Player Matchup

Tyr
Tyr
BlizzardFX
Tyr
Level 160
God Stats
2W - 3L
1,380 SR
Queue Stats
146W - 86L
1,589 Elo+
Party 3
Thanatos
Thanatos
Fordens
Thanatos
Level 160
God Stats
1W - 1L
1,746 SR
Queue Stats
6W - 4L
1,459 Elo+
Party 1
Odin
Odin
PapaJunn
Odin
Level 63
God Stats
7W - 3L
1,716 SR
Queue Stats
62W - 31L
1,632 Elo+
Party 3
Poseidon
Poseidon
SainsburyLad
Poseidon
Level 154
God Stats
1W - 1L
1,555 SR
Queue Stats
9W - 11L
1,421 Elo+
Party 1
Heimdallr
Heimdallr
Zwerox
Heimdallr
Level 157
God Stats
2W - 0L
1,717 SR
Queue Stats
13W - 9L
1,486 Elo+
Party 1
Team Averages
Level 139
1,623 SR
1,517 Elo+

VS

Team Averages
Level 69
1,530 SR
1,462 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Arterok
He Bo
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
194W - 198L
1,492 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FeylorFrim
Ah Muzen Cab
Level 24
God Stats
16W - 15L
1,527 SR
Queue Stats
69W - 71L
1,487 Elo+
Party 2
Neith
Neith
PpinilloRick
Neith
Level 39
God Stats
3W - 10L
1,470 SR
Queue Stats
7W - 17L
1,263 Elo+
Solo
King Arthur
King Arthur
roiandss
King Arthur
Level 47
God Stats
2W - 2L
1,652 SR
Queue Stats
26W - 13L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 17
11,926
1,193
11,860
17,252
18,890
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Fordens
Thanatos
19
18 / 3 / 9
13,687
1,369
23,327
14,836
8,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
18
2 / 2 / 21
10,970
1,097
10,288
11,981
13,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
SainsburyLad
Poseidon
18
1 / 2 / 21
11,216
1,122
17,218
9,239
4,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Zwerox
Heimdallr
18
9 / 3 / 21
12,874
1,287
29,887
17,251
8,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

236

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
0 / 9 / 5
9,487
949
7,591
22,312
24,938
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Arterok
He Bo
16
6 / 10 / 3
11,867
1,187
15,076
20,110
9,147
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
FeylorFrim
Ah Muzen Cab
16
0 / 6 / 5
9,782
978
10,659
14,712
6,265
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 8 / 5
9,958
996
13,143
16,223
8,002
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
roiandss
King Arthur
16
4 / 3 / 5
11,121
1,112
20,546
24,064
33,693
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
34
36
Kills
11
11
Deaths
36
89
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
9
5
0.28
L
He Bo
Arterok
He Bo
6
10
3
0.75
W
6
1
17
14.5
L
Ah Muzen Cab
FeylorFrim
Ah Muzen Cab
0
6
5
0.42
W
Thanatos
Fordens
Thanatos
18
3
9
7.5
W
Odin
2
2
21
6.25
L
1
8
5
0.44
W
Poseidon
SainsburyLad
Poseidon
1
2
21
5.75
W
Heimdallr
Zwerox
Heimdallr
9
3
21
6.5
L
King Arthur
roiandss
King Arthur
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,580
Damage
67,015
70,559
Taken
97,421
54,362
Mitigated
82,045
17,497
Healing
3,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
7,591
1,187
0
356
22,312
24,938
0
3,736
18,145
16,085
0
L
He Bo
Arterok
He Bo
15,076
300
86
1,051
20,110
9,147
0
3,102
16,767
29,614
0
W
11,860
2,137
0
3,268
17,252
18,890
0
5,267
11,985
0
27,503
L
Ah Muzen Cab
FeylorFrim
Ah Muzen Cab
10,659
1,567
0
1,232
14,712
6,265
0
1,879
12,385
0
33,580
W
Thanatos
Fordens
Thanatos
23,327
7,112
0
11,114
14,836
8,857
0
3,448
11,388
0
30,841
W
Odin
10,288
1,184
0
664
11,981
13,645
0
3,615
8,366
1,649
16,781
L
13,143
6,647
86
1,112
16,223
8,002
0
2,207
13,820
0
35,172
W
Poseidon
SainsburyLad
Poseidon
17,218
5,138
0
0
9,239
4,055
0
3,435
5,804
45,112
0
W
Heimdallr
Zwerox
Heimdallr
29,887
18,876
0
2,451
17,251
8,915
0
6,902
10,349
0
49,258
L
King Arthur
roiandss
King Arthur
20,546
1,736
0
0
24,064
33,693
0
6,401
17,046
0
37,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,673
Gold Earned
52,215
197
Minions Killed
179
11
Camps Cleared
6
1,054,065
Distance Traveled
1,067,756
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,487
949
20
2
1
228,849
0
L
He Bo
11,867
1,187
22
2
2
224,477
1
W
Tyr
11,926
1,193
32
3
2
246,028
2
L
Ah Muzen Cab
9,782
978
48
5
0
199,652
0
W
Thanatos
13,687
1,369
16
2
1
215,622
0
W
Odin
10,970
1,097
27
3
2
209,382
0
L
Neith
9,958
996
48
5
2
199,965
1
W
Poseidon
11,216
1,122
79
8
5
196,457
0
W
Heimdallr
12,874
1,287
43
4
1
186,576
0
L
King Arthur
11,121
1,112
41
4
1
214,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role