Player Matchup

Hel
Hel
AwesomeSibs1104
Hel
Level 66
God Stats
5W - 3L
1,231 SR
Queue Stats
48W - 47L
1,275 Elo+
Solo
Yu Huang
Yu Huang
CuloClapper420
Yu Huang
Level 160
God Stats
8W - 16L
1,396 SR
Queue Stats
608W - 636L
1,352 Elo+
Solo
Thanatos
Thanatos
NOMAD_DBO
Thanatos
Level 32
God Stats
13W - 7L
1,543 SR
Queue Stats
45W - 46L
1,295 Elo+
Party 1
Zhong Kui
Zhong Kui
TheMaddestLad647
Zhong Kui
Level 88
God Stats
1W - 2L
1,292 SR
Queue Stats
73W - 79L
1,368 Elo+
Party 1
Charybdis
Charybdis
neo_bahamut27
Charybdis
Level 68
God Stats
6W - 9L
1,289 SR
Queue Stats
47W - 52L
1,315 Elo+
Solo
Team Averages
Level 83
1,350 SR
1,321 Elo+

VS

Team Averages
Level 74
1,549 SR
1,292 Elo+
Hachiman
Hachiman
Artsfurytv
Hachiman
Level 66
God Stats
18W - 15L
1,532 SR
Queue Stats
299W - 351L
1,290 Elo+
Solo
Ratatoskr
Ratatoskr
Clutchhh_Glo
Ratatoskr
Level 82
God Stats
12W - 21L
1,363 SR
Queue Stats
452W - 498L
1,281 Elo+
Solo
Neith
Neith
Saralovesyou21
Neith
Level 105
God Stats
44W - 47L
1,505 SR
Queue Stats
70W - 84L
1,291 Elo+
Solo
Ymir
Ymir
Semi6794
Ymir
Level 61
God Stats
6W - 7L
1,552 SR
Queue Stats
112W - 120L
1,298 Elo+
Solo
Ah Puch
Ah Puch
Zyonflow
Ah Puch
Level 58
God Stats
3W - 1L
1,796 SR
Queue Stats
134W - 168L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 7
6,300
485
4,202
8,822
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Yu Huang
13
2 / 1 / 3
7,878
606
7,253
4,619
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
NOMAD_DBO
Thanatos
11
6 / 3 / 1
7,315
563
4,195
9,695
4,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
10
1 / 3 / 0
6,301
485
5,885
8,781
6,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
neo_bahamut27
Charybdis
11
4 / 2 / 1
6,840
526
5,964
8,717
2,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Artsfurytv
Hachiman
10
4 / 7 / 1
6,118
471
8,890
10,527
4,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
Clutchhh_Glo
Ratatoskr
10
2 / 3 / 4
6,165
474
5,905
7,604
2,661
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 3 / 0
5,167
397
1,593
4,335
1,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
10
2 / 2 / 4
6,766
520
2,499
11,631
7,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
Zyonflow
Ah Puch
10
3 / 1 / 4
6,340
488
4,392
8,725
6,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
15
Kills
12
12
Deaths
16
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Artsfurytv
Hachiman
4
7
1
0.64
W
2
3
7
1.83
L
Ratatoskr
Clutchhh_Glo
Ratatoskr
2
3
4
1.33
W
Yu Huang
2
1
3
3.5
W
Thanatos
NOMAD_DBO
Thanatos
6
3
1
2.17
L
1
3
0
0.33
L
Ymir
2
2
4
2
W
Zhong Kui
1
3
0
0.33
L
Ah Puch
Zyonflow
Ah Puch
3
1
4
5
W
Charybdis
neo_bahamut27
Charybdis
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,499
Damage
23,279
40,634
Taken
42,822
18,267
Mitigated
23,171
20,899
Healing
14,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Artsfurytv
Hachiman
8,890
5,262
0
1,615
10,527
4,348
336
3,191
7,306
0
30,983
W
4,202
893
2,289
4,405
8,822
3,023
347
912
7,910
20,280
0
L
Ratatoskr
Clutchhh_Glo
Ratatoskr
5,905
1,479
0
2,146
7,604
2,661
0
1,678
5,876
0
37,997
W
Yu Huang
7,253
352
0
1,204
4,619
1,655
846
260
4,359
54,620
0
W
Thanatos
NOMAD_DBO
Thanatos
4,195
494
0
6,883
9,695
4,613
0
1,721
7,974
0
34,708
L
1,593
539
0
1,223
4,335
1,703
0
2,474
1,861
0
17,283
L
Ymir
2,499
556
228
3,561
11,631
7,974
0
4,004
7,596
25,827
0
W
Zhong Kui
5,885
647
0
2,679
8,781
6,179
462
3,480
5,301
32,497
0
L
Ah Puch
Zyonflow
Ah Puch
4,392
642
375
5,544
8,725
6,485
135
5,479
2,843
30,390
0
W
Charybdis
neo_bahamut27
Charybdis
5,964
3,342
0
3,439
8,717
2,797
2,769
518
8,199
0
41,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,634
Gold Earned
30,556
342
Minions Killed
223
0
Camps Cleared
0
1,073,090
Distance Traveled
1,022,672
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,118
471
41
3
0
189,064
0
W
Hel
6,300
485
34
3
0
225,090
2
L
Ratatoskr
6,165
474
70
5
0
281,067
1
W
Yu Huang
7,878
606
110
8
0
225,731
0
W
Thanatos
7,315
563
58
4
0
242,598
0
L
Neith
5,167
397
30
2
0
116,314
1
L
Ymir
6,766
520
38
3
0
216,414
1
W
Zhong Kui
6,301
485
68
5
0
194,927
2
L
Ah Puch
6,340
488
44
3
0
219,813
5
W
Charybdis
6,840
526
72
6
0
184,744
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role