Player Matchup

Arachne
Arachne
DaDude45
Arachne
Level 135
God Stats
10W - 10L
1,526 SR
Queue Stats
167W - 166L
1,493 Elo+
Solo
King Arthur
King Arthur
Elixzrr
King Arthur
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,698 Elo+
Party 2
Skadi
Skadi
Nolfi92
Skadi
Level 82
God Stats
0W - 1L
1,656 SR
Queue Stats
11W - 18L
1,672 Elo+
Party 2
Xing Tian
Xing Tian
dandawwg33
Xing Tian
Level 69
God Stats
0W - 1L
1,392 SR
Queue Stats
3W - 15L
1,513 Elo+
Party 2
Discordia
Discordia
xWHITERANGERx
Discordia
Level 105
God Stats
0W - 1L
1,478 SR
Queue Stats
5W - 6L
1,672 Elo+
Party 2
Team Averages
Level 90
1,511 SR
1,610 Elo+

VS

Team Averages
Level 111
1,453 SR
1,500 Elo+
Skadi
Skadi
Brand0nn345
Skadi
Level 119
God Stats
20W - 31L
1,064 SR
Queue Stats
148W - 186L
1,472 Elo+
Solo
Ra
Ra
FadedChunk
Ra
Level 149
God Stats
2W - 7L
1,491 SR
Queue Stats
90W - 73L
1,648 Elo+
Party 1
Yemoja
Yemoja
Kiino20
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,276 Elo+
Solo
Lancelot
Lancelot
WileyBoxx
Lancelot
Level 145
God Stats
5W - 5L
1,492 SR
Queue Stats
38W - 35L
1,555 Elo+
Party 1
Horus
Horus
dawser13
Horus
Level 126
God Stats
1W - 1L
1,716 SR
Queue Stats
29W - 30L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DaDude45
Arachne
17
5 / 7 / 2
10,830
677
13,361
26,461
20,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Elixzrr
King Arthur
16
1 / 5 / 4
10,034
627
10,770
26,694
32,794
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
Nolfi92
Skadi
19
3 / 3 / 7
12,048
753
22,863
17,355
9,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xing Tian
dandawwg33
Xing Tian
16
1 / 8 / 3
10,573
661
9,966
28,774
37,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
xWHITERANGERx
Discordia
18
1 / 3 / 5
10,789
674
23,546
12,356
6,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 11
12,457
779
19,415
18,593
9,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 1 / 15
12,688
793
25,582
15,507
8,861
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Kiino20
Yemoja
18
1 / 1 / 14
12,002
750
5,347
18,525
25,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
WileyBoxx
Lancelot
20
8 / 3 / 14
13,128
821
21,853
20,361
29,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Horus
dawser13
Horus
19
8 / 4 / 11
12,370
773
15,377
30,027
33,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
91
11
Kills
26
26
Deaths
11
21
Assists
65
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
L
Arachne
DaDude45
Arachne
5
7
2
0.86
L
King Arthur
Elixzrr
King Arthur
1
5
4
0.6
W
4
1
15
11.5
W
Yemoja
Kiino20
Yemoja
1
1
14
8
L
Skadi
Nolfi92
Skadi
3
3
7
2.17
W
Lancelot
WileyBoxx
Lancelot
8
3
14
5
L
Xing Tian
dandawwg33
Xing Tian
1
8
3
0.31
W
Horus
dawser13
Horus
8
4
11
3.38
L
Discordia
xWHITERANGERx
Discordia
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,506
Damage
87,574
111,640
Taken
103,013
107,083
Mitigated
105,207
19,984
Healing
42,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,415
13,267
446
4,399
18,593
9,096
4,669
4,987
13,406
0
74,319
L
Arachne
DaDude45
Arachne
13,361
10,551
0
6,303
26,461
20,570
1,324
9,481
16,676
0
29,145
L
King Arthur
Elixzrr
King Arthur
10,770
1,140
0
500
26,694
32,794
130
5,940
20,312
0
22,550
W
25,582
3,320
6,591
6,627
15,507
8,861
1,694
7,006
8,119
91,860
0
W
Yemoja
Kiino20
Yemoja
5,347
1,848
7,498
3,495
18,525
25,219
380
8,908
9,112
10,985
0
L
Skadi
Nolfi92
Skadi
22,863
8,316
395
4,630
17,355
9,760
1,613
5,079
11,971
0
59,030
W
Lancelot
WileyBoxx
Lancelot
21,853
3,595
0
797
20,361
29,020
0
3,209
16,909
63
62,484
L
Xing Tian
dandawwg33
Xing Tian
9,966
480
228
4,243
28,774
37,175
159
6,224
22,254
22,845
0
W
Horus
dawser13
Horus
15,377
6,157
4,770
8,001
30,027
33,011
76
7,662
21,955
0
25,802
L
Discordia
xWHITERANGERx
Discordia
23,546
1,636
951
2,734
12,356
6,784
697
4,268
8,044
63,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,274
Gold Earned
62,645
244
Minions Killed
392
0
Camps Cleared
0
1,522,543
Distance Traveled
1,682,253
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,457
779
99
6
0
325,034
1
L
Arachne
10,830
677
36
2
0
288,114
0
L
King Arthur
10,034
627
27
2
0
312,884
0
W
Ra
12,688
793
153
10
0
341,496
3
W
Yemoja
12,002
750
18
1
0
289,651
0
L
Skadi
12,048
753
82
5
0
309,566
2
W
Lancelot
13,128
821
99
6
0
371,820
1
L
Xing Tian
10,573
661
25
2
0
310,055
1
W
Horus
12,370
773
23
1
0
354,252
3
L
Discordia
10,789
674
74
5
0
301,924
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role