Player Matchup

Izanami
Izanami
DaddyBezos
Izanami
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 9L
1,500 Elo+
Party 2
Mercury
Mercury
lucascool2002
Mercury
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,651 Elo+
Party 2
Bacchus
Bacchus
maxols
Bacchus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,651 Elo+
Party 2
Team Averages
Level 38
1,500 SR
1,601 Elo+

VS

Team Averages
Level 76
1,484 SR
1,365 Elo+
Scylla
Scylla
TetsuTekubi
Scylla
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,298 Elo+
Party 1
Neith
Neith
Turkoglu5507
Neith
Level 3
God Stats
8W - 12L
1,373 SR
Queue Stats
8W - 16L
1,298 Elo+
Party 1
Gilgamesh
Gilgamesh
bubloid
Gilgamesh
Level 155
God Stats
33W - 29L
1,578 SR
Queue Stats
294W - 324L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaddyBezos
Izanami
17
6 / 7 / 7
12,970
763
12,339
16,961
7,080
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
17
3 / 6 / 9
12,377
728
11,554
18,217
10,009
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
maxols
Bacchus
20
12 / 3 / 9
14,650
862
21,878
16,481
12,266
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
6 / 8 / 7
11,972
704
11,515
14,807
6,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 7 / 10
11,593
682
13,082
16,858
8,053
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
bubloid
Gilgamesh
16
7 / 6 / 8
13,297
782
17,215
22,663
25,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
41
21
Kills
16
16
Deaths
21
25
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
DaddyBezos
Izanami
6
7
7
1.36
L
Scylla
6
8
7
1.19
L
3
7
10
1.14
L
Gilgamesh
bubloid
Gilgamesh
7
6
8
1.83
W
Mercury
3
6
9
1.25
W
Bacchus
maxols
Bacchus
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,771
Damage
41,812
51,659
Taken
54,328
29,355
Mitigated
40,058
5,315
Healing
5,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DaddyBezos
Izanami
12,339
8,026
0
1,781
16,961
7,080
1,255
5,498
11,463
0
37,846
L
Scylla
11,515
1,057
0
1,332
14,807
6,939
324
7,545
7,262
34,017
0
L
13,082
5,491
0
957
16,858
8,053
918
6,629
10,229
0
33,683
L
Gilgamesh
bubloid
Gilgamesh
17,215
4,138
0
3,064
22,663
25,066
100
8,025
14,536
0
49,347
W
Mercury
11,554
4,460
258
1,625
18,217
10,009
1,009
3,662
14,555
0
42,133
W
Bacchus
maxols
Bacchus
21,878
3,533
0
1,651
16,481
12,266
628
2,751
13,730
56,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,997
Gold Earned
36,862
168
Minions Killed
145
8
Camps Cleared
4
964,250
Distance Traveled
862,940
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,970
763
53
3
1
259,571
1
L
Scylla
11,972
704
46
3
0
294,844
0
L
Neith
11,593
682
48
3
0
256,281
0
L
Gilgamesh
13,297
782
51
3
4
311,815
5
W
Mercury
12,377
728
50
3
4
359,415
0
W
Bacchus
14,650
862
65
4
3
345,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role