Player Matchup

Ao Kuang
Ao Kuang
EasyTimeZzz
Ao Kuang
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,414 Elo+
Party 1
Nu Wa
Nu Wa
KotikaLure
Nu Wa
Level 82
God Stats
2W - 0L
1,299 SR
Queue Stats
9W - 13L
1,400 Elo+
Party 1
Sol
Sol
OlyaNaPrikole
Sol
Level 88
God Stats
43W - 28L
1,498 SR
Queue Stats
769W - 872L
1,451 Elo+
Party 2
Kumbhakarna
Kumbhakarna
VBIT
Kumbhakarna
Level 122
God Stats
2W - 1L
1,529 SR
Queue Stats
577W - 605L
1,443 Elo+
Party 2
Hachiman
Hachiman
flashroel
Hachiman
Level 125
God Stats
1W - 0L
1,494 SR
Queue Stats
5W - 6L
1,412 Elo+
Party 1
Team Averages
Level 109
1,464 SR
1,424 Elo+

VS

Team Averages
Level 99
1,435 SR
1,367 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sol
Sol
Chenki_83
Sol
Level 124
God Stats
0W - 2L
1,296 SR
Queue Stats
4W - 14L
1,254 Elo+
Party 3
Hercules
Hercules
ItachiUchiwa2B
Hercules
Level 64
God Stats
0W - 1L
1,713 SR
Queue Stats
4W - 12L
1,279 Elo+
Party 3
Hun Batz
Hun Batz
Kadossa
Hun Batz
Level 108
God Stats
4W - 7L
1,167 SR
Queue Stats
503W - 485L
1,362 Elo+
Solo
Danzaburou
Danzaburou
Konował
Danzaburou
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,438 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EasyTimeZzz
Ao Kuang
18
6 / 4 / 4
11,453
764
14,916
23,097
16,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
17
1 / 4 / 13
10,326
688
16,440
12,728
5,722
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
7 / 2 / 7
11,347
756
18,636
10,578
5,045
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
VBIT
Kumbhakarna
16
1 / 3 / 12
9,745
650
5,091
21,819
19,571
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
flashroel
Hachiman
19
6 / 4 / 12
11,413
761
20,147
20,366
10,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
1 / 4 / 3
9,087
606
13,181
10,828
4,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
1 / 2 / 9
9,612
641
18,066
13,741
6,102
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
16
4 / 6 / 6
10,174
678
11,981
29,086
25,170
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
Kadossa
Hun Batz
18
7 / 6 / 7
11,267
751
17,490
19,937
9,039
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Konował
Danzaburou
15
4 / 4 / 4
10,152
677
8,182
12,160
5,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
46
21
Kills
17
17
Deaths
22
48
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
4
3
0.63
L
1
2
9
2.75
W
Ao Kuang
EasyTimeZzz
Ao Kuang
6
4
4
2
L
Hercules
4
6
6
1.17
L
Hun Batz
Kadossa
Hun Batz
7
6
7
1.75
L
Danzaburou
Konował
Danzaburou
4
4
4
1.5
W
Nu Wa
1
4
13
1.88
W
7
2
7
5.25
W
Kumbhakarna
VBIT
Kumbhakarna
1
3
12
2.33
W
Hachiman
flashroel
Hachiman
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,230
Damage
68,900
88,588
Taken
85,752
58,068
Mitigated
50,535
32,696
Healing
35,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
13,181
548
483
1,989
10,828
4,895
0
7,272
3,360
27,013
0
L
18,066
4,820
2,338
7,601
13,741
6,102
717
6,775
6,730
33,610
0
W
Ao Kuang
EasyTimeZzz
Ao Kuang
14,916
4,887
3,821
9,054
23,097
16,919
1,234
8,488
14,281
20,968
0
L
Hercules
11,981
2,501
1,991
10,199
29,086
25,170
751
16,474
12,124
0
17,660
L
Hun Batz
Kadossa
Hun Batz
17,490
2,648
646
5,365
19,937
9,039
970
14,337
5,162
0
36,784
L
Danzaburou
Konował
Danzaburou
8,182
4,213
1,427
3,828
12,160
5,329
670
8,561
3,293
0
19,975
W
Nu Wa
16,440
1,096
1,557
1,851
12,728
5,722
780
3,586
9,142
38,496
0
W
18,636
2,964
1,197
1,412
10,578
5,045
2,028
3,284
7,294
29,890
0
W
Kumbhakarna
VBIT
Kumbhakarna
5,091
411
1,287
4,289
21,819
19,571
854
8,151
13,668
9,094
0
W
Hachiman
flashroel
Hachiman
20,147
11,602
2,122
6,106
20,366
10,811
3,428
7,738
12,628
0
42,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,284
Gold Earned
50,292
149
Minions Killed
140
0
Camps Cleared
0
1,417,725
Distance Traveled
1,175,806
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,087
606
39
3
0
185,446
0
L
Sol
9,612
641
28
2
0
278,567
0
W
Ao Kuang
11,453
764
10
1
0
288,338
2
L
Hercules
10,174
678
12
1
0
263,427
0
L
Hun Batz
11,267
751
37
2
0
264,243
0
L
Danzaburou
10,152
677
24
2
0
184,123
0
W
Nu Wa
10,326
688
55
4
0
272,440
0
W
Sol
11,347
756
32
2
0
289,783
0
W
Kumbhakarna
9,745
650
2
0
0
293,096
2
W
Hachiman
11,413
761
50
3
0
274,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role