Player Matchup

Cthulhu
Cthulhu
Celik2929
Cthulhu
Level 94
God Stats
3W - 4L
1,263 SR
Queue Stats
142W - 125L
1,477 Elo+
Party 2
Serqet
Serqet
YM_Yessin
Serqet
Level 126
God Stats
2W - 3L
1,216 SR
Queue Stats
155W - 146L
1,440 Elo+
Party 2
Hou Yi
Hou Yi
fslimjim
Hou Yi
Level 105
God Stats
3W - 1L
1,675 SR
Queue Stats
44W - 43L
1,518 Elo+
Party 3
Ratatoskr
Ratatoskr
mad4games_
Ratatoskr
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 101L
1,487 Elo+
Party 3
Hera
Hera
shimular
Hera
Level 65
God Stats
6W - 2L
1,696 SR
Queue Stats
79W - 77L
1,493 Elo+
Party 3
Team Averages
Level 101
1,470 SR
1,483 Elo+

VS

Team Averages
Level 55
1,584 SR
1,345 Elo+
Olorun
Olorun
NIlfent
Olorun
Level 102
God Stats
1W - 2L
1,473 SR
Queue Stats
380W - 351L
1,535 Elo+
Party 1
Bakasura
Bakasura
Praasq
Bakasura
Level 15
God Stats
17W - 12L
2,014 SR
Queue Stats
88W - 83L
1,556 Elo+
Party 1
Achilles
Achilles
SuLLy_sTePzz
Achilles
Level 36
God Stats
1W - 3L
1,380 SR
Queue Stats
105W - 100L
1,066 Elo+
Party 4
Cerberus
Cerberus
Tekmoz
Cerberus
Level 104
God Stats
412W - 395L
1,581 SR
Queue Stats
480W - 478L
1,504 Elo+
Party 1
Fenrir
Fenrir
davidsilva_13
Fenrir
Level 18
God Stats
0W - 3L
1,472 SR
Queue Stats
69W - 76L
1,066 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Celik2929
Cthulhu
20
4 / 1 / 18
15,931
514
26,546
32,877
50,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
YM_Yessin
Serqet
20
9 / 7 / 6
16,132
520
16,971
33,660
16,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hou Yi
fslimjim
Hou Yi
20
11 / 3 / 13
16,615
536
26,114
27,067
14,824
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
mad4games_
Ratatoskr
20
8 / 4 / 14
17,720
572
21,944
45,285
52,082
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hera
20
8 / 4 / 12
15,360
495
17,600
21,313
10,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
NIlfent
Olorun
20
2 / 12 / 5
12,625
407
27,054
41,451
23,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
Praasq
Bakasura
20
15 / 10 / 2
18,370
593
40,443
38,021
27,368
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
SuLLy_sTePzz
Achilles
5
0 / 5 / 2
8,038
259
1,191
7,903
3,327
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Tekmoz
Cerberus
19
1 / 7 / 6
13,188
425
10,077
36,611
62,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

6
0 / 8 / 2
8,059
260
510
8,712
2,731
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
35
40
Kills
18
19
Deaths
42
63
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Celik2929
Cthulhu
4
1
18
13
L
Olorun
NIlfent
Olorun
2
12
5
0.38
L
Bakasura
Praasq
Bakasura
15
10
2
1.6
L
Achilles
SuLLy_sTePzz
Achilles
0
5
2
0.2
L
Cerberus
Tekmoz
Cerberus
1
7
6
0.57
W
Serqet
YM_Yessin
Serqet
9
7
6
1.71
L
0
8
2
0.13
W
Hou Yi
fslimjim
Hou Yi
11
3
13
5.83
W
Ratatoskr
mad4games_
Ratatoskr
8
4
14
3.75
W
Hera
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,175
Damage
79,275
160,202
Taken
132,698
145,261
Mitigated
119,035
54,335
Healing
31,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Celik2929
Cthulhu
26,546
1,658
3,767
7,820
32,877
50,895
1,983
11,527
20,240
99,289
0
L
Olorun
NIlfent
Olorun
27,054
15,199
293
13,121
41,451
23,141
250
18,189
23,091
82,291
10,496
L
Bakasura
Praasq
Bakasura
40,443
23,422
0
9,936
38,021
27,368
1,230
9,495
27,992
0
168,381
L
Achilles
SuLLy_sTePzz
Achilles
1,191
386
0
150
7,903
3,327
0
2,450
5,453
0
7,295
L
Cerberus
Tekmoz
Cerberus
10,077
55
0
7,743
36,611
62,468
0
9,988
26,515
67,771
0
W
Serqet
YM_Yessin
Serqet
16,971
5,294
0
7,978
33,660
16,886
3,623
5,673
25,576
0
139,186
L
510
134
0
0
8,712
2,731
0
4,268
4,444
0
6,528
W
Hou Yi
fslimjim
Hou Yi
26,114
15,839
0
10,741
27,067
14,824
8,638
6,825
19,822
0
128,807
W
Ratatoskr
mad4games_
Ratatoskr
21,944
4,924
0
22,640
45,285
52,082
3,466
9,617
32,827
0
131,771
W
Hera
17,600
4,857
0
1,389
21,313
10,574
1,447
5,668
15,064
152,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,758
Gold Earned
60,280
866
Minions Killed
440
0
Camps Cleared
0
2,881,829
Distance Traveled
1,844,441
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,931
514
106
3
0
620,600
6
L
Olorun
12,625
407
97
3
0
421,560
1
L
Bakasura
18,370
593
251
8
0
585,475
1
L
Achilles
8,038
259
8
0
0
159,850
0
L
Cerberus
13,188
425
77
2
0
513,295
1
W
Serqet
16,132
520
177
6
0
605,763
2
L
Fenrir
8,059
260
7
0
0
164,261
0
W
Hou Yi
16,615
536
168
5
0
507,144
4
W
Ratatoskr
17,720
572
216
7
0
632,586
3
W
Hera
15,360
495
199
6
0
515,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role