Player Matchup

Nemesis
Nemesis
Silver IV
JackieEichel48
Nemesis
Silver IV
Level 127
God Stats
1W - 1L
1,550 SR
Queue Stats
5W - 6L
1,421 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,550 SR
1,421 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,529 SR
1,420 MMR
Freya
Freya
Gold III
KillerBodDad
Freya
Gold III
Level 127
God Stats
15W - 22L
1,529 SR
Queue Stats
118W - 155L
1,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,500
900
1,677
6,474
3,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
LancelotBastetYu HuangKaliKing Arthur

VS

Bans
Ah Muzen CabAchillesUllrBaron SamediAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,127
1,225
5,217
4,203
1,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,677
Damage
5,217
6,474
Taken
4,203
3,281
Mitigated
1,901
580
Healing
3,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,677
604
0
580
6,474
3,281
0
4,626
1,848
0
12,648
W
5,217
1,414
0
3,192
4,203
1,901
648
116
4,087
20,852
2,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,500
Gold Earned
6,127
29
Minions Killed
51
2
Camps Cleared
2
105,750
Distance Traveled
91,763
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,500
900
29
6
2
105,750
2
W
Freya
6,127
1,225
51
10
2
91,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role