
1,475
440
0
8
4,096
1,512
0
1,299
2,797
0
2,458
W
Nike
śìck
Nike
3,714
368
0
0
2,456
1,458
0
1,394
992
0
6,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,688
Gold Earned
26,818
79
Minions Killed
86
3
Camps Cleared
3
483,236
Distance Traveled
375,161
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,329
1,066
10
2
1
107,578
0
L
Thoth
5,589
1,118
41
8
0
81,709
0
W
Zeus
5,578
1,116
21
4
0
114,177
1
W
Danzaburou
5,856
1,171
20
4
2
90,819
0
L
Sol
5,681
1,136
28
6
2
99,708
0
W
Yemoja
5,604
1,121
13
3
0
76,259
2
W
Kali
6,005
1,201
17
3
0
87,831
3
L
Anhur
5,070
1,014
3
1
0
15,289
0
L
Tsukuyomi
5,149
1,030
4
1
0
70,877
0
W
Nike
5,645
1,129
8
2
1
114,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role