Player Matchup

Arachne
Arachne
Challupa
Arachne
Level 68
God Stats
5W - 1L
1,500 SR
Queue Stats
35W - 48L
1,433 Elo+
Party 3
Nox
Nox
Roya1MrPink
Nox
Level 85
God Stats
5W - 3L
1,473 SR
Queue Stats
336W - 304L
1,486 Elo+
Party 2
King Arthur
King Arthur
SirWhite11111
King Arthur
Level 8
God Stats
2W - 3L
1,477 SR
Queue Stats
3W - 4L
1,555 Elo+
Party 2
Geb
Geb
TheForeignBean
Geb
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 17L
1,458 Elo+
Solo
Medusa
Medusa
ToÖmuchswag
Medusa
Level 46
God Stats
0W - 1L
1,508 SR
Queue Stats
22W - 30L
1,412 Elo+
Party 3
Team Averages
Level 48
1,492 SR
1,469 Elo+

VS

Team Averages
Level 54
1,508 SR
1,455 Elo+
Atlas
Atlas
Basileuszeus
Atlas
Level 124
God Stats
9W - 5L
1,533 SR
Queue Stats
166W - 180L
1,505 Elo+
Party 1
Thanatos
Thanatos
JOEYWHARFF
Thanatos
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 53L
1,487 Elo+
Solo
Chaac
Chaac
OTGty
Chaac
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 34L
1,510 Elo+
Solo
Vulcan
Vulcan
RustEz
Vulcan
Level 34
God Stats
1W - 1L
1,204 SR
Queue Stats
8W - 16L
1,339 Elo+
Solo
Xbalanque
Xbalanque
SCUTTLEBUTTJOE
Xbalanque
Level 29
God Stats
6W - 3L
1,805 SR
Queue Stats
98W - 129L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Challupa
Arachne
17
3 / 3 / 4
11,066
443
10,955
22,265
11,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 4 / 6
11,273
451
9,316
16,387
8,877
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
SirWhite11111
King Arthur
19
10 / 5 / 6
13,017
521
39,042
30,839
45,984
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 4 / 7
10,936
437
8,184
26,050
29,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
20
3 / 5 / 1
12,860
514
12,959
22,553
11,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 15
11,756
470
12,417
23,971
32,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
JOEYWHARFF
Thanatos
20
6 / 9 / 5
13,257
530
12,931
32,302
18,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
OTGty
Chaac
16
1 / 6 / 15
11,541
462
14,801
32,534
28,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
RustEz
Vulcan
19
6 / 1 / 8
12,679
507
24,237
8,773
4,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
SCUTTLEBUTTJOE
Xbalanque
20
6 / 2 / 4
14,275
571
16,805
18,911
10,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
66
19
Kills
19
21
Deaths
19
24
Assists
47
Player
Kills
Deaths
Assists
KDA
W
0
1
15
7.5
L
Arachne
Challupa
Arachne
3
3
4
1.67
W
Thanatos
JOEYWHARFF
Thanatos
6
9
5
0.94
W
Chaac
OTGty
Chaac
1
6
15
1.42
L
2
4
6
1.25
W
Vulcan
RustEz
Vulcan
6
1
8
10
W
Xbalanque
SCUTTLEBUTTJOE
Xbalanque
6
2
4
4
L
King Arthur
SirWhite11111
King Arthur
10
5
6
2.6
L
1
4
7
1.13
L
Medusa
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,456
Damage
81,191
118,094
Taken
116,491
107,102
Mitigated
95,240
20,913
Healing
47,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,417
4,704
0
7,577
23,971
32,316
184
5,000
18,971
47,787
0
L
Arachne
Challupa
Arachne
10,955
7,404
0
6,351
22,265
11,860
0
7,339
14,926
0
101,388
W
Thanatos
JOEYWHARFF
Thanatos
12,931
6,398
0
18,331
32,302
18,765
0
3,499
28,803
0
122,288
W
Chaac
OTGty
Chaac
14,801
5,871
0
12,223
32,534
28,826
779
4,547
27,987
0
70,080
L
9,316
938
0
3,643
16,387
8,877
0
9,795
6,592
95,642
0
W
Vulcan
RustEz
Vulcan
24,237
7,072
0
1,042
8,773
4,942
1,238
3,795
4,978
107,051
0
W
Xbalanque
SCUTTLEBUTTJOE
Xbalanque
16,805
8,833
0
8,175
18,911
10,391
2,191
3,168
15,743
0
150,032
L
King Arthur
SirWhite11111
King Arthur
39,042
6,058
0
734
30,839
45,984
0
5,906
24,933
0
105,263
L
8,184
595
0
5,015
26,050
29,124
0
11,608
14,442
38,337
0
L
Medusa
12,959
6,708
0
5,170
22,553
11,257
3,706
7,611
14,942
0
125,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,152
Gold Earned
63,508
647
Minions Killed
692
0
Camps Cleared
0
2,431,101
Distance Traveled
2,328,026
28
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,756
470
49
2
0
498,266
14
L
Arachne
11,066
443
125
5
0
560,444
9
W
Thanatos
13,257
530
176
7
0
438,547
3
W
Chaac
11,541
462
117
5
0
432,851
2
L
Nox
11,273
451
175
7
0
479,127
7
W
Vulcan
12,679
507
152
6
0
509,516
10
W
Xbalanque
14,275
571
198
8
0
448,846
10
L
King Arthur
13,017
521
132
5
0
463,609
4
L
Geb
10,936
437
36
1
0
479,982
8
L
Medusa
12,860
514
179
7
0
447,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role