Player Matchup

Zeus
Zeus
Devastavius
Zeus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,698 Elo+
Party 1
Nemesis
Nemesis
Zachsfifth2
Nemesis
Level 14
God Stats
2W - 0L
1,735 SR
Queue Stats
2W - 5L
1,698 Elo+
Party 1
Cthulhu
Cthulhu
afingerintheeye
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,698 Elo+
Party 1
Gilgamesh
Gilgamesh
kirbynato
Gilgamesh
Level 156
God Stats
2W - 5L
1,052 SR
Queue Stats
254W - 287L
1,442 Elo+
Solo
Hou Yi
Hou Yi
xKortigx
Hou Yi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,698 Elo+
Party 1
Team Averages
Level 57
1,458 SR
1,646 Elo+

VS

Team Averages
Level 77
1,590 SR
1,517 Elo+
Thor
Thor
 
Thor
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DEBAUCHERYFRED
Janus
Level 125
God Stats
3W - 2L
1,737 SR
Queue Stats
141W - 151L
1,466 Elo+
Solo
Heimdallr
Heimdallr
FrostipherTK
Heimdallr
Level 105
God Stats
2W - 2L
1,554 SR
Queue Stats
29W - 28L
1,623 Elo+
Party 2
Shiva
Shiva
Sorathel
Shiva
Level 90
God Stats
4W - 5L
1,662 SR
Queue Stats
225W - 223L
1,530 Elo+
Party 2
Cabrakan
Cabrakan
nnoutraining
Cabrakan
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
165W - 181L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 8
11,089
853
12,902
12,850
6,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Zachsfifth2
Nemesis
16
2 / 3 / 8
9,751
750
4,479
11,203
5,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 3 / 13
9,953
766
8,580
19,306
22,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gilgamesh
kirbynato
Gilgamesh
17
8 / 5 / 6
10,382
799
9,882
17,043
15,335
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
xKortigx
Hou Yi
18
7 / 1 / 13
11,051
850
16,676
10,192
5,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
0 / 0 / 3
8,102
623
0
1,279
1,408
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

15
1 / 8 / 6
8,998
692
8,123
14,185
6,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
FrostipherTK
Heimdallr
19
9 / 2 / 2
11,309
870
15,692
10,089
6,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
Sorathel
Shiva
16
3 / 6 / 6
9,416
724
14,749
20,088
18,498
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
nnoutraining
Cabrakan
15
2 / 7 / 4
9,071
698
8,491
15,161
11,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
36
23
Kills
15
15
Deaths
23
48
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
0
3
1.5
L
1
8
6
0.5
W
4
3
8
2.67
L
Heimdallr
FrostipherTK
Heimdallr
9
2
2
5
L
Shiva
Sorathel
Shiva
3
6
6
1
W
Nemesis
Zachsfifth2
Nemesis
2
3
8
2
W
2
3
13
2.83
W
Gilgamesh
kirbynato
Gilgamesh
8
5
6
2.2
L
Cabrakan
nnoutraining
Cabrakan
2
7
4
0.57
W
Hou Yi
xKortigx
Hou Yi
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,519
Damage
47,055
70,594
Taken
60,802
55,340
Mitigated
44,347
7,025
Healing
4,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
0
0
0
0
1,279
1,408
0
87
1,192
0
8,211
L
8,123
527
0
429
14,185
6,235
0
3,875
10,166
24,076
0
W
12,902
2,516
0
31
12,850
6,195
326
2,791
9,923
51,188
0
L
Heimdallr
FrostipherTK
Heimdallr
15,692
8,348
0
892
10,089
6,676
1,092
3,996
5,938
0
53,502
L
Shiva
Sorathel
Shiva
14,749
1,825
249
1,582
20,088
18,498
0
7,570
12,141
0
33,476
W
Nemesis
Zachsfifth2
Nemesis
4,479
1,699
0
370
11,203
5,741
1,764
2,773
8,326
0
25,608
W
8,580
499
251
1,552
19,306
22,503
627
6,185
12,842
16,277
0
W
Gilgamesh
kirbynato
Gilgamesh
9,882
2,930
813
1,783
17,043
15,335
1,637
2,853
13,970
0
25,281
L
Cabrakan
nnoutraining
Cabrakan
8,491
1,297
0
1,132
15,161
11,530
0
5,084
9,883
14,171
0
W
Hou Yi
xKortigx
Hou Yi
16,676
10,545
0
2,225
10,192
5,566
3,141
1,225
8,919
0
42,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,226
Gold Earned
46,896
231
Minions Killed
196
0
Camps Cleared
0
1,525,314
Distance Traveled
1,119,017
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,102
623
15
1
0
267,713
6
L
Janus
8,998
692
36
3
0
174,926
0
W
Zeus
11,089
853
83
6
0
292,071
0
L
Heimdallr
11,309
870
79
6
0
249,165
1
L
Shiva
9,416
724
43
3
0
258,836
0
W
Nemesis
9,751
750
34
3
0
299,970
0
W
Cthulhu
9,953
766
28
2
0
301,618
0
W
Gilgamesh
10,382
799
30
2
0
322,346
3
L
Cabrakan
9,071
698
23
2
0
168,377
0
W
Hou Yi
11,051
850
56
4
0
309,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role