Player Matchup

Xbalanque
Xbalanque
HighrollerBFC
Xbalanque
Level 38
God Stats
1W - 0L
1,328 SR
Queue Stats
2W - 2L
1,674 Elo+
Solo
Gilgamesh
Gilgamesh
Hodysseus
Gilgamesh
Level 97
God Stats
1W - 1L
1,451 SR
Queue Stats
4W - 8L
1,396 Elo+
Party 2
Bacchus
Bacchus
Ramifrix
Bacchus
Level 24
God Stats
1W - 2L
1,169 SR
Queue Stats
8W - 11L
1,396 Elo+
Party 2
Kukulkan
Kukulkan
ScarabScrabble
Kukulkan
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,396 Elo+
Party 2
Lancelot
Lancelot
Yinnf
Lancelot
Level 4
God Stats
1W - 0L
1,084 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 50
1,306 SR
1,472 Elo+

VS

Team Averages
Level 85
1,551 SR
1,444 Elo+
Scylla
Scylla
 
Scylla
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Nevujadretzar
Chang'e
Level 145
God Stats
4W - 8L
1,393 SR
Queue Stats
70W - 85L
1,446 Elo+
Solo
Da Ji
Da Ji
Saltierney
Da Ji
Level 69
God Stats
1W - 1L
1,668 SR
Queue Stats
32W - 50L
1,450 Elo+
Party 1
Artemis
Artemis
XxBallsxLickerxX
Artemis
Level 7
God Stats
1W - 1L
1,726 SR
Queue Stats
3W - 9L
1,396 Elo+
Party 1
Neith
Neith
julsndrgs
Neith
Level 52
God Stats
14W - 15L
1,467 SR
Queue Stats
117W - 159L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
HighrollerBFC
Xbalanque
18
5 / 3 / 9
12,203
1,109
13,240
12,344
6,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Hodysseus
Gilgamesh
17
5 / 6 / 9
11,924
1,084
11,992
16,341
15,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
Ramifrix
Bacchus
17
2 / 2 / 13
11,947
1,086
7,961
15,002
18,686
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
17
3 / 1 / 8
11,474
1,043
12,690
6,651
3,322
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lancelot
Yinnf
Lancelot
17
2 / 0 / 7
10,514
956
3,551
10,487
12,335
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

224

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
4 / 2 / 5
12,574
1,143
16,204
8,834
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
18
0 / 5 / 7
11,323
1,029
8,683
15,909
7,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
16
4 / 5 / 3
11,653
1,059
14,055
15,896
12,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 5 / 3
11,579
1,053
15,245
13,483
6,441
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
julsndrgs
Neith
14
0 / 0 / 0
8,947
813
0
0
0

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
30
17
Kills
12
12
Deaths
17
46
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
2
5
3.25
W
Xbalanque
HighrollerBFC
Xbalanque
5
3
9
3.17
W
Gilgamesh
Hodysseus
Gilgamesh
5
6
9
1.58
L
Chang'e
0
5
7
0.7
W
Bacchus
Ramifrix
Bacchus
2
2
13
4.25
L
Da Ji
4
5
3
1.1
W
Kukulkan
3
1
8
7
L
4
5
3
1.1
W
Lancelot
Yinnf
Lancelot
2
0
7
5.5
L
Neith
julsndrgs
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,434
Damage
54,187
60,825
Taken
54,122
56,212
Mitigated
30,225
5,562
Healing
6,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
16,204
1,577
0
264
8,834
4,303
0
3,600
5,188
50,362
0
W
Xbalanque
HighrollerBFC
Xbalanque
13,240
8,107
0
2,010
12,344
6,170
0
6,851
5,493
0
38,773
W
Gilgamesh
Hodysseus
Gilgamesh
11,992
4,094
0
866
16,341
15,699
0
5,401
10,940
0
20,072
L
Chang'e
8,683
997
1,104
3,354
15,909
7,040
0
5,582
10,235
44,834
0
W
Bacchus
Ramifrix
Bacchus
7,961
1,035
0
1,661
15,002
18,686
0
4,870
8,644
18,387
0
L
Da Ji
14,055
5,207
0
887
15,896
12,441
0
6,523
8,995
0
21,450
W
Kukulkan
12,690
1,332
0
1,016
6,651
3,322
0
3,320
3,331
51,135
0
L
15,245
9,363
0
472
13,483
6,441
0
5,016
8,284
0
25,468
W
Lancelot
Yinnf
Lancelot
3,551
325
0
9
10,487
12,335
0
4,445
6,042
70
16,545
L
Neith
julsndrgs
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,062
Gold Earned
56,076
217
Minions Killed
199
8
Camps Cleared
9
1,089,619
Distance Traveled
803,542
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,574
1,143
92
8
3
217,107
1
W
Xbalanque
12,203
1,109
58
5
6
196,538
0
W
Gilgamesh
11,924
1,084
25
2
0
201,282
0
L
Chang'e
11,323
1,029
59
5
0
187,283
1
W
Bacchus
11,947
1,086
9
1
0
233,707
2
L
Da Ji
11,653
1,059
11
1
5
216,862
2
W
Kukulkan
11,474
1,043
99
9
0
222,959
0
L
Artemis
11,579
1,053
37
3
1
182,290
3
W
Lancelot
10,514
956
26
2
2
235,133
0
L
Neith
8,947
813
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role